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(Reworked table and description - Name of cuts will be another table elsewhere)
m (moved Gem properties/dev to Gem properties: Dev is done, going live.)
(No difference)

Revision as of 06:00, 12 April 2009

A stat is always bound to a single primary color (red, yellow, blue). For example, strength is a red stat. That means having strength on a yellow or blue gem is impossible.

However, there are mixes. If you take half of a red stat and half of a yellow stat, you can fusion both halves and make an orange gem. That gem is considered to be a red gem AND a yellow gem at the same time.

Mixing two primary color gems will result in a secondary color gem.

Gems color wheel
Red
Purple Orange
Blue Yellow
Green

This table shows all existing stat-color associations.

Name Offensive Defensive reset
1UI-EmptySocket-Red Attack Power 1X 3 11
1UI-EmptySocket-Red Armor Penetration Rating 1X 3 12
1UI-EmptySocket-Red Expertise Rating 1X 3 13
1UI-EmptySocket-Red Spell Power 1X 3 14
1UI-EmptySocket-Red Strength 2X 2X 15
1UI-EmptySocket-Red Agility 2X 2X 16
1UI-EmptySocket-Red Dodge Rating 3 1X 17
1UI-EmptySocket-Red Parry Rating 3 1X 18
2UI-EmptySocket-Yellow Critical Strike Rating 1X 3 21
2UI-EmptySocket-Yellow Hit Rating 1X 3 22
2UI-EmptySocket-Yellow Haste Rating 1X 3 23
2UI-EmptySocket-Yellow Intellect 2X 2X 24
2UI-EmptySocket-Yellow Resilience Rating 3 1X 25
2UI-EmptySocket-Yellow Defense Rating 3 1X 26
3UI-EmptySocket-Blue Spell Penetration 1X 3 31
3UI-EmptySocket-Blue Stamina 3 1X 32
3UI-EmptySocket-Blue Mana every 5 seconds 3 1X 33
3UI-EmptySocket-Blue Spirit 3 1X 34