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Divine Shield
Spell holy divineshield
  • Divine Shield
  • Level 10 paladin ability
  • 5 min cooldown
  • Instant
  • Grants immunity to all damage, harmful effects, knockbacks and forced movement effects for 8 sec.

    Cannot be used if you have Forbearance. Causes Forbearance for 30 sec.
Properties
Class Paladin
School Holy
Cooldown 5 minutes
Other information
Level learned 10
Improvements Spell holy crusade [Final Stand], Ability crown of the heavens icon [Resolute Defender], Spell holy holyguidance [Unbreakable Spirit], Spell holy greaterblessingofsalvation [Uther's Counsel]
Related buff
Spell holy divineshield
  • Magic
  • Divine Shield
  • Immune to all attacks and harmful effects.
  • Duration: 8 seconds
Related debuff
Spell holy removecurse
  • Forbearance
  • Cannot be affected by Divine Shield, Hand of Protection or Lay on Hands.
  • Duration: 30 seconds
Divine Shield WoW

Divine Shield

Empowered by the Light, paladins can surround themselves with an impenetrable barrier of positive energy. While they are encased in it, physical and magical attacks cannot do them any harm.[1]

Divine Shield is a level 10 paladin spell that prevents all damage to the paladin for a short period of time. Divine Shield also protects the paladin from all unfriendly spells (except Spell arcane massdispel [Mass Dispel]), acts as a universal "cleanse" removing nearly all debuffs, and can be cast even while affected by most crowd control effects (Spell nature polymorph [Polymorph], Spell shadow possession [Fear], etc). Using Divine Shield also causes Spell holy removecurse [Forbearance], preventing the paladin from being affected by Divine Shield, Spell holy sealofprotection [Hand of Protection] or Spell holy layonhands [Lay on Hands] for 30 seconds.

Tips and tricks[]

  • Divine Shield is also referred to as "bubbling".
  • Divine Shield cancels virtually all crowd control effects, including a silence from another player. The exception is when casting has been interrupted by a spell lock effect such as Mage's Spell frost iceshock [Counterspell], Rogue's Ability kick [Kick], Warlock Felhunter's Spell shadow mindrot [Spell Lock] or Death Knight's Spell deathknight mindfreeze [Mind Freeze]. This will lock out all spells that derive their power from the same school of magic as the spell that was interrupted.
  • Divine Shield cannot be cast under the effect of Spell nature earthbind [Cyclone] and similar effects.
  • The only abilities in the game that can dispel Divine Shield are the Priest's Spell arcane massdispel [Mass Dispel] and the Warrior's Ability warrior shatteringthrow [Shattering Throw].
  • Divine Shield prevents all damage, including (unlike most other bubbles of other classes) falling damage, and even drowning damage. It is not uncommon for a paladin to leap off a high cliff or despawn their flying mount in the air and bubble before landing, preventing damage or death. Spell holy sealofprotection [Hand of Protection] does exactly the same thing for falling damage, and a paladin with good timing may bubble himself and a party member.
  • In the Arathi Basin battleground, you cannot use Divine Shield and then attempt to capture a node, otherwise known as a flag or base. Similarly, when you capture a flag in Eye of the Storm or Warsong Gulch, the use of Divine Shield will cause you to automatically drop the flag. You cannot continue to carry it while under the spell of Divine Shield.
  • Divine Shield does not wipe threat, but mobs will ignore targets under the influence of Divine Shield unless there is no other valid target for them, which can lead to death of raid/party members if used in the wrong situation. On the other hand, if a paladin healer or DPS pulls aggro, they can use Divine Shield to make the mobs ignore them.
  • It sometimes is helpful if a tanking paladin activates the shield and then immediately remove the Divine Shield again (best through a macro) to instantly remove all harmful spells. A good paladin should have a taunt immediately ready for such a case (often referred to as a "bubble-taunt"). This is best done through a macro (/cancelaura Divine Shield) followed on the next line by (/cast Hand of Reckoning).
  • Holy and Retribution paladins can use Divine Shield to avoid being killed when casting Spell holy sealofsacrifice [Hand of Sacrifice] on a tank about to take an extremely high amount of damage.
  • When fighting alone against a mob that uses primarily a ranged attack, Divine Shield will cause the mob to run up to melee. Combined with another ranged attack, such as Spell holy avengersshield [Avenger's Shield] or Spell holy excorcism 02 [Exorcism], this can be used to solo pull a mob in a somewhat crowded area (if you hit only one mob with the shield, that is).
  • Paladins can use a tactic known as "Bubble Hearth" to escape combat. When Divine Shield is active, the cast time for Inv misc rune 01 [Hearthstone], Inv garrison hearthstone [Garrison Hearthstone], and Inv misc rune 15 [Dalaran Hearthstone] is halved, taking only 5 seconds instead of the usual 10.

Trivia[]

  • Divine Shield originally appeared in Warcraft III: Reign of Chaos and was used by the Paladin hero unit. The highest level divine shield in allowed for 45 seconds of immunity every 65 seconds with no attack speed penalty and disallowed any units from attacking it. It is also worth noting that the Warcraft III version could not be dispelled, whereas the World of Warcraft version can.
  • Divine Shield is one of Uther's Heroic Abilities in Heroes of the Storm.

Patch changes[]

  • Dragonflight Patch 10.0.7 (2023-03-21): Now also prevents movement forces (such as pushbacks) from affecting you.
  • Shadowlands Patch 9.0.1 (2020-10-13): Now learned at level 10 (was 18).
  • Legion Patch 7.0.3 (2016-07-19): Damage penalty removed.
  • Warlords of Draenor Hotfix (2015-02-26): Paladins can no longer use Divine Shield on players holding an orb in Temple of Kotmogu.
  • Mists of Pandaria Hotfix (2012-10-12): No longer incorrectly removes Ability creature cursed 05 [Battle Fatigue].
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Mana cost removed. Received a new visual spell effect. Now learned at level 18 (was 48).
  • Cataclysm Patch 4.2.0 (2011-06-28): Spell holy rebuke [Rebuke], Divine Shield and Spell holy divineprotection [Divine Protection] have new icons.
    Divine Shield's old icon: Spell holy divineintervention
  • Cataclysm Patch 4.0.6 (2011-02-08): The duration of Forbearance has been lowered to 1 minute, down from 2.
  • Cataclysm Hotfix (2011-01-06): Paladins using Divine Shield are now able to cast on targets within the same Ability rogue smoke [Smoke Bomb] effect area, as well as heal others.
  • Cataclysm Hotfix (2011-01-03): Divine Shield prevents all damage from the Sparks in the Mechanical Nightmare.
  • Cataclysm Patch 4.0.1 (2010-10-12): Duration reduced from 12 seconds to 8 seconds. Now learned at level 48 (was 34).
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): The 100% attack speed penalty has been replaced by a 50% reduction to all damage caused.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Now costs 3% of base mana.
  • Bc icon Patch 2.1.0 (2007-05-22): This ability no longer removes or prevents the Weakened Soul debuff.
  • WoW Icon update Patch 1.12.0 (2006-08-22): Due to the haste effect change, the tooltip has been changed to 100%.
  • WoW Icon update Patch 1.9.0 (2006-01-03): Targets of Spell holy divineprotection [Divine Protection], Divine Shield, and Spell holy sealofprotection [Blessing of Protection] will now receive the "Forbearance" effect, preventing another of these three spells from being applied to that target for one minute.
  • WoW Icon update Patch 1.4.0 (2005-04-19): Fixed race condition where damage would sometimes be applied after Divine Shield was activated.
  • Test-inline Patch 0.7 (2004-06-15): Mana cost increased. Moved to level 34.
  • Test-inline Patch 0.6 (2004-04-13):
    • The cooldown times for Spell holy divineillumination [Divine Favor] and Divine Shield have increased.
    • The durations for Divine Favor 2 and Divine Shield 2 have both decreased.
    • Divine Shield slows the Paladin's attack speed.

See also[]

References[]

External links[]

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