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+ | {{Stub/Ability}} |
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− | {{#data:itemtip |
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+ | {{Infobox ability |
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− | |name=Champion's Dragonhide Headguard |
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+ | |name=Recklessness |
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− | |quality=rare |
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+ | |image=Ability_CriticalStrike |
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− | |icon=inv_helmet_09 |
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+ | |description=Grants your special attacks an additional 50% chance to critically hit, but increases all damage taken by 20%. Lasts 12 sec. |
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− | |bind=BoP |
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+ | |class=[[Warrior]] |
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− | |unique=1 |
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+ | |type=Offensive |
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− | |slot=Head |
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+ | |school=Physical |
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− | |type=Leather |
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+ | |cast_time=Instant |
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− | |armor=224 |
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+ | |cooldown=5 minutes |
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− | |agility=16 |
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+ | |talented=No |
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− | |stamina=36 |
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+ | |improvement=[[Improved Disciplines]], [[Intensify Rage]] |
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− | |intellect=15 |
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+ | |buff_desc=Special ability attacks have an additional 100% chance to critically hit but all damage taken is increased by 20%. |
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− | |durability=80 |
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+ | |buff_dur=12 seconds |
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− | |classes=Druid |
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+ | }} |
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− | |hit=8 |
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+ | {{AbilityFlavor|"This is all the defense you could muster?"<br>—Fillet, Kneecapper Extraordinaire|TCG Scourgewar|109}} |
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− | |set=Champion's Refuge |
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+ | |||
− | |level=60 |
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+ | '''Recklessness''' is a [[warrior]] self-buff ability that cost no [[Rage]]. It temporarily increases the warrior's critical strike chance with special attacks by 50% but increases all damage taken by 20%. It lasts 12 seconds and has a 5 minute cooldown. |
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− | |ilvl=71 |
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+ | |||
− | |sellprice=20827 |
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+ | It can be learnt at level 64 for {{cost|9|30}}. |
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− | |itemid=23253}} |
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+ | |||
− | The '''Champion's Dragonhide Headguard''' is the leather helmet of the [[Horde]] [[PvP-Rare]] [[Druid]] set called the [[Champion's Refuge]]. |
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− | == |
+ | ==Talents== |
+ | *[[Intensify Rage]]: reduces cooldown by 10/20% (to 4:30/4:00 respectively) |
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− | This item can be purchased from [[First Sergeant Hola'mahi]] located in the [[Hall of Legends]] in [[Orgrimmar]]. It costs 6375 [[Honor Points]] and 30 [[Alterac Valley Marks of Honor]]. |
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==Notes== |
==Notes== |
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+ | *This is the Berserk Stance [[panic button]] with a 5min cooldown. As of [[Patch 3.0.2]], it NO longer shares cooldown timer with [[Shield Wall]] or [[Retaliation]]. |
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− | This item replaced the [[Champion's Chain Helm]] which was part of the [[Champion's Sanctuary]]. |
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+ | *Note that a 100% chance to score a critical hit does not mean that all attacks will hit your enemy, or even be critical hits. An attack made under Recklessness will still have the same chance to result in a miss, dodge, parry, or glancing blow as the same attack made without Recklessness; see the [[Attack table]] article. |
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+ | *Synergies well with [[Sweeping Strikes]], [[Death Wish]], [[Enrage (warrior talent)]], and [[Flurry (warrior talent)]]. |
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+ | *Doesn't affect [[Shockwave]], [[Concussion Blow]], [[Heroic Throw]] or [[Thunder Clap]]. Affects [[Whirlwind]], but removes 1 charge for each target you hit. While wielding 2 weapons it still will only remove 1 charge per traget. (But 1 remaining charge is enough to have all attacks of a whirlwind against 4 targets while dual-wielding (total of 8 attacks) crit) |
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+ | *This ability is completely neutralized by talents that makes the player immune to critical hits, for Recklessness increases your crit chance by 100%, and those talents reduces the attacker's crit chance by 1000%. (confirmed by a GM) [http://forums.worldofwarcraft.com/thread.html?topicId=104545855&postId=1042399837&sid=1#0] |
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− | == |
+ | ==Patch changes== |
+ | *{{Patch 4.2.0|note=Stance requirement removed. However Recklessness and [[Deadly Calm]] can no longer be used at the same time. One cannot be used while the other is active, but using one does not put the other on its full cooldown.}} |
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+ | *{{Patch 4.0.6|note=Now increases special critical strike chance by 50%, down from 100%, but lasts the full 12 seconds instead of allowing only 3 charges.}} |
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+ | *{{Patch 3.0.2|note=Recklessness now increases the critical hit chance of the next 3 special ability attacks by 100%, lasts 12 seconds, cooldown reduced to 5 minutes. }} |
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+ | *{{Patch 1.7.0|note=Recklessness will no longer be canceled if you switch stances while the effect is active.}} |
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+ | |||
+ | ==References== |
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+ | {{reflist}} |
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+ | |||
+ | == External links == |
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− | {{ |
+ | {{Elinks-spell|1719}} |
− | |||
− | [[Image:Champions refuge tauren.jpg|left|thumb|Male Tauren in the Champion's Refuge set.]] |
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− | |||
− | [[Category:World of Warcraft leather head items]] |
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+ | {{Classfooter|Warrior}} |
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− | [[Category:Druid sets]] |
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− | [[Category: |
+ | [[Category:Warrior abilities]] |
− | [[Category:Honor rewards]] |
Revision as of 13:19, 5 July 2011
Recklessness | |
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Properties | |
Class | Warrior |
School | Physical |
Cooldown | 5 minutes |
Improvements | [Improved Disciplines], [Intensify Rage] |
Related buff | |
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[[Category:warrior abilities]][[Category:warrior abilities]]
- "This is all the defense you could muster?"
—Fillet, Kneecapper Extraordinaire[1]
Recklessness is a warrior self-buff ability that cost no Rage. It temporarily increases the warrior's critical strike chance with special attacks by 50% but increases all damage taken by 20%. It lasts 12 seconds and has a 5 minute cooldown.
It can be learnt at level 64 for 9 30.
Talents
- [Intensify Rage]: reduces cooldown by 10/20% (to 4:30/4:00 respectively)
Notes
- This is the Berserk Stance panic button with a 5min cooldown. As of Patch 3.0.2, it NO longer shares cooldown timer with [Shield Wall] or [Retaliation].
- Note that a 100% chance to score a critical hit does not mean that all attacks will hit your enemy, or even be critical hits. An attack made under Recklessness will still have the same chance to result in a miss, dodge, parry, or glancing blow as the same attack made without Recklessness; see the Attack table article.
- Synergies well with [Sweeping Strikes], [Death Wish], [Enrage], and Flurry (warrior talent).
- Doesn't affect [Shockwave], [Concussion Blow], [Heroic Throw] or [Thunder Clap]. Affects [Whirlwind], but removes 1 charge for each target you hit. While wielding 2 weapons it still will only remove 1 charge per traget. (But 1 remaining charge is enough to have all attacks of a whirlwind against 4 targets while dual-wielding (total of 8 attacks) crit)
- This ability is completely neutralized by talents that makes the player immune to critical hits, for Recklessness increases your crit chance by 100%, and those talents reduces the attacker's crit chance by 1000%. (confirmed by a GM) [1]
Patch changes
- Patch 4.2.0 (2011-06-28): Stance requirement removed. However Recklessness and [Deadly Calm] can no longer be used at the same time. One cannot be used while the other is active, but using one does not put the other on its full cooldown.
- Patch 4.0.6 (2011-02-08): Now increases special critical strike chance by 50%, down from 100%, but lasts the full 12 seconds instead of allowing only 3 charges.
- Patch 3.0.2 (2008-10-14): Recklessness now increases the critical hit chance of the next 3 special ability attacks by 100%, lasts 12 seconds, cooldown reduced to 5 minutes.
- Patch 1.7.0 (2005-09-13): Recklessness will no longer be canceled if you switch stances while the effect is active.
References
- ^ TCG Scourgewar, #109
External links
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