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{{Stub/Talent}}
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<onlyinclude>{{Infobox talent
=== Functionality ===
 
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|name=Improved Fade
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|image=Spell_Magic_LesserInvisibilty.png
 
|description=Decreases the cooldown of your Fade ability by X sec.
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|class=Priest
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|location=Shadow, Tier 4
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|affects=[[Fade]]
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|ranks=2
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|points_req=15
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|talent_req=None
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}}</onlyinclude>
   
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==Rank table==
*Priest Shadow tree talent
 
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{| class="darktable" style="text-align: center;"
*2 points
 
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|-
*Decreases the cooldown of a [[Priest]]'s [[Fade]] ability by 3 seconds per point.
 
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! Rank !! Cooldown reduction
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|-
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| 1 || 3 sec
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|-class="alt"
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| 2 || 6 sec
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|}
   
 
==Notes==
 
==Notes==
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*This talent has been replaced with [[Veiled Shadows]]
 
*Widely regarded as an almost complete waste of talent points. [[Fade]] works as an "oh $#@%!" button that temporarily reduces [[threat]] that has already been generated (usually after pulling aggro off a tank) rather than a permanent threat reducing ability or a constant thread reduction, and additionally is only effective in a group situation. Almost no builds include this talent. Shadow Priests seeking to reduce threat are much better off taking the 2 points from Improved Fade and putting them into [[Shadow Affinity]].
 
*Widely regarded as an almost complete waste of talent points. [[Fade]] works as an "oh $#@%!" button that temporarily reduces [[threat]] that has already been generated (usually after pulling aggro off a tank) rather than a permanent threat reducing ability or a constant thread reduction, and additionally is only effective in a group situation. Almost no builds include this talent. Shadow Priests seeking to reduce threat are much better off taking the 2 points from Improved Fade and putting them into [[Shadow Affinity]].
 
*Prior to the Priest talent review, this ability increased the time Fade lasted by 5 seconds per point, thus with 2 points the talent formerly allowed Fade to be effective for 20 out of every 30 seconds (67% of the time), instead of the current 10 out of every 24 seconds (42% of the time). Thus, after the review the effectiveness of the talent was ''reduced'' by close to 40%.
 
*Prior to the Priest talent review, this ability increased the time Fade lasted by 5 seconds per point, thus with 2 points the talent formerly allowed Fade to be effective for 20 out of every 30 seconds (67% of the time), instead of the current 10 out of every 24 seconds (42% of the time). Thus, after the review the effectiveness of the talent was ''reduced'' by close to 40%.
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[[Category:Priest Talents]]
 
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{{classfooter|Priest}}
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<!-- Remove this when boilerlplated -->
 
[[Category:Priest talents]]

Revision as of 03:49, 7 February 2010

Improved Fade
Spell magic lesserinvisibilty
  • Improved Fade (2 ranks)
  • Decreases the cooldown of your Fade ability by X sec.
Requirements
Class Priest
Talent required None
Properties
Affects Spell magic lesserinvisibilty [Fade]

Rank table

Rank Cooldown reduction
1 3 sec
2 6 sec

Notes

  • This talent has been replaced with Spell magic lesserinvisibilty [Veiled Shadows]
  • Widely regarded as an almost complete waste of talent points. Spell magic lesserinvisibilty [Fade] works as an "oh $#@%!" button that temporarily reduces threat that has already been generated (usually after pulling aggro off a tank) rather than a permanent threat reducing ability or a constant thread reduction, and additionally is only effective in a group situation. Almost no builds include this talent. Shadow Priests seeking to reduce threat are much better off taking the 2 points from Improved Fade and putting them into Spell shadow shadowward [Shadow Affinity].
  • Prior to the Priest talent review, this ability increased the time Fade lasted by 5 seconds per point, thus with 2 points the talent formerly allowed Fade to be effective for 20 out of every 30 seconds (67% of the time), instead of the current 10 out of every 24 seconds (42% of the time). Thus, after the review the effectiveness of the talent was reduced by close to 40%.