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{{npcbox
+
{{Racebox
| image = Velen.jpg
+
| name = Tol'vir
  +
| image = tolvirredknuckle.jpg
| name = Prophet Velen
 
  +
| capital = [[Uldum]]
| titles = The Divine, Prophet of the Naaru
 
  +
| character = [[Warrior]], [[Sentinel]]
| gender = Male
 
  +
| other major cities = Unknown
| races = [[Draenei]] (formerly [[Eredar]])
 
  +
| faction = [[Titans]] (presumed), [[Old Gods]], [[Black dragonflight]] (allied with [[Deathwing]])
| health = 103,000,000
 
  +
| homeworld = [[Azeroth (world)|Azeroth]]
| mana = 142,000
 
  +
| language = [[Titan (language)|Titan]] (presumed)
| creature = Humanoid
 
  +
| leader = [[Dark Pharaoh Tekahn]] (Neferset tribe)<br/> [[King Phaoris]] (Ramkahen tribe)
| level = ??
 
| type = Boss
+
| height = Unknown
| character = [[Priest]] (WoW); [[Shaman]] (TCG)
 
| affiliation = [[Alliance]], [[Exodar]]
 
| faction = Alliance
 
| occupation = Leader of the Draenei
 
| location = [[Vault of Lights]], [[The Exodar]]
 
| status = Alive
 
| relatives = [[Kil'jaeden]] (formerly best friend, now arch-nemesis), [[Archimonde]] (formerly fellow eredar triumviri)
 
 
}}
 
}}
{{For|the server of the same name|Server:Velen US}}
 
   
  +
The '''tol'vir''' were originally stone constructs created by the titans to safeguard the secrets of Uldum. They possess feline lower bodies and heads as well as human torsos. They were created to maintain titan repositories and machinery. There was once another society of tol'vir in [[Northrend]], but they were overthrown by the [[Nerubian]]s and transformed into [[obsidian destroyer]]s. It is possible that some of the original Tol'vir in Northrend still exists deep within the remnants of [[Azjol-Nerub]].<ref name="forum"/> Like many other titan creations, the tol'vir succumbed to the [[curse of flesh]].
'''Velen''' has been the leader of the [[draenei]] people since their flight from [[Argus]] 25,000 years before the first orcish invasion of [[Azeroth (world)|Azeroth]]. Known by his people as the Prophet, he has been granted the gift of Sight, and — aided by the [[Light]] — has guided his people as they fled from, and later fought against, the [[Burning Legion]] who had ensnared their [[eredar]] brethren. He is first among the draenei and is the arch-nemesis (formerly best friend) of [[Kil'jaeden]].
 
   
  +
The tol'vir made their first appearance with ''[[World of Warcraft: Cataclysm]]'', when [[Uldum]] was expanded into a zone of its own.
During the event following Kil'jaeden's defeat at the Sunwell, Velen calls Kil'jaeden his "brother", they at least treated each other like brothers; "Kil'jaeden had loved Velen as a brother, closer than that, loved him almost as another aspect of himself".<ref>''[[Rise of the Horde]]'', pg. 82</ref>
 
   
==Biography==
+
==History==
  +
The entities known as [[obsidian destroyer]]s are actually enslaved [[titan]] constructs that were once called the tol'vir. The tol'vir were created to maintain titan lore repositories and titan machinery surrounding the titan cities of [[Ulduar]] and [[Uldum]]. Not long after the [[troll]] [[empire]]s divided the insectoid kingdom of the [[aqir]], the aqir that traveled north discovered and overthrew the tol'vir society in [[Northrend]]. These aqir would eventually become the race we know as the [[nerubians]] today, having adapted the tol'vir's architecture for their own purposes. Similarly, the aqir that traveled south ransacked and overthrew a titan research station near Uldum, renaming themselves the [[qiraji]] and calling their new home [[Ahn'Qiraj]]. Although the [[Scourge]] would eventually consume the nerubian empire and throw its few remaining tol'vir slaves into the front lines, it's possible that more tol'vir still exist in the hidden titan city of Uldum or deep within the remnants of [[Azjol-Nerub]].<ref name="forum">http://forums.worldofwarcraft.com/thread.html?topicId=25626575587&pageNo=1&sid=1#0<sup>[broken link]</sup></ref>
{{novel-section}}
 
[[File:VelenCardgameArt.jpg|thumb|Velen]]
 
Twenty-five thousand years ago, the world of [[Argus]] was shaped into a paradise by the [[eredar]] race who called it home. One day, the peace of the eredar was shattered. [[Sargeras]], Destroyer of Worlds, had noticed the achievements of the eredar. Instead of destroying Argus, Sargeras appeared before the leaders of the eredar. Presenting himself as a benevolent entity, Sargeras offered to transform the eredar into an even more powerful race of beings, with the goal of unifying all the races of the universe. In return, they would serve Sargeras as his perfect spellcasters, spreading his universal union with every world they touched. Two of the eredar's triumvirate of leaders, [[Archimonde]] and [[Kil'jaeden]], along with two-thirds of the eredar population, took the offer. Only one eredar leader realized the true horror of Sargeras' [[Burning Crusade]]: Velen.
 
   
  +
When the tol'vir were afflicted by the [[Curse of Flesh]], as many creations of the Titans were, they were offered to swear allegiance to the evil dragon Deathwing in order to regain their stone skin. The [[Neferset]] tol'vir decided to side with Deathwing in exchange for reattaining their stone bodies. But the people of [[Orsis]] refused and so Deathwing's ally, the Elemental Lord [[Al'Akir]], buried Orsis beneath the sands in a great windstorm.<ref>[[Quest:Al'Akir's Vengeance]]</ref> The [[Ramkahen]] were given the same choice but refused, they however have taken steps to insure their safety after seeing the aftermath of the attack on Orsis.<ref>[[Quest:Minions of Al'Akir]]</ref>
Velen, unlike Archimonde and Kil'jaeden, had the gift of "Sight", and was granted a vision by the [[naaru]] [[K'ure]] of the truth of Sargeras' plot. The utopia that Sargeras had promised was a lie, much to Velen's horror. He at first saw himself at the head of a vast eredar force of the Light, spreading the gifts of their race to worlds beyond count, as Sargeras had said; the next moment, he saw the truth. Sargeras had no intention of unification. His vision was one of death, of razing entire worlds to bare rock and ashes. And the eredar were not to be the bringers of enlightenment with their new powers; they would be [[man'ari]], twisted, malevolent shadows of their former selves devoted to the destruction of worlds for the glory of Sargeras' terrible [[Burning Crusade]]. Horrified, Velen desperately prayed for guidance. K'ure appeared before him, reassured Velen that his plight had been heard, and instructed him to gather up his followers and go to the highest mountain on Argus, during the longest day of the year. Velen and his followers barely escaped the newly created [[Burning Legion]]. From then on, Kil'jaeden vowed to hunt down Velen and his followers and slaughter them, even if it took a thousand years.<ref>''Rise of the Horde'', pg. 1-18</ref>
 
   
  +
===War aftermath===
The Legion chased the exiles, or "[[draenei]]" ("Exiled Ones") as they had come to be known, across the universe for thousands of years. Each time Kil'jaeden approached, the naaru granted new powers to Velen to preserve his race. After millennia of flight, Velen and his people were finally able to evade the Legion settled on a world they named [[Draenor]].
 
  +
With the help of valiant adventurers from both Horde and the Alliance, the Ramkahen has managed to take [[Neferset City]] and push the Neferset tribe back. The Ramkahen now control most of the tol'vir settlements in Uldum, while the Neferset still hold the southern part of the delta and their strongholds in [[Halls of Origination]] and the [[Lost City of the Tol'vir|Lost City]]. More Neferset can be seen in the [[Vortex Pinnacle]].
   
  +
[[File:TolVirShieldColored.jpg|thumb|Tol'vir icon (recolored from archaeology image)]]
===Draenor===
 
  +
==Appearance==
Velen and the draenei were taken from Argus via the crystal-ship that became known by the orcs as [[Oshu'gun]] — "Mountain of Spirits". As they settled onto their new homeworld, the draenei came into contact with the [[orc]]ish clans, and began to trade with them; the relations with the orcs were cordial, but aloof and businesslike. While the draenei established themselves and built the city of [[Shattrath]] as their capital, Velen set up his own private refuge at the Temple of Karabor, on the eastern edge of the lands of the [[Shadowmoon Clan]].
 
  +
The tol'vir have humanoid upper torsos with a more lionine bottom half. Their faces are also very lionine, with sleek features and shard fangs. Thick fur of various shading covers their body.
   
  +
Before being afflicted with the Curse of Flesh, the tol'vir had stone bodies and gems encrusted in certain areas. Some of the larger tol'vir had a pair of stone wings.<ref>[[Raider Lord Havat]]</ref>
While he was visiting the [[town]] of [[Telmor]] in [[Terokkar Forest]], Velen met two orcs who would later shape the destiny of the Horde — [[Durotan]], heir to the chieftainship of the [[Frostwolf clan]], and the future [[Orgrim Doomhammer]]; Telmor's captain of the guard, Velen's friend Restalaan, had rescued them from an ogre attack. Their dinner discussions spoke much of the orcish heritage and of the prophecy relating to the Doomhammer, which Orgrim would receive upon the death of his father — the prophecy of how, after bringing salvation then doom in the hands of the last of the Doomhammer line, it would pass into the hands of [[Thrall|one of non-Blackrock lineage]], who would wield it and lead the orcs to salvation.
 
   
  +
==Culture==
===Corruption of the orcs===
 
  +
===Society===
Over the eons after their escape from Argus, Kil'jaeden continued his search for Velen and his followers, but was frustrated when he found only traces of where they had been. His agents had managed to locate Draenor, and reported back to him both the conditions the draenei lived in and the people that lived on their world. Realizing that he had found the tool of vengeance, Kil'jaeden appeared to the elder shaman [[Ner'zhul]], and informed him that the draenei were plotting against them.
 
  +
[[File:Raider Lord Havat.jpg|thumb|left]]
  +
In ancient times, the tol'vir were charged with guarding and keeping the structures and artifacts of the benevolent [[Titan]]s. All the combat protocols that the titans programmed into the tol'virs ancestors are still there, though some are part of their instincts, some get passed on as traditions.<ref>[[Quest:The Element of Supplies]]</ref> To this day, the tol'vir keep this charge<ref>[[Quest:Send Word to Phaoris#Notes]]</ref>, but have also established their own cultures and cities in the process. Tol'vir buildings are made of stone and mud, shaped into bricks and placed into cube like structures. While simple, they are effective at blocking out the harsh sun on the Uldum desert, or cutting out the unforgiving winds.
   
  +
The tol'vir tribes are lead by kings, and live in what appears to be a monarch system of government. When the king passes on, the oldest living heir will take it's place, and so on. Higher ranking members of tol'vir society, such as generals, kings, and high priests, wear head pieces that are shaped like rams<ref>[[Temple Guardian Anhuur]]</ref> or birds<ref>[[Sun Priest Asaris]]</ref>. It is known that the tol'vir revere the Titans and their guardians, so these may be shaped in honor of the Titan guardians.
Over a short span of time, the draenei came under increasing attack by the orcs, convinced that the draenei were their enemies. Concerned, Velen sent a courier to Ner'zhul, asking for a reason behind the attacks, and requesting a meeting in the shadow of Oshu'gun. The orcs, however, had killed the courier, and Ner'zhul did not wish to attend the meeting himself. Instead, he sent for Durotan, who captured Velen and his entourage. Velen tried to explain the true purpose of Oshu'gun to the Frostwolves but Durotan and his chief shaman, [[Drek'Thar]], grew angered by what they perceived as blasphemy. Despite this, and despite the orders from Ner'zhul, Durotan released Velen and his fellows, taking their ata'mal crystals instead.
 
   
  +
The tol'vir have many sacred areas around Uldum. While the prime religion and beliefs of these creatures is not known at this time, it has been apparent that they revere the Titans and follow a form of the [[Light]]. High priests of the tribes are held in high standing.
Over time, attacks against the draenei became increasingly violent. The newly-established [[Horde (pre-Thrall)|Horde]], now directed by Ner'zhul's apprentice, [[Gul'dan]] - who had become Kil'jaeden's pupil in the art of the warlock - began to assault and destroy draenei settlements to appease their new master. Durotan led the assault on Telmor, utilizing one of the captured crystals to allow him to lower the draenei's defensive cover. Velen's refuge at the Temple of Karabor was also attacked and defiled by Gul'dan and his new warlocks, who renamed it the [[Black Temple]] and set it up as the headquarters of their [[Shadow Council]].
 
   
  +
===Language===
After the attacks increased — including the final assault that destroyed the city of Shattrath — Velen and some of his followers went into hiding in [[Zangarmarsh]], establishing [[Telredor]], and were never found by either the orcs or Kil'jaeden's minions...
 
  +
Their racial language is unknown, but they can speak common and orcish, as they interact with both Horde and Alliance adventurers.
   
  +
==Tribes==
===Escape from Outland===
 
  +
Three tribes exist in the present day named after the cities they live in: [[Ramkahen]], [[Orsis tribe|Orsis]] (nearly wiped out by [[Al'Akir]]) and [[Neferset tribe|Neferset]]. The latter tribe has allied with [[Deathwing]] in order to regain the tol'vir's stone form.
[[File:Velen Wei.jpg|thumb|Prophet Velen by ''Wei Wang'']]
 
Velen and his remaining followers remained hidden over the decades that passed since the draenei were massacred by the demonically-possessed Horde. During that period, great changes occurred in Draenor: The [[Dark Portal]] to the world of [[Azeroth (world)|Azeroth]] was opened, and the orcs invaded - but after years of warfare, they were finally defeated. When Ner'zhul, in a desperate attempt to escape Kil'Jaeden's wrath, tried to open portals to other worlds for the Horde to conquer, the incredible energies tore Draenor apart. In order to prevent this catastrophe from affecting their world, the [[Alliance Expedition]] under the command of the archmage [[Khadgar]] sealed the Dark Portal, cutting off both the orcs already in Azeroth and those they were battling on the fields of Hellfire Peninsula.
 
   
  +
==Notable tol'vir==
Almost two decades passed before anyone travelled through portals to Draenor - now known as Outland. The half-demon night elf [[Illidan Stormrage]], accompanied by his [[naga]] and [[blood elf]] allies, sought refuge from Kil'jaeden after Illidan failed to destroy the [[Lich King]], the imprisoned spirit of Ner'zhul who controlled the [[Scourge]] back in Azeroth. As the blood elves, under the command of Prince [[Kael'thas Sunstrider]], took up residence in the naaru interdimensional fortress of [[Tempest Keep]], Velen decided it was time to gather what remained of his people and find a new place to take refuge once more.
 
  +
{| class="darktable sortable"
  +
! Name !! Role !! Affiliation !! Condition
  +
|-
  +
|| '''{{RaceIconExt|Ramkahen}}[[General Ammantep]]'''
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| Quest giver outside the town of [[Ramkahen]] in [[Uldum]].
  +
| Orsis
  +
| <font color="green">Alive</font>
  +
|-
  +
|| '''{{RaceIconExt|Tol'vir}}[[Temple Guardian Anhuur]]'''
  +
| Overseer of the [[Chamber of Prophecy]] and a master of holy magic and devastating hymns.
  +
| Neferset
  +
| <font color="orange">Killable</font>
  +
|-
  +
|| '''{{RaceIconExt|Ramkahen}}[[Sun Priest Asaris]]'''
  +
| Quest giver outside the town of [[Ramkahen]] in [[Uldum]].
  +
| Ramkahen
  +
| <font color="green">Alive</font>
  +
|-
  +
|| '''{{RaceIconExt|Tol'vir}}[[High Prophet Barim]]'''
  +
| Boss in the [[Lost City of the Tol'vir]]
  +
| Neferset
  +
| <font color="orange">Killable</font>
  +
|-
  +
|| '''{{RaceIconExt|Ramkahen}}[[Prophet Hadassi]]'''
  +
| The eldest member and prophet of the Orsis
  +
| Orsis
  +
| <font color="red">Deceased</font>
  +
|-
  +
|| '''{{RaceIconExt|Tol'vir}}[[Raider Lord Havat]]'''
  +
| The most ruthless Neferset found in [[Keset Pass]] of Uldum.
  +
| Neferset
  +
| <font color="orange">Killable</font>
  +
|-
  +
|| '''{{RaceIconExt|Tol'vir}}[[General Husam]]'''
  +
| Boss in the [[Lost City of the Tol'vir]] who gained his stone form back.
  +
| Neferset
  +
| <font color="orange">Killable</font>
  +
|-
  +
|| '''{{RaceIconExt|Ramkahen}}[[Itesh]]'''
  +
| A civilian leader and quest giver in the [[Vortex Pinnacle]].
  +
| Orsis
  +
| <font color="green">Alive</font>
  +
|-
  +
|| '''{{RaceIconExt|Ramkahen}}[[Prince Nadun]]'''
  +
| Brother of [[King Phaoris]] of Ramkahen
  +
| Ramkahen
  +
| <font color="green">Alive</font>
  +
|-
  +
|| '''{{RaceIconExt|Ramkahen}}[[Emperor Ninjter]]'''
  +
| Emperor who died very young, before much of [[The Boy Who Would be King|his great destiny could unfold]].
  +
| Ramkahen
  +
| <font color="red">Deceased</font>
  +
|-
  +
|| '''{{RaceIconExt|Ramkahen}}[[King Phaoris]]'''
  +
| Racial leader of the flesh made Tol'vir and located in the town of Ramkahen in Uldum
  +
| Ramkahen
  +
| <font color="green">Alive</font>
  +
|-
  +
|| '''{{RaceIconExt|Ramkahen}}[[Pharaoh Tebhotep]]'''
  +
| During his reign a plague of serpents and [[Pendant of the Scarab Storm|scarabs]] struck the [[Vir'naal River]].
  +
| Ramkahen
  +
| <font color="red">Deceased</font>
  +
|-
  +
|| '''{{RaceIconExt|Ramkahen}}[[Salhet]]'''
  +
| Soldier of the [[Sword of Ramkahen]] and later commander of a regiment.
  +
| Ramkahen
  +
| <font color="green">Alive</font>
  +
|-
  +
|| '''{{RaceIconExt|Tol'vir}}[[Dark Pharaoh Tekahn]]'''
  +
| King of the [[Neferset]]
  +
| Neferset
  +
| <font color="orange">Killable</font>
  +
|-
  +
|}
   
  +
==Holy Light==
Aided by the Broken [[Farseer Nobundo]], who introduced shamanism to the draenei, Velen personally led a raid to capture the [[Exodar]], one of Tempest Keep's satellite structures, and attempted to use it in order to escape Outland. The blood elves, realizing the draenei's intentions, sabotaged the transdimensional "engine" of the Exodar. As the draenei attempted to travel the dimensional planes, the reactor malfunctioned, hurtling the Exodar and its crew across the [[Twisting Nether]] until one month ago, where it appeared - coincidentally - in the world of Azeroth. The damaged Exodar screamed across the skies of northern [[Kalimdor]], pods ejecting and spreading across [[Azuremyst Isles|a small island chain]] off the coast of [[Darkshore]], before crashing on the west coast of what is now called [[Azuremyst Isle]].
 
  +
{{Speculation}}
  +
Many of the Tol'vir use Light based abilities, and call forth the powers of Light, which are not very different from that of [[Light|Holy Light]]. [[High Prophet Barim]] summons forth the powers of Heaven's Fury and Repentance, while [[Temple Guardian Anhuur]], varies from Searing Light to Divine Reckoning. This kind of power is also demonstrated by other titanic servant - [[Maiden of Virtue]] in [[Karazhan]]. The reason for this remains the mystery, for so far there was no proof of [[Titan|Titans]] being capable of calling forth the [[Light]] of their own. In addition [[Setesh]] can control the power of the [[Void]] (and possibly even that of [[Forgotten Shadow]] it is unknown where these powers have come from, and may be revealed in time.
   
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==Gallery==
After the dust settled and the draenei began to establish themselves in settlements built from the wreckage of the Exodar, Velen and his people set themselves to exploring their new homeworld. Word of a heroic Alliance of Light-wielding races had reached the Prophet and his people, and they set out to discover their potential new allies in their continued resistance to the [[Burning Crusade]].
 
  +
<gallery>
 
  +
File:Cata_skywall_tolvir_01.jpg|A group of Tol'vir in the Skywall
===Today===
 
  +
File:Neferset Blade Twister.jpg|A masked Tol'vir
Having survived the crash, Velen continues to lead the draenei people from his new refuge in the [[Vault of Lights]], deep inside the largest intact portion of the crashed Exodar, which now serves as the draenei capital in Azeroth.
 
  +
</gallery>
 
===Velen's Vision===
 
In recent years, Velen, the noble leader of the draenei, was granted a vision....In it he saw the Broken: formerly healthy draenei who had de-evolved during the orcs' murderous crusade to wipe out the draenei race. According to Velen's vision, the Broken would rise to power once again and aid their displaced brethren.
 
 
Velen's vision was given substance in the form of [[Nobundo]], a one-time draenei [[vindicator]] who had regressed while the orcs decimated his race and tore the planet apart. Like his fellow Broken, Nobundo had lost contact with the Light, and so he ventured far into the deserts of Outland to meditate and pray for guidance.
 
 
After decades of silence, an unfamiliar voice finally answered his prayers. It was not the Light that whispered to him, but the [[Elemental Spirits|Wind]]. The breeze spoke to him of lost truths, of the might of the elements—of the delicate balance of power embraced by the shaman.
 
 
Nobundo listened eagerly and learned all he could. When he judged the time was right, he departed the desert determined to use this knowledge to help the draenei race. However, most draenei refugees greeted the sight of a Broken with skepticism and outright prejudice. Only one of the healthy draenei did not shun the Broken: the wise and perceptive Velen.
 
 
Velen had heard the philosophy of the shaman before, but Nobundo revealed new truths. The elements were timeless; they stretched across the cosmos to inhabit every world they touched. With the proper training, the draenei might learn to wield this overlooked, seemingly inexhaustible source of power.
 
Velen rejoiced to realize that his vision was coming to pass. Accordingly he took Nobundo with him when he and his fellow refugees took possession of the naaru satellite structure Exodar from the blood elves. Thus it was that Nobundo journeyed with the draenei to the world of Azeroth.
 
 
Nobundo found that unlike the desolate wastes of Outland, Azeroth possessed abundant elemental energies. He shared his knowledge of shamanism with the draenei on Azeroth, and all who adopted its path flourished.
 
 
The time for the draenei shaman to test themselves draws near, for the battle against the Burning Legion is once again at hand. And the fate not only of Azeroth, but of all worlds, hangs in the balance.
 
 
==In World of Warcraft==
 
{{wow-section}}
 
[[File:Eredarmural.jpg|thumb|Velen the Divine, leader of the Draenei]]
 
Prophet Velen is a level ?? (Boss) quest giver located within the [[Vault of Lights]] deep inside the [[Exodar]], the draenei capital on Azeroth. He starts the following quests:
 
*{{questlong|Alliance|16|Truth or Fiction}}
 
*{{questlong|Alliance|20|The Unwritten Prophecy}} (Draenei, Bloodmyst Isle)
 
 
See [[List of the Exodar NPCs]] and [[List of Bloodmyst Isle NPCs]].
 
 
===The Prophecy of the Sunwell===
 
{{bc-inline}}
 
According to [[A'dal]], Velen made the following prophecy:
 
:''Silvery moon, washed in blood,''
 
:''Led astray into the night, armed with the sword of broken Light.''
 
:''Broken, then betrayed by one, standing there bestride the sun.''
 
:''At darkest hour, redemption comes, in knightly lady sworn to blood.''
 
 
The first line refers to [[Silvermoon City]] and its destruction by the Scourge; the second to the blood elves' reverence of Prince Kael'thas, and his "gift" of the naaru [[M'uru]] to give power to the Blood Knight order; the third refers to the Blood Knights' discovery of Kael'thas' treachery (Kael'thas and his fel elves capture M'uru and take him to the Sunwell), and the fourth refers to [[Lady Liadrin]], the Blood Knight leader, who renounces her ties to Kael'thas and swears her allegiance to the [[Sha'tar]] and the [[Shattered Sun Offensive]].
 
 
===The Fall of the Deceiver===
 
{{main|Sunwell Plateau epilogue}}
 
 
Following the defeat of Kil'jaeden in the [[Sunwell Plateau]], Velen will arrive to congratulate the players, accompanied by [[Lady Liadrin]], leader of the [[Blood knight|Blood Knights]].
 
 
===Cataclysm===
 
{{cata-section}}
 
[[File:VelenPTR.jpg|thumb|Velen's new apperance in the [[Cataclysm]]]]
 
Velen was present at the meeting during the [[Elemental Unrest]], discussing the earthquakes, stating that he could feel them in the [[Exodar]] and suggesting that the Alliance should flee while they still can.
 
Velen prophesises an upcoming battle between the light and dark,
 
Velen also will play a role in the [[Swamp of Sorrows]] storyline. He has received a new staff model.
 
 
==Tactics==
 
The encounter with Velen is generally considered the easiest of the faction leaders, and the virtually non-existent player traffic within the [[Exodar]] leaves room for pre planning. It is often the first city to be attacked during a "For the Horde!" raid, due to its simplicity.
 
 
The raid should group up at the stairs, and to play it safe, pull Velen's two [[battlemasters]] before him. With them down, the raid can freely focus on Velen.
 
 
Velen pulls with his battlemasters, though if disposed of beforehand will only be protected by his [[Shield of Velen]] elite guards. One tank is enough to hold him in such a case.
 
 
Velen's abilities are not particularly potent, even after the step up to ''[[Cataclysm]]'' level difficulty. His shield is easily broken, and his infrequent use of [[Holy Nova]] can be easily healed through. His Holy Smite ability will be randomly cast on a raid member. For the most part, the encounter is a good example of [[tank and spank]], and the extremely low chance of an [[Alliance]] defense raid allows breathing space.
 
 
===Abilities===
 
* '''Holy Blast:''' Blasts an enemy with Holy magic, inflicting 2625 to 3375 Holy damage and knocking the enemy back.
 
* '''Holy Nova:''' Causes an explosion of divine light, inflicting 2700 to 3300 Holy damage to nearby enemies.
 
* '''Holy Smite:''' Smites an enemy, inflicting Holy damage.
 
* '''Prayer of Healing:''' Invokes Holy magic to heal nearby party members.
 
* '''Staff Strike:''' Strikes at an enemy, inflicting increased melee damage.
 
 
==Trivia==
 
*When the Burning Crusade was first released Velen had the speech file of a normal male Draenei. However, upon the release of [[Patch 2.1.0]], Velen was given his own voice file (see below for quotes).
 
 
*The name Velen may be related to a character from the sci-fi television series, Babylon 5: Valen. Several general details between the two characters seem similar. Valen appeared aboard a starship seemingly out of nowhere to aid the Minbari in their war against the chaotic Shadows, much as Velen and the draenei crashed on Azeroth just in time to help fight the Burning Legion. Both seem to posses some method of prophecy, and both have contact with a higher race of beings of light, Velen the Naaru, Valen the Vorlons.
 
 
*The Alliance's [[tier 9]] [[priest]] sets are named after Velen.
 
 
*Velen is listed as a [[shaman]] in the [[trading card game]], though there is nothing in lore to indicate that he is one. This may have been done to emphasize the fact that the draenei were the first Alliance race to have shamans. Similarly, [[Lor'themar]] is a paladin in the card game despite being a ranger in lore.
 
 
*One of Velen's quotes - "Not all who wander are lost" - may be based on a line from the poem ''All That Is Gold Does Not Glitter'' in J.R.R. Tolkien's ''The Lord of the Rings''.
 
 
==Quotes==
 
*[[Silvermoon City|Silvery moon]], [[blood elf|washed in blood,]]
 
:Led astray into the night, armed with [[M'uru|the sword of broken Light.]]
 
:[[Wretched|Broken]], then betrayed by [[Kael'thas Sunstrider|one, standing there bestride the sun]].
 
:At darkest hour, redemption comes, in [[Lady Liadrin|knightly lady sworn to blood]].
 
 
;Greeting
 
*''We must unite against the [[Burning Legion|Legion]].''
 
*''Not all who wander are lost.''
 
*''Will you join our cause?''
 
 
;Aggro
 
*''An unwise decision.''
 
*''I foresaw this.''
 
*''How unfortunate...for you.''
 
 
==Patch changes==
 
*{{Patch 4.0.1|note=Updated for level 85, given a new staff model.}}
 
*{{Patch 3.0.2|note=Updated for level 80.}}
 
*{{Patch 2.0.1|note=Added.}}
 
   
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
   
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{{Tol'vir}}
==External links==
 
  +
{{Titans}}
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{{Titanic creations}}
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[[Category:Races]]
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[[Category:Tol'vir| ]]
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[[ru:Тол'вир]]
{{elinks-NPC|17468}}
 
 
{{Succession|None|'''[[Draenei|Prophet of the Draenei]]'''|Incumbent}}
 
{{Succession|None|'''[[Aldor|Leader of the Aldor]]'''|[[Ishanah|High Priestess Ishanah]]}}
 
{{Succession|None|'''[[Black Temple|Superior of the Temple of Karabor]]'''|[[Gul'dan]] (as master of the Black Temple)}}
 
{{Succession|None|'''[[Shattrath City|Ruler of Shattrath City]]'''|Unknown, eventually [[A'dal]]}}
 
 
{{Grand Alliance}}
 
{{Main characters}}
 
 
[[da:Velen]]
 
[[fr:Velen]]
 
[[Category:Draenei quest givers]]
 
[[Category:City bosses]]
 
[[Category:Exodar NPCs]]
 
[[Category:Argus]]
 
[[Category:Unique voices]]
 
[[Category:Unique models]]
 
[[Category:World of Warcraft: Rise of the Horde characters]]
 
[[Category:Priests]]
 
[[Category:Shamans]]
 

Revision as of 12:42, 9 April 2011

Template:Racebox

The tol'vir were originally stone constructs created by the titans to safeguard the secrets of Uldum. They possess feline lower bodies and heads as well as human torsos. They were created to maintain titan repositories and machinery. There was once another society of tol'vir in Northrend, but they were overthrown by the Nerubians and transformed into obsidian destroyers. It is possible that some of the original Tol'vir in Northrend still exists deep within the remnants of Azjol-Nerub.[1] Like many other titan creations, the tol'vir succumbed to the curse of flesh.

The tol'vir made their first appearance with World of Warcraft: Cataclysm, when Uldum was expanded into a zone of its own.

History

The entities known as obsidian destroyers are actually enslaved titan constructs that were once called the tol'vir. The tol'vir were created to maintain titan lore repositories and titan machinery surrounding the titan cities of Ulduar and Uldum. Not long after the troll empires divided the insectoid kingdom of the aqir, the aqir that traveled north discovered and overthrew the tol'vir society in Northrend. These aqir would eventually become the race we know as the nerubians today, having adapted the tol'vir's architecture for their own purposes. Similarly, the aqir that traveled south ransacked and overthrew a titan research station near Uldum, renaming themselves the qiraji and calling their new home Ahn'Qiraj. Although the Scourge would eventually consume the nerubian empire and throw its few remaining tol'vir slaves into the front lines, it's possible that more tol'vir still exist in the hidden titan city of Uldum or deep within the remnants of Azjol-Nerub.[1]

When the tol'vir were afflicted by the Curse of Flesh, as many creations of the Titans were, they were offered to swear allegiance to the evil dragon Deathwing in order to regain their stone skin. The Neferset tol'vir decided to side with Deathwing in exchange for reattaining their stone bodies. But the people of Orsis refused and so Deathwing's ally, the Elemental Lord Al'Akir, buried Orsis beneath the sands in a great windstorm.[2] The Ramkahen were given the same choice but refused, they however have taken steps to insure their safety after seeing the aftermath of the attack on Orsis.[3]

War aftermath

With the help of valiant adventurers from both Horde and the Alliance, the Ramkahen has managed to take Neferset City and push the Neferset tribe back. The Ramkahen now control most of the tol'vir settlements in Uldum, while the Neferset still hold the southern part of the delta and their strongholds in Halls of Origination and the Lost City. More Neferset can be seen in the Vortex Pinnacle.

TolVirShieldColored

Tol'vir icon (recolored from archaeology image)

Appearance

The tol'vir have humanoid upper torsos with a more lionine bottom half. Their faces are also very lionine, with sleek features and shard fangs. Thick fur of various shading covers their body.

Before being afflicted with the Curse of Flesh, the tol'vir had stone bodies and gems encrusted in certain areas. Some of the larger tol'vir had a pair of stone wings.[4]

Culture

Society

Raider Lord Havat

In ancient times, the tol'vir were charged with guarding and keeping the structures and artifacts of the benevolent Titans. All the combat protocols that the titans programmed into the tol'virs ancestors are still there, though some are part of their instincts, some get passed on as traditions.[5] To this day, the tol'vir keep this charge[6], but have also established their own cultures and cities in the process. Tol'vir buildings are made of stone and mud, shaped into bricks and placed into cube like structures. While simple, they are effective at blocking out the harsh sun on the Uldum desert, or cutting out the unforgiving winds.

The tol'vir tribes are lead by kings, and live in what appears to be a monarch system of government. When the king passes on, the oldest living heir will take it's place, and so on. Higher ranking members of tol'vir society, such as generals, kings, and high priests, wear head pieces that are shaped like rams[7] or birds[8]. It is known that the tol'vir revere the Titans and their guardians, so these may be shaped in honor of the Titan guardians.

The tol'vir have many sacred areas around Uldum. While the prime religion and beliefs of these creatures is not known at this time, it has been apparent that they revere the Titans and follow a form of the Light. High priests of the tribes are held in high standing.

Language

Their racial language is unknown, but they can speak common and orcish, as they interact with both Horde and Alliance adventurers.

Tribes

Three tribes exist in the present day named after the cities they live in: Ramkahen, Orsis (nearly wiped out by Al'Akir) and Neferset. The latter tribe has allied with Deathwing in order to regain the tol'vir's stone form.

Notable tol'vir

Name Role Affiliation Condition
IconSmall RamkahenGeneral Ammantep Quest giver outside the town of Ramkahen in Uldum. Orsis Alive
IconSmall Tol'virTemple Guardian Anhuur Overseer of the Chamber of Prophecy and a master of holy magic and devastating hymns. Neferset Killable
IconSmall RamkahenSun Priest Asaris Quest giver outside the town of Ramkahen in Uldum. Ramkahen Alive
IconSmall Tol'virHigh Prophet Barim Boss in the Lost City of the Tol'vir Neferset Killable
IconSmall RamkahenProphet Hadassi The eldest member and prophet of the Orsis Orsis Deceased
IconSmall Tol'virRaider Lord Havat The most ruthless Neferset found in Keset Pass of Uldum. Neferset Killable
IconSmall Tol'virGeneral Husam Boss in the Lost City of the Tol'vir who gained his stone form back. Neferset Killable
IconSmall RamkahenItesh A civilian leader and quest giver in the Vortex Pinnacle. Orsis Alive
IconSmall RamkahenPrince Nadun Brother of King Phaoris of Ramkahen Ramkahen Alive
IconSmall RamkahenEmperor Ninjter Emperor who died very young, before much of his great destiny could unfold. Ramkahen Deceased
IconSmall RamkahenKing Phaoris Racial leader of the flesh made Tol'vir and located in the town of Ramkahen in Uldum Ramkahen Alive
IconSmall RamkahenPharaoh Tebhotep During his reign a plague of serpents and scarabs struck the Vir'naal River. Ramkahen Deceased
IconSmall RamkahenSalhet Soldier of the Sword of Ramkahen and later commander of a regiment. Ramkahen Alive
IconSmall Tol'virDark Pharaoh Tekahn King of the Neferset Neferset Killable

Holy Light

Questionmark-medium
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

Many of the Tol'vir use Light based abilities, and call forth the powers of Light, which are not very different from that of Holy Light. High Prophet Barim summons forth the powers of Heaven's Fury and Repentance, while Temple Guardian Anhuur, varies from Searing Light to Divine Reckoning. This kind of power is also demonstrated by other titanic servant - Maiden of Virtue in Karazhan. The reason for this remains the mystery, for so far there was no proof of Titans being capable of calling forth the Light of their own. In addition Setesh can control the power of the Void (and possibly even that of Forgotten Shadow it is unknown where these powers have come from, and may be revealed in time.

Gallery

References

ru:Тол'вир