Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Advertisement
WorldofWarcraftRPG logo
This article contains information from the Warcraft RPG which is considered non-canon.

Although the Alliance and Horde encompass most of Azeroth’s sentient races, there are still a few that maintain neutrality and independence. They prefer the freedom of answering to no one, but they pay for that freedom with automatic suspicion from both Alliance and Horde factions.

Independence has its advantages. In most cases, the Independent races won’t be attacked simply for their affiliation. Independent races can easily work for either the Alliance or Horde as mercenaries, and could eventually become regular employees of one or the other. The downside to this is that regular work for one affiliation may create animosity with the other — and regular work for both could create suspicion on both sides. Independent is the best affiliation, as heroes serve whatever masters they please. If they want no part in a mission, they have no special duty to fulfill it.Template:Cite

Many races on Azeroth have no interest in the problems of the Alliance and Horde. These races ally themselves with no one and are more concerned with their own problems. Without affiliation to the Alliance or Horde, the Independent races have fewer ties and responsibilities, not to mention fewer obvious enemies. These heroes can work as mercenaries for either the Alliance or Horde, or as diplomatic liaisons. Independent races, while not allied to the Alliance or Horde, may still be concerned with them and are frequently affected by them, and they must be aware of the goings-on within the two affiliations.

Independent heroes have more freedom when it comes to adventuring, as they have fewer expectations placed upon them. They are not tied to Alliance or Horde laws and can avoid all the tensions therein. However, neutrality can be dangerous. No one weeps for mercenaries’ deaths, and there are few — if any — allies to send out search parties for missing individuals. It behooves the Independents to foster good relationships with at least one major faction.Template:Cite

Independent Races

Many of Azeroth’s denizens do not owe fealty to the Alliance or Horde. Some races, such as goblins, blood elves and pandaren, are or were Independent. Many Independent races live and work in harmony with members of both the Alliance and the Horde, and could conceivably join a party of either. A goblin running his merchant shop in Orgrimmar would happily take up arms alongside the Horde to defend his shop.Template:Cite

Currently

Goblins

Goblins are are an Independent race. Goblins have control of one of the largest commerce centers on Kalimdor, their large city of Ratchet. They will deal with anyone — even demons — if the price is right. They care not for the petty rivalries between the other affiliations; they simply want to buy low and sell high. Goblins are ubiquitous, always managing to be around wherever anyone has money. These inventors, merchants and thieves relish the nomadic lifestyle, moving to places where they can buy low and sell high. They are unabashed mercenaries and hire themselves to the highest bidders — Alliance, Horde or unaffiliated. What matters to a goblin is gold, and gold can drive goblins to adventure as a carrot on a stick might spur a donkey.Template:Cite

Pandaren

Pandaren are one of the major Independent races.

Naga

Naga are also a major race that are considered Independents.

Others

Blood Elves

All blood elves were once Independent. There are still blood elves that remain independent, for example the Scryers, and those under Illidan and Kael'thas. One group has become members of the the Horde.

Advertisement