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MobFestergut
Image of Festergut
Race Flesh beast (Undead)
Level ?? boss
Location Plagueworks, Icecrown Citadel
Status Killable

Festergut is a boss in the Plagueworks wing of the Icecrown Citadel raid. It's mainly a DPS race gear check, with only limited tactics involved. He has sometimes been called "Patchwerk 3.3".

This boss is available since January 5, 2010 on US servers and January 6 on EU servers.

25-man abilities

10-man abilities

  • Spell shadow creepingplague Gas Spore — Unleashes a Gas Spore, inflicting 2 random targets with a gaseous spore. The Spore will explode after 12 seconds, inflicting 1,950 to 2,050 damage to all nearby friends. The damage from the Gas Spore builds the targets immune system, giving them a 25% resistance to the blight for 2 minutes. Stacks up to 3 times. Instant, 18-second cooldown.
  • Spell holiday tow spicecloud Gaseous Blight — The Gaseous Plague inflicts 4,388 to 4,612 Shadow damage to all nearby players. Instant.
    • Spell holiday tow spicecloud Gaseous Blight — (After 1 inhale) The Gaseous Plague inflicts 2,925 to 3,075 Shadow damage to all nearby players. Instant.
    • Spell holiday tow spicecloud Gaseous Blight — (After 2 inhale ) The Gaseous Plague inflicts 1,463 to 1,537 Shadow damage to all nearby players. Instant.
  • Spell shadow abominationexplosion Inhale Blight — Inhales the Gaseous Blight in the room, increasing damage dealt by 30%. 3.5-second cast, 15-second cooldown.
    • Spell shadow abominationexplosion Pungent Blight — Violently releases the Gaseous Blight, dealing 48,750 to 51,250 Shadow damage to all enemy players, releasing the deadly Blight back into the room. 3-second cast, 15-second cooldown.
  • Ability creature cursed 01 Vile Gas — Inflicts a Vile plague in targeted area, inflicting 4,875 to 5,125 damage every 2 seconds for 6 seconds. The plague causes the infected targets to vomit uncontrollably, inflicting 3,900 to 4,100 damage to nearby allies. Does not affect melee if there are at least 3 ranged players (on 10-man; probably 8 on 25-man). Instant.
  • Gastric Bloat — Inflicts 9,750 to 10,250 Nature damage to the target. Damage done by affected increased by 10% per application. Causes Gastric Explosion, immediately killing the player, if it reaches 10 stacks. Lasts 100 seconds. (Instant)
    • Gastric Explosion — Immediately kills the affected player, and does 29,250 to 30,750 shadow damage to all players in a 10 yard range.

Strategy

Festergut has an enrage timer of 5 minutes, which is rather short. In 25 player, this means the raid has to do 135.000 DPS overall, in 10 player it's 32.000. Depending on raid size and numbers of healers and tanks, the following table yields the average DPS needed per damage dealer (assuming 2 tanks with 2k DPS in 10 player and 2 tanks with 3k in 25 player):

Average DPS required per damage dealer
#players / #damage dealers normal mode hard mode
10/6 4.7k ?
10/5 5.6k ?
25/18 7.2k ?
25/17 7.6k ?

The best time to use Ability shaman heroism [Heroism] is right after the 3rd spore. This allows the longest dps time on the boss.

Raid Positioning

Festergut is tanked in the center of the room, with melee and healers in the center. Ranged (plus possibly a healer or two) spread out in a wide circle around the remainder of the room such that only one person can be hit by Vile Gas at a time. By hugging the wall, players may enter the room to get in position before the pull.

In 10 player, at least 3 raid members must be at range, else Vile Gas is cast at the melee group. In 25 player, that limit is probably 8. If Vile Gas is ever cast in the melee group it's normally a wipe.

Gas Spore and Inoculation

Roughly three minutes into the encounter, Festergut casts Pungent Blight, which causes about 50,000 damage to every player in the raid. This damage can be reduced by 75% if all players inoculated themselves via the gas spores. Festergut casts them three times prior to his Pungent Blight; since Inoculation stacks, players can get three stacks of the buff, each of which reduces damage taken from Pungent Blight by 25%.

In 10 player, Festergut casts 2 Spores. Usually, one of them spawns in the melee/healer group and the other on a member of the ranged group. The melee group doesn't have to move a lot (just take care everybody is within 5 yards of the spore), while ranged must run towards the nearest spore. Since the times at which Spores are cast are fixed, it's possible to collapse the raid into two tight groups before the cast is finished. In 25 player he casts three Spores, the same principle applies (collapse into one melee and two ranged groups).

If by accident several Spores land on the same group, one player with a Spore must quickly run to a group which got no Spore. Each player can be inocculated only once per spore cast, there's no point in running to several spores from the same cast. It's actually harmful to try to do so, because spores also deal an AoE DoT. For this reason, it must be avoided to stand in more than one AoE from the Spores.

In summary the raid must regularly spread out (for Vile Gas) and then collapse (for Gas Spore/Inoculation) at the appropriate times (similar to the Akil'zon encounter, albeit not identical).

Tanking

Setup and Damage Input

This encounter requires at least two tanks. Festergut stays in the center of the room (where he begins). The boss hits very quickly for around 14,000 to 15,000 on plate. Damage output increases by 30% (additive, so +90% at 3 stacks) for each cast of Inhale Blight, after three Inhales he hits for around 24,000 to 26,000 per attack.

Gastric Bloat and Gastric Explosion

About once every 12 seconds, Festergut casts Gastric Bloat on the tank. This debuff increases the tank's damage, but the 10th stack kills the tank in an explosion for massive AoE damage, which is almost certainly a wipe. Therefore, the second tank must taunt Festergut when Gastric Bloat reaches 9 stacks. This happens for the first time right around when Festergut is about to cast Inhale Blight for the third time, the second time after the 5th inhale. Switching on an Inhale is a very good idea, because while inhaling, Festergut stops DPS for a short moment. Healers need to be aware of the tank switch, particularly at the first time it happens during a high-damage period. The mechanic is quite similar to the Phase Punch of Algalon the Observer.

It's not possible to switch earlier, because the debuff lasts 100 seconds, it has timed out only after the second tank has taken 9 stacks. In 25 player it's possible to use 3 tanks and allow a less tight rotation, but this comes at the price of an additional melee damage dealer (remember, this is a DPS race). Paladins can also clear the debuff with Spell holy divineshield [Divine Shield].

After the tank switch, the prior tank still does 90% increased damage (= increased threat). Therefore, the "old" tank must be very careful not to pull Festergut off the new tank, lest he get a tenth stack of Gastric Bloat, explode, and wipe the raid. Spell holy sealofsalvation [Hand of Salvation] helps. Tanks should switch off their aggro generation abilities (e.g. Paladins Spell holy sealoffury [Righteous Fury]) and switch on DPS enhancing abilities (e.g. Druids Ability druid catform [Cat Form], Death Knights Spell deathknight bloodpresence [Blood Presence]). Of course they must not forget to get back in a proper tanking configuration prior to taking over again.

Healing

Setup

This encounter is very healing intensive. Healers need to maintain the health of the active tank, as well as repair the AoE damage from Gaseous Blight, and heal Vile Gas victims. After an inhale, the raid damage decreases, but the damage to the tank increases more. It's possible to predesignate for each inhale one healer who switches from raid healing to tank healing.

Vile Gas

If there are sufficient ranged DPS standing out of melee range, healers should stand in the center with melee, so they don't get hit by Vile Gas, as Vile Gas makes the target unable to perform any action for the 6-second duration. It also allows them to move less and heal more when Spores are up.

DPS

Melee DPS likely have very high numbers compared to ranged DPS in this encounter. They only need to take a step or two sometimes when spores are up, else they can exclusively focus on the best possible DPS rotation. Ranged DPS on the other side must regularly collapse on Spores and then run back to position apart from each other to avoid chaining Vile Gas.

Tips and Tricks

  • Paladin tanks can clear the Gastric Bloat debuff with Spell holy divineshield [Divine Shield].
  • Vile Gas can be broken prematurely with a PvP trinket, Every Man for Himself, Spell frost frost [Ice Block], or Spell holy divineshield [Divine Shield].
  • When the tanks switch, the tank that has stacks of Gastric Bloat should immediately receive Spell holy sealofsalvation [Hand of Salvation] to lower his threat.
  • Defensive cooldowns Spell frost frost [Ice Block] and Spell shadow dispersion [Dispersion] prevent a player from being killed by Festergut's exhale Pungent Blight, even without any stacks of inoculation. Further, by using these abilities shadow priests and mages can deliberately ignore spores and inoculation and spend the time squeezing out a bit more DPS.
  • Also, Rogues can use their Ability vanish [Vanish] ability, if timed right (just as the cast ends) and Paladins can use Spell holy divineshield [Divine Shield] much in the same way as the Mages and Priests. So even though dps Paladins and Rogues will be right next to the tank, if they think they are too far away to be hit by the spore, they can use their respective abilities to block/avoid the damage. For Rogues however, this is can be unreliable as it requires immaculate timing.

Loot

Normal mode

10 man Type Description Slot 25 man Type Description Slot
[Gutbuster] One hand Melee Mace [Black Bruise] Main hand Melee Fist weapon
[Abracadaver] Two hand Caster +hit Staff [Distant Land] Two hand Melee Staff
[Festering Fingerguards] Plate Melee Hands [Fleshrending Gauntlets] Plate Melee Hands
[Festergut's Gaseous Gloves] Plate Healer Hands [Faceplate of the Forgotten] Plate Healer Head
[Taldron's Long Neglected Boots] Mail Melee Feet [Belt of Broken Bones] Plate Tank Waist
[Plague-Soaked Leather Leggings] Leather Melee Legs [Carapace of Forgotten Kings] Mail Melee Chest
[Wrists of Septic Shock] Leather Caster Wrist [Nerub'ar Stalker's Cord] Mail Melee Waist
[Kilt of Untreated Wounds] Cloth Caster Legs [Unclean Surgical Gloves] Mail Healer Hands
[Bloodstained Surgeon's Shoulderguards] Cloth Caster Shoulders [Horrific Flesh Epaulets] Mail Caster Shoulder
[Cloak of Many Skins] Cloak Tank Back [Gangrenous Leggings] Leather Melee Legs
[Signet of Putrefaction] Ring Healer Ring [Leather of Stitched Scourge Parts] Leather Caster Legs
[Precious' Putrid Collar] Necklace Melee Neck [Plaguebringer's Stained Pants] Cloth Caster +hit Legs
[Emblem of Frost] x2 Currency [Plague Scientist's Boots] Cloth Caster Feet
[Lingering Illness] Cloth Caster Waist
[Might of Blight] Ring Melee Ring
[Holiday's Grace] Necklace Healer Neck
[Festergut's Acidic Blood] Quest
[Emblem of Frost] x2 Currency
[Primordial Saronite] Ingredient
[Shadowfrost Shard] Quest Item

Heroic mode

10 man Type Description Slot 25 man Type Description Slot
Gutbuster (heroic) One hand Melee Mace Black Bruise (heroic) Main hand Melee Fist weapon
Abracadaver (heroic) Two hand Caster +hit Staff Distant Land (heroic) Two hand Melee Staff
Festering Fingerguards (heroic) Plate Melee Hands Fleshrending Gauntlets (heroic) Plate Melee Hands
Festergut's Gaseous Gloves (heroic) Plate Healer Hands Faceplate of the Forgotten (heroic) Plate Healer Head
Taldron's Long Neglected Boots (heroic) Mail Melee Feet Belt of Broken Bones (heroic) Plate Tank Waist
Plague-Soaked Leather Leggings (heroic) Leather Melee Legs Carapace of Forgotten Kings (heroic) Mail Melee Chest
Wrists of Septic Shock (heroic) Leather Caster Wrist Nerub'ar Stalker's Cord (heroic) Mail Melee Waist
Kilt of Untreated Wounds (heroic) Cloth Caster Legs Unclean Surgical Gloves (heroic) Mail Healer Hands
Bloodstained Surgeon's Shoulderguards (heroic) Cloth Caster Shoulders Horrific Flesh Epaulets (heroic) Mail Caster Shoulder
Cloak of Many Skins (heroic) Cloak Tank Back Gangrenous Leggings (heroic) Leather Melee Legs
Signet of Putrefaction (heroic) Ring Healer Ring Leather of Stitched Scourge Parts (heroic) Leather Caster Legs
Precious's Putrid Collar (heroic) Necklace Melee Neck Plaguebringer's Stained Pants (heroic) Cloth Caster +hit Legs
[Emblem of Frost] x2 Currency Plague Scientist's Boots (heroic) Cloth Caster Feet
[Primordial Saronite] Ingredient Lingering Illness (heroic) Cloth Caster Waist
Might of Blight (heroic) Ring Melee Ring
Holiday's Grace (heroic) Necklace Healer Neck
[Festergut's Acidic Blood] Quest
[Emblem of Frost] x2 Currency
[Primordial Saronite] Ingredient
[Shadowfrost Shard] Quest Item

Quotes

Stinky dies
  • NOOOO! You kill Stinky! You pay!
Aggro
  • Fun time!
Gaseous Blight
Professor Putricide yells: Just an ordinary gas cloud. But watch out, because that's no ordinary gas cloud!
Gas Spore
  • Festergut farts.
Pungent Blight
  • Gyah! Uhhh, I not feel so good...
  • Festergut vomits.
Killing a player
  • Daddy, I did it!
  • Dead, dead, dead!
Berzerk
  • Fun time over!
Death
Festergut yells: Da...Daddy...
Professor Putricide yells: Oh, Festergut. You were always my favorite. Next to Rotface. The good news is you left behind so much gas, I can practically taste it!

Related achievements

10-player mode 25-player mode Objective
Achievement boss festergutrotface [Flu Shot Shortage (10 player)] Achievement boss festergutrotface [Flu Shot Shortage (25 player)] Defeat Festergut while none of the players in your raid group ever had 3 stacks of Inoculated
Achievement dungeon plaguewing [The Plagueworks (10 player)] (Money achievement Heroic) Achievement dungeon plaguewing [The Plagueworks (25 player)] (Money achievement Heroic) Defeat the bosses of The Plagueworks

Videos

10-player Normal encounter

25-player Normal encounter

References

 

External links

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