Feral Charge - Cat

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Feral Charge - Cat
Spell druid feralchargecat
  • Feral Charge - Cat
  • 8 - 25 yd  range
  • 30 seconds cooldown
  • 10 Energy
  • Instant cast
  • Causes you to leap behind an enemy, dazing them for 3 sec.
Usable by
Cooldown30 seconds
Talent treeFeral Combat
Other information
Related debuff
Spell frost stun
  • Dazed
  • Dazed.
  • Duration: 3 seconds

Feral Charge - Cat is a Druid ability, you will need to spend 21 points in Feral Combat to be able to get it.


Tips and tactics

  • Try save this if your opponent has an escape ability like Blink, Demonic Circle, Typhoon or Thunderstorm for use immediately afterwards.
  • Feral Charge - Bear followed by a Bash may be preferable when attempting to stop a fast moving opponent.
  • This can also be useful if you have more then one enemy, combined with Stampede this will let you use Ravage without prowl and at 50/100% energy reduction.
  • Whether by glitch or intent, this does not break prowl or enter you into combat, giving druids something of a watered-down version of the rouge's ever hated Sap. And while 3 seconds of reduced speed (50% speed reduction) isn't much, it does offer a rare and powerful form of Crowd control in PvP situations: Paranoia! Many players will spend quite some time casting AoEs in an attempt to find you after you daze them.
  • This can also be useful for getting around by using it on a mob on a cliff above you or across a small gap.

Patch changes

External links

Facts about Feral Charge - CatRDF feed
Patch date14 October 2008 +

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