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Healing Wave
Spell nature magicimmunity
Properties
Class Shaman
School Nature
Cooldown None/Global Cooldown
Improvements Spell shaman ancestralawakening [Ancestral Awakening], Spell nature undyingstrength [Ancestral Healing], Spell shaman blessingofeternals [Blessing of the Eternals], Healing Focus, Spell nature healingtouch [Healing Grace], Spell nature healingway [Healing Way], Spell nature magicimmunity [Improved Healing Wave], Ability shaman watershield [Improved Water Shield], Spell holy dispelmagic [Purification], Ability thunderbolt [Thundering Strikes], Spell frost manarecharge [Tidal Focus], Spell nature tranquility [Tidal Mastery], Spell shaman tidalwaves [Tidal Waves]

[[Category:shaman abilities]][[Category:shaman abilities]]

Power over the elements is power over creation itself.[1]

Healing Wave is the first healing spell that a Shaman starts with. It is a shaman's most powerful single-target heal, and in most cases, it is also the most mana efficient.


Cataclysm table

Level Base Mana Cost Cast Time Healing
1 - - -
2 - - -
3 - - -
4 - - -
5 - - -
6 - - -
7 4% 1.97 s 71
8 4% 2.05 s 74
9 4% 2.13 s 80

Notes

  • Healing Wave is the biggest heal in the shaman's arsenal, and also the most mana efficient single target heal. The long casting time makes it somewhat unwieldy to use, but it provides a very large amount of instant healing when used in combination with Spell nature ravenform [Nature's Swiftness] or Spell Shaman MaelstromWeapon [Maelstrom Weapon].
  • The casting time of Healing Wave starts out at 1.5 seconds and then increases with each rank up to level 18, where it reaches the final casting time of 3.0 seconds. At level 20, the spell is complemented by Spell Nature HealingWaveLesser [Lesser Healing Wave], which has a 1.5 second casting time regardless of rank.

Improvements

Healing

Casting Time

Critical Strike Chance

Interruption

  • Healing Focus reduces interruption caused by damage by up to 70%.

Mana Cost

Threat

Glyphs

Miscellaneous

  • [Ancestral Healing] causes it to temporarily increase the target's armor when it critically strikes.
  • Spell Shaman AncestralAwakening [Ancestral Awakening] heals a second target for 30% of the amount healed when it critically strikes.

Tips and tactics

  • Combine with Spell nature ravenform [Nature's Swiftness] for a powerful instant heal.
  • The large amount healed and the relatively slow casting time means that it is often useful to begin casting Healing Wave on a target that is taking damage before the target needs the full amount of healing done as the target will continue to take damage while you cast the spell. It can even be situationally useful to begin casting the spell on a target that has not yet taken any damage if you expect them to take a lot of damage during the next few seconds. If the heal turns out to be unnecessary, you can simply stopcast the spell before it finishes.

Patch changes

  • Cataclysm Patch 4.0.1 (2010-10-12): Level requirement is 7, and the spell is no longer free, available after character creation.
  • Template:Patched
  • Template:Patch 1.10

References

 
  1. ^ TCGDP, #102

External links


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