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'Ya know what'd go good with this? Ketchup.'

Finishing move that causes damage per combo point and converts each extra point of energy into additional damage.

The classic finishing move.

Details

  • Form: Ability druid catform [Cat Form]
  • Casting Time: Instant
  • Cost: 35 Energy + All Remaining Energy
  • School: Feral
  • Target: Single Target
  • Range: 5 yards
  • Duration: Next attack
  • Cooldown: N/A

Rank Table

Rank Level Description Cost
1 32 Deals 14 to 30 + 36*(# of Combo Points) damage to target and converts extra energy into +1 damage per point. Damage is increased by your Attack Power.
2 40 Deals 20 to 44 + 59*(# of Combo Points) damage to target and converts extra energy into 1.5 damage per point. Damage is increased by your Attack Power.
3 48 Deals 30 to 70 + 92*(# of Combo Points) damage to target and converts extra energy into +2 damage per point. Damage is increased by your Attack Power.
4 56 Deals 45 to 95 + 128*(# of Combo Points) damage to target and converts extra energy into +2.5 damage per point. Damage is increased by your Attack Power.
5 60 Deals 52 to 112 + 147*(# of Combo Points) damage to target and converts extra energy into +2.7 damage per point. Damage is increased by your Attack Power. Drop

Enhancing Talents

Talent Points Needed Type Description Talent Points Available
Feral Agression 0 Feral Combat Feral Agression 5

Notes

  • Often times the extra damage from energy conversion is less efficient than using it on other skills such as Claw or Rake, making it more desirable to use only after holding 5 Combo Points and only 35-40 energy on.
  • As of patch 1.12, a fifth rank is now attainable from Inv misc book 02 [Book of Ferocious Bite V], from The Beast, a boss mob from Upper Blackrock Spire.
  • As of patch 1.12, Ferocious Bite now scales with increases in attack power.

Rank 5: Damage = ( AP * 0,1526 + [energy - 35] * 2,7 + 783 ) * talents

Tips and Tactics

  • Using this ability when Spell nature crystalball [Omen of Clarity] procs will allow the druid to negate the 35 Energy cost and convert the entire bar to damage.


See also:Druid Tactics


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