Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Advertisement
For the pre-Cataclysm instance, see Zul'Gurub (raid).
Zul'Gurub
ZG
Location Northern Stranglethorn
Race(s) TrollTroll Troll
End boss Jin'do the Godbreaker
Instance info
Type Dungeon
Advised level 85
Player limit 5

Zul'Gurub is a five-player dungeon instance, released in patch 4.1.0. The original incarnation of the instance was released in patch 1.7.0 and was suited for 20-player parties. Zul'Gurub is the capital of the jungle troll tribes, led by the Gurubashi, worshippers of the terrible god, Hakkar the Soulflayer. Since the defeat of Hakkar and his Gurubashi minions, the city fell into disrepair and was mostly consumed by the jungle. The Gurubashi still persist, and once again they must be faced within the walls of the ruined city.

Loot

Main article: Zul'Gurub loot

Geography

Map

WorldMap-ZulGurub

Entrance

The Siame-Quashi hold the entrance and guard several quest givers and vendors found here, which include:

Quest givers
Vendors

Dungeon denizens

There are several bosses and minibosses in Zul'Gurub. All bosses except one have been in the game since classic lorewise. Their battles also somewhat reminiscent their old encounters. For example, Bloodlord Mandokir still levels up when he kills a player and dead players are brought back to life as long as ghosts exist in the battlearea.

Bosses Monsters

Achievements

Videos

Patches and hotfixes

  • Cataclysm Patch 4.1.0 (2011-04-26): Reintroduced as a level 85 5-man heroic

External links

Advertisement