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'''[[Disorient]]''', previously called Confusion or Knockout, is an incapacitating [[crowd control]] effect which prevents the target from taking any action for a certain period of time. Disorient effects cause the target to wander about in a confused fashion for the duration of the effect. This makes disorient effects different from [[sleep]] and other [[incapacitate]] effects, in which the targets don't move. Different from [[Stun]], '''Disorient''' effects break on damage.
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'''Disorient''', previously called Confusion or Knockout, is an incapacitating [[crowd control]] effect which prevents the target from taking any action for a certain period of time. Disorient effects cause the target to wander about in a confused fashion for the duration of the effect. This makes disorient effects different from [[sleep]] and other [[incapacitate]] effects, in which the targets don't move. Different from [[Stun]], '''Disorient''' effects break on damage.
   
 
Examples of disorient effects:
 
Examples of disorient effects:
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== Patch Changes ==
 
== Patch Changes ==
*{{patched|patch=1.8.0|note="The "Knockout" mechanic has been renamed "Disorient" and all tooltips that referenced this mechanic should be updated."}}
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*{{Patch 1.8.0|note="The "Knockout" mechanic has been renamed "Disorient" and all tooltips that referenced this mechanic should be updated."}}
*{{patched|patch=1.9.0|note="All Confusion effects have been renamed Disorient effects. This includes Blind, Scatter Shot, etc."}}
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*{{Patch 1.9.0|note="All Confusion effects have been renamed Disorient effects. This includes Blind, Scatter Shot, etc."}}
*{{patched|patch=2.4.0|note="Chastise no longer disorients the target, but now is instant cast and roots the target for 2 seconds."}}
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*{{Patch 2.4.0|note="Chastise no longer disorients the target, but now is instant cast and roots the target for 2 seconds."}}
   
   

Revision as of 22:58, 4 October 2009

Disorient, previously called Confusion or Knockout, is an incapacitating crowd control effect which prevents the target from taking any action for a certain period of time. Disorient effects cause the target to wander about in a confused fashion for the duration of the effect. This makes disorient effects different from sleep and other incapacitate effects, in which the targets don't move. Different from Stun, Disorient effects break on damage.

Examples of disorient effects:

Counters

Patch Changes

  • WoW Icon update Patch 1.8.0 (2005-10-10): "The "Knockout" mechanic has been renamed "Disorient" and all tooltips that referenced this mechanic should be updated."
  • WoW Icon update Patch 1.9.0 (2006-01-03): "All Confusion effects have been renamed Disorient effects. This includes Blind, Scatter Shot, etc."
  • Bc icon Patch 2.4.0 (2008-03-25): "Chastise no longer disorients the target, but now is instant cast and roots the target for 2 seconds."