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Revision as of 15:13, 19 January 2007
Template:Tooltip MagicBuff
Overview
Frost Ward absorbs all frost damage for 30 seconds or until it absorbs a set amount, whichever comes first.
Functionality
Use
- Casting: Instant
- School: Template:Frost
- Target: Self Only
- Range: N/A
- Duration: 30 Seconds or until damage absorbed
- Cooldown: 30 Seconds
Talents
Notes
- Can be dispelled.
- Damage reduction due to spell resistances or [Dampen Magic]-like effects is calculated before damage is absorbed.
- On the same timer as [Fire Ward].
Rank Table
Rank | Level | Mana | Description | Cost |
---|---|---|---|---|
1 | 22 | 85 | Absorbs 165 frost damage. | 30 |
2 | 32 | 135 | Absorbs 290 frost damage. | 1 |
3 | 42 | 195 | Absorbs 470 frost damage. | 180 |
4 | 52 | 255 | Absorbs 675 frost damage. | 350 |
5 | 60 | 320 | Absorbs 920 frost damage. | Tome of Frost Ward V |
Tips and Tactics
- Note that the duration is the same as the cooldown. If you absorb the given damage before the spell cools down, you're stuck taking any additional damage until you can cast again. If you know you're about to take a lot of frost damage, wait 10 or 15 seconds after casting before charging into battle.
- Since [Dampen Magic] reduction is calculated before damage is applied, be sure to have it up when you use this spell, it will make your ward last longer.
- Make sure you realize that it shares a cooldown timer with [Fire Ward]. You have to live (or die) with whatever you pick.
- However, the cooldown on Frost Ward will be reset by [Cold Snap] even if the cooldown was originally triggered by [Fire Ward].
- If you cast this spell after a caster completes a spell, but before it reaches you (e.g. a [Frostbolt] from and enemy mage at long range) the damage will be absorbed. Think fast!
- With the Frost Warding talent, there is a 10/20% chance to reflect back any offensive frost spell cast onto you.
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