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+ | {{for|the [[Bloodsail Buccaneers]] vessel|Garrot (vessel)}} |
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<onlyinclude>{{Infobox ability |
<onlyinclude>{{Infobox ability |
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| name = Garrote |
| name = Garrote |
Revision as of 02:47, 18 August 2010
- For the Bloodsail Buccaneers vessel, see Garrot (vessel).
Garrote | |
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Properties | |
Class | Rogue |
School | Physical |
Cooldown | None/Global Cooldown |
Other information | |
Requirements | [Stealth], must be behind the target |
Improvements | See below |
Related debuff | |
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Garrote is a powerful damage over time ability that a rogue can use while stealthed to open a fight.
Rank table
Rank | X | Level | Cost |
---|---|---|---|
1 | 20 | 14 | 12 |
2 | 27 | 22 | 40 |
3 | 37 | 30 | 1 |
4 | 45 | 38 | 1 80 |
5 | 57 | 46 | 3 10 |
6 | 71 | 54 | 4 32 |
7 | 85 | 61 | 4 50 |
8 | 102 | 70 | 12 60 |
9 | 110 | 75 | 4 50 |
10 | 119 | 80 | 30 |
Notes
- You must be behind your target.
- You must be stealthed
Damage calculation formula
The basic Garrote damage formula:
Multiplier = 1 + (0.1 * [Opportunity] Rank) + (0.2 if [Shadowstep] is used) + (.01 + .03 * [Master of Subtlety]) Total Garrote Damage = (X + Attack power * 0.07) * modifier * 6 Damage per Tick = Total Garrote Damage / 6
The following assumes that the character is a level 19 Rogue with 278 attack power, 2/2 Opportunity and Garrote Rank 1.
Example:
Multiplier = 1 + (.2) = 1.2 Modifier = 278 * 0.07 = 19.46 Total Garrote Damage = (20 + 19.46) * 1.2 = 284.11 Damage Per Tick = 284.11 / 6 = 47.35 Damage every 3 seconds.
Related talents
- [Opportunity] increases the damage of your Garrote by 10/20%.
- [Shadowstep] increases the damage of your next Garrote by 20% when activated.
- [Initiative] gives you a 33/66/100% chance to add an additional combo point to your target when using your Garrote ability.
- [7-30] Dirty Deeds reduces the energy cost of your Garrote by 10 or 20 energy.
- [Master of Subtlety] increases damage of the opener and attacks in the next 6 seconds by 4%, 7%, 10%.
- Blood Splatter increases damage of Garrote by 15/30%.
- [Glyph of Garrote] Reduces the duration of your Garrote ability by 3 sec. and increases the total damage it deals by 20%.
Tips
- Garrote is used more often in raids because of the fact that most mobs in raids are immune to stun effects ( [Cheap Shot]), and [Ambush] causes too much threat upon the opening move whereas Garrote's threat is spread across a longer period.
- Starting at rank 7, Garrote inflicts a 3 second silence upon landing. This makes it a highly viable opener versus casters who can shake off a stun or immediately react to an ambush with a detrimental effect that can turn the fight around, such as [Blink].
- In PvP, also used extensively against other rogues if caught off guard, since damage resets stealth, making even [Vanish] useless for enough time to finish the enemy.
Patch changes
- Patch 1.4.0 (2005-04-19): Fixed a bug where combo points were not always being applied to the target when using Garrote.
External links
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