Filling Up the Spellbook | |
---|---|
Start | Teegli Merrowith |
End | Teegli Merrowith |
Level | 3 (Requires 3) |
Category | Mage |
Experience | 125 |
Reputation | +75 Ironforge |
Rewards | 60 at max level |
Previous | Arcane Rune |
Objectives
Learn Arcane Missiles from Teegli Merrowith. Successfully cast Arcane Missiles 2 times on the Training Dummies outside the entrance to Anvilmar.
- Learn [Arcane Missiles]
- Practice Arcane Missiles x2
Description
Excellent! Let's get started.
First, you're going to have to learn the spell Arcane Missiles. This spell is a little bit different from others you've learned in the past. Each time you cast another spell, you have a chance to create an opening to use Arcane Missiles. Why not get a feel for the spell using those training dummies the militia trainees put up outside the entrance to Anvilmar?
Rewards
Completion
There we go! One spell down, many many more to go. Come back to me after you've had some experience casting this spell, and I'll show you some more tricks.
Quest progression
- [1-30] Hold the Line!
- [1-30] Give 'em What-For / [1-30] Aid for the Wounded
- [1-30] Lockdown in Anvilmar
- Complete all of:
- [1-30] First Things First: We're Gonna Need Some Beer & [1-30] All the Other Stuff
- [1-30] Dwarven Artifacts & [1-30] Make Hay While the Sun Shines
- [1-30] Whitebeard Needs Ye
- [1-30] The Troll Menace / [1-30] Trolling for Information
- Side quest: [1-30] A Refugee's Quandary
- [1-30] Ice and Fire
- [1-30] A Trip to Ironforge
- [1-30] Follow that Gyro-Copter
- [1-30] Pack Your Bags
- [1-30] Don't Forget About Us
Patches and hotfixes
- Patch 4.0.3a (2010-11-23): Added.