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Hammer of Justice
Spell holy sealofmight
  • Hammer of Justice
  • Level 5 paladin ability
  • 10 yd range
  • 3.5% of base mana
  • 1 min cooldown
  • Instant
  • Stuns the target for 6 sec.
Properties
Class Paladin
School Holy
Cooldown 1 minute
Other information
Level learned 5
Improvements Spell holy fistofjustice [Fist of Justice]
Related debuff
Spell holy sealofmight
  • Magic
  • Hammer of Justice
  • Stunned.
  • Duration: 6 seconds
Hammer of Justice TCG

In the World of Warcraft: Trading Card Game.

Justice in Azeroth is in short supply, but merciless when it does arrive.[1]

Hammer of Justice is a level 5 paladin ability. It gives the Paladin the strength to stun a hostile target for up to 6 seconds.

Tips and tricks[]

  • Useful to allow you to heal without interruption or to flee. This stun is one of the most flexible in the game, as it will not break due to damage or other spells being cast on the target, nor does it cause any amount of threat when used.
  • It cannot be used on a target that already has a Hammer of Justice stun active.
  • Most bosses and some high-level mobs are immune to Hammer of Justice.

Trivia[]

Gallery[]

Patch changes[]

  • Dragonflight Patch 10.1.0 (2023-05-02): Duration decreased to 5 seconds in PvP combat (was 6 seconds).
  • Legion Patch 7.0.3 (2016-07-19): Now learned at level 5 (was 8). Mana cost increased to 3.5% of base mana (was 3%).
  • Mists of Pandaria Hotfix (2012-10-04): Both Repentance and Hammer of Justice can now be applied to the same target.
  • Cataclysm Patch 4.0.1 (2010-10-12): No longer interrupts non-player spellcasting.
  • Wrath-Logo-Small Patch 3.2.0 (2009-08-04): Tooltip now specifies that the Interrupt effect only occurs on non-player targets.
  • Wrath-Logo-Small Hotfix (2009-06-08): When immune to the stun, Hammer of Justice will no longer cause player spells to be interrupted but it will still interrupt NPCs. Also, when it does stun a player target, it will not perform an interrupt effect and lock out the affected magic school.
  • Wrath-Logo-Small Patch 3.1.0 (2009-04-14): This ability will now still interrupt casting even if the victim is immune to the stun due to diminishing returns.
  • Wrath-Logo-Small Patch 3.0.3 (2008-11-04): The interrupt from this ability will also be redirected when the stun is redirected. In addition, the interrupt will now work on targets immune to stun.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Now costs 3% of base mana.
  • WoW Icon update Patch 1.9.0 (2006-01-03): Hammer of Justice is now a Protection spell.
  • WoW Icon update Patch 1.1.0 (2004-11-07): Removed facing requirement.
  • Test-inline Patch 0.8 (2004-07-07): Renamed from Fist of Justice to Hammer of Justice.
  • Test-inline Patch 0.7 (2004-06-15): Ranks have been changed.
  • Test-inline Patch 0.6 (2004-04-13): The duration and mana cost have been reduced. Cooldown has increased.

See also[]

References[]

External links[]

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