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Holy Fire
Inv misc questionmark
  • Holy Fire (11 ranks)
  • Priest ability
  • 30 yd range
  • 11% of base mana
  • 10 sec. cooldown
  • 2 sec cast
  • Consumes the enemy in Holy flames that cause X Holy damage and an additional Y Holy damage over 7 sec.
Properties
Class Priest
School Holy
Cooldown 10 sec.
Improvements Spell nature tranquility [Martyrdom], Inv jewelry amulet 01 [Force of Will], Spell holy powerinfusion [Power Infusion], Spell holy sealofsalvation [Holy Specialization], Spell holy sealofwrath [Divine Fury], Spell holy purify [Holy Reach], Spell fire felflamering red [Searing Light]
Related debuff
Inv misc questionmark
  • Magic
  • Holy Fire
  • {Y/5} Holy damage every 2 seconds.
  • Duration: 7 seconds

[[Category:priest abilities]][[Category:priest abilities]]

The damned shall be burned!

Holy Fire is a Holy based hybrid spell, which causes direct damage and additional damage over time. About two thirds of the damage are caused by the DD, and the other third by the DoT.

Rank table

Rank Level Direct Damage DoT Cost
1 20 102 to 128 21 30s
2 24 137 to 173 28 50s
3 30 200 to 252 42 1g
4 36 267 to 339 56 1g 40s
5 42 348 to 440 70 2g 20s
6 48 430 to 546 91 2g 80s
7 54 529 to 681 112 4g
8 60 630 to 711 126 4g 60s
9 66 705 to 895 147 6g 50s
10 72 732 to 928 287 18g
11 78 890 to 1130 350 18g

Notes

  • Spell damage is divided among the DD and the DoT. The exact formula is not known, but it does not seem to be divided proportional to the damage dealt.
  • The DoT ticks every two seconds, contrary to most other DoTs.

Past Changes

  • Before Patch 1.10, Holy Fire was only available via talent, and its school was fire (though the animation remained unchanged until 2.0). It had also been changed multiple times before.
  • Patch 3.0.2 (10/15/08): Cast time reduced to to 2 seconds, down from 3.5. Damage increased roughly 60%. Duration for the damage over time effect reduced to 7 seconds, down from 10. Holy Fire now has a 10 second cooldown.


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