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*{{patched|patch=1.9.0|note="All Confusion effects have been renamed Disorient effects. This includes Blind, Scatter Shot, etc."}}
 
*{{patched|patch=1.9.0|note="All Confusion effects have been renamed Disorient effects. This includes Blind, Scatter Shot, etc."}}
 
*{{patched|patch=2.4.0|note="Chastise no longer disorients the target, but now is instant cast and roots the target for 2 seconds."}}
 
*{{patched|patch=2.4.0|note="Chastise no longer disorients the target, but now is instant cast and roots the target for 2 seconds."}}
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{{Crowd control}}
 
{{Crowd control}}
   

Revision as of 14:22, 30 November 2008

Disorient, previously called Confusion or Knockout, is an incapacitating crowd control effect which prevents the target from taking any action for a certain period of time. Disorient effects cause the target to wander about in a confused fashion for the duration of the effect. This makes disorient effects different from sleep and other incapacitate effects, in which the targets don't move. Different from Stun, Disorient effects break on damage.

Examples of disorient effects:

Counters

Patch Changes

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