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==Felguard trivia== |
==Felguard trivia== |
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− | The voiceovers for the Felguard were originally recorded by Blizzard for the [[Doomguard (warlock minion)|Doomguard]], a warlock summon that is hostile to the warlock until enslaved, and again once the enslave breaks. The voiceovers make more sense when this is taken into account, especially the spell cast voiceovers, where the Felguard appears to be threatening the Warlock with death repeatedly. |
+ | The voiceovers for the Felguard were originally recorded by Blizzard for the [[Doomguard (warlock minion)|Doomguard]], a warlock summon that is hostile to the warlock until enslaved, and again once the enslave breaks. The voiceovers make more sense when this is taken into account, especially the spell cast voiceovers, where the Felguard appears to be threatening the Warlock with death repeatedly. This would also explain the quote "What happened to your friend?", as summoning a Doomguard used to kill a random party member. |
Another explanation is that since the Felguard is a more powerful demon than the others, it might have resisted being dominated by the Warlock's will, and is being forced solely by 'physical' enslavement to serve his orders. |
Another explanation is that since the Felguard is a more powerful demon than the others, it might have resisted being dominated by the Warlock's will, and is being forced solely by 'physical' enslavement to serve his orders. |
Revision as of 22:48, 11 October 2010
- For lore on the felguard, see Felguard.
Felguards are summonable by warlocks through the high level talent on the Demonology Tree, [Summon Felguard]. Currently, it requires an investment of a minimum of 41 points in the Demonology Tree in order to summon. The Felguard only requires a Soul Shard to summon, and acts as a 'permanent' pet, unlike the Doomguard and Infernal.
Abilities
As a warlock pet, the felguard possesses five abilities that help it excel in combat. Two abilities, Cleave and [Demonic Frenzy], help it cause damage in addition to its melee attack. [Anguish] generates threat, making the Felguard a suitable tank. [Intercept] helps with both tanking and augmenting damage. Lastly, Avoidance helps mitigate incoming AoE damage.
Icon | Spell | Min Level | Description |
---|---|---|---|
Avoidance (Passive) | Passive | Reduces the damage your summoned demon takes from non-player area of effect attacks by an additional 90%. | |
Cleave | 50 | A sweeping attack that does the Felguard's weapon damage plus X to the target and his nearest ally. | |
[Anguish] | 50 | Taunts the creature, increasing the chance that it will attack the Felguard. | |
[Demonic Frenzy] | 56 | The Felguard's damaging melee attacks cause a demonic frenzy, increasing attack power by 5% for 10 sec. This effect can stack up to 10 times. | |
Intercept | 52 | Charge an enemy, causing X damage and stunning it for 3 sec. |
Its [Master Demonologist] effect is to increase all damage done by 5%, and reduce all damage taken by 5%. Its [Demonic Empowerment] effect is to increase the Felguard's attack speed by 20% and break all stun, snare and movement impairing effects, making the Felguard immune to them for 15 sec.
Note
A special note should be given about the Felguard's mana pool. The Felguard's abilities are very mana intensive, and after several fights its mana can be drained completely and it will be unable to taunt or Cleave. Warlocks can help this by having the [Mana Feed] talent, which can offset the drain. Paladins grouping with a Warlock whose Felguard is constantly running low on mana might consider using [Blessing of Wisdom].
The Felguard will use Cleave at every possible opportunity if allowed to do so, even if there is no second target to hit. If you are farming or playing solo PvE and facing single mobs at a time, turning it off auto-cast will greatly diminish his mana consumption and consequently your down time. This strategy also gives you control over when he uses this extra attack, that way he can deliver the extra damage when you need it and not whenever he feels like it.
Felguard Tips
The Felguard is highly useful for both soloing and group situations. When soloing, it is capable of superior aggro holding over the Voidwalker due to both a taunt and very high DPS. It does lack an AoE taunt though its Cleave can make up for this somewhat. It also lacks the voidwalker's self heal, which can mean increased downtime without extensive use of Health Funnel or First Aid. In group situations, it offers a hefty DPS increase, however its Cleave should be turned off to prevent breaking CC. It's a matter of personal preference and talent spec.
The exchange is that the Voidwalker has more armor (closer to 50% damage reduction, while the Felguard has 42% or so) and the Voidwalker has more health (moreso with [Glyph of Voidwalker]).
Felguard stats
Stats are taken with a Demonology Warlock with no gear equipped, but with [Master Demonologist] and [Demonic Knowledge] active. Stats are base values without bonuses, pet damage is after [Unholy Power].
Level | Strength | Agility | Stamina | Intellect | Spirit | Power | Damage | Armor |
---|---|---|---|---|---|---|---|---|
50 | 107 | 71 | 190 | 84 | 80 | 194 | 113-149 | 3494 |
51 | 109 | 72 | 223 | 97 | 81 | 198 | 122-160 | 3559 |
52 | 111 | 73 | 228 | 100 | 82 | 202 | 127-167 | 3624 |
53 | 113 | 75 | 233 | 102 | 84 | 206 | 127-167 | 3686 |
54 | ? | ? | ? | ? | ? | ? | ? | ? |
55 | ? | ? | ? | ? | ? | ? | ? | ? |
56 | 120 | 79 | 248 | 108 | 89 | 220 | 135-176 | 3878 |
57 | ? | ? | ? | ? | ? | ? | ? | ? |
58 | ? | ? | ? | ? | ? | ? | ? | ? |
59 | ? | ? | ? | ? | ? | ? | ? | ? |
60 | ? | ? | ? | ? | ? | ? | ? | ? |
61 | ? | ? | ? | ? | ? | ? | ? | ? |
62 | 133 | 36 | 279 | 124 | 102 | 246 | 240-329 | 6276 |
63 | ? | ? | ? | ? | ? | ? | ? | ? |
64 | ? | ? | ? | ? | ? | ? | ? | ? |
65 | ? | ? | ? | ? | ? | ? | ? | ? |
66 | ? | ? | ? | ? | ? | ? | ? | ? |
67 | ? | ? | ? | ? | ? | ? | ? | ? |
68 | ? | ? | ? | ? | ? | ? | ? | ? |
69 | ? | ? | ? | ? | ? | ? | ? | ? |
70 | 153 | 108 | 351 | 196 | 122 | 323 | 176-232 | 7927 |
71 | ? | ? | ? | ? | ? | ? | ? | ? |
72 | ? | ? | ? | ? | ? | ? | ? | ? |
73 | ? | ? | ? | ? | ? | ? | ? | ? |
74 | ? | ? | ? | ? | ? | ? | ? | ? |
75 | ? | ? | ? | ? | ? | ? | ? | ? |
76 | ? | ? | ? | ? | ? | ? | ? | ? |
77 | ? | ? | ? | ? | ? | ? | ? | ? |
78 | ? | ? | ? | ? | ? | ? | ? | ? |
79 | ? | ? | ? | ? | ? | ? | ? | ? |
80 | 314 | 90 | 328 | 150 | 209 | 608 | 329 - 495 | 14033 [note 1] |
Level | Strength | Agility | Stamina | Intellect | Spirit | Power | Damage | Armor |
Notes
- ^ Unlike noted, level 80 values are the pure raw values without any talents or buffs. Melee damage is without the base 608 attackpower as well
Felguard trivia
The voiceovers for the Felguard were originally recorded by Blizzard for the Doomguard, a warlock summon that is hostile to the warlock until enslaved, and again once the enslave breaks. The voiceovers make more sense when this is taken into account, especially the spell cast voiceovers, where the Felguard appears to be threatening the Warlock with death repeatedly. This would also explain the quote "What happened to your friend?", as summoning a Doomguard used to kill a random party member.
Another explanation is that since the Felguard is a more powerful demon than the others, it might have resisted being dominated by the Warlock's will, and is being forced solely by 'physical' enslavement to serve his orders.
- Voiceovers when summoned:
- "Who dares summon me?!"
- "You cannot command me."
- "What happened to your friend?"
- "Do not waste my time, lesser creature."
- Voiceovers when given a command:
- "A paltry task."
- "Too pathetic to fight your own battles?"
- "A welcome diversion."
- "Your fate will be the same."
- "Your time is running out."
- "Enjoy this while you can."
- "I will enjoy watching you die."
- "You waste my time."
- Voiceovers when dismissed:
- "Do not call on me again."
- "You live...for now."
- "Summon me again at your peril."
- "I'll be back."
- Funny voiceover:
See also
Patch changes
- Patch 3.0.2 (2008-10-14): Health increased by 10%
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