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(Changed debuff name from devastate to sunder armor, changed numeric value 0 to X)
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[[Category:Warrior abilities]]
 
[[Category:Warrior abilities]]
[[Category:Warrior Talents]]
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[[Category:Warrior talents]]

Revision as of 21:15, 1 July 2008


Devastate
Inv misc questionmark
  • Devastate (3 ranks)
  • Warrior ability
  • 5 yd range
  • 15 Rage
  • Instant
  • Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Properties
Class Warrior
School Physical
Cooldown None
Talents
Talent tree Protection
Other information
Requirements One-Handed Melee Weapon
Improvements Ability warrior focusedrage [Focused Rage] (reduced rage cost), Ability warrior sunder [Improved Sunder Armor] (reduced rage cost)
Related debuff
Inv misc questionmark
  • Sunder Armor
  • Armor decreased by X.

[[Category:warrior abilities]][[Category:warrior abilities]]

Breaking an opponent's armor never stopped a Warrior from exploiting that fact.

Functionality

Devastate is the 41 point talent in the Warrior Protection tree. It is a tanking skill meant to be used as an upgraded Ability warrior sunder [Sunder Armor], as it combines all the effects of Sunder Armor with an amount of damage that increases as Sunder Armor debuffs are stacked on the target.

Devastate is an instant attack that costs 15 Rage before talents, giving it the same cost as Sunder Armor. It deals half of the damage of a normal white hit plus an extra amount of damage per application of Sunder Armor on the target. The threat bonus increases with each application of the Sunder Armor debuff stack and resets the timer on the target's Sunder Armor debuff. Devastate is affected by all talents that affect Sunder Armor, including Ability warrior sunder [Improved Sunder Armor].

Rank table

Rank Dmg/Sunder Level Cost
1 +15 50 Talent
2 +25 60 27s 90c
3 +35 70 29s 25c

Tips and Tactics

  • With Patch 2.3 Devastate is affected by all talents that affect Ability warrior sunder [Sunder Armor], will cause the Sunder Armor effect and threat bonus, and will therefore generate more threat per rage than (talented or otherwise) Sunder Armor does. If you are a Protection-tree warrior and have Devastate, use it in every situation that you would have used Sunder Armor before 2.3, as Devastate currently functions exactly as a Sunder Armor that causes damage (and thus extra threat).
  • The higher the DPS rating on your weapon, the more damage that will be caused with this ability. This is a normalized attack, so weapon attack speed does not matter when calculating bonus damage in terms of attack power. Normalization means, all other things being equal, this will cause less bonus damage when used with a dagger, regardless of weapon speed, and will thus cause less threat. All in all, a slow weapon will still cause more damage because of its innate weapon damage.



  • Example

You have 1400 attack power and wield a dagger with 100-100 Damage over 1.30 seconds.
Devastate will now do the following, when you activate it:
It will cause 50% of your Weapon's damage not regarding any speed: 100-100 damage = 100 average damage * 0,5 = 50 Damage
It will cause Damage according to your attack power normalized by the weapontype-factor of the weapon you wield:
1400(your AP)/14 (results in raw DPS)*1,7(the normalization factor for daggers)*0,5(the 50% weapon Damage)= 85 Damage
On top of that it will add damage according to the numbers of sunder armor that you have already applied on the mob. For each application it will add 35 points of damage at level 70.
So all in all, when 5 sunder armors are applied on the mob, you would cause 50+85+5*35=310 damage (when fighting a mob with 0 armor).
As you see, the damage you do with the dagger is absolutely uncoupeld with your attack power rating. Whatever dagger you wear -how fast or slow it may be-, the contributed damage via attackpower would always be the same. Ultimately there is to say, that using slow weapons doesn't matter all that much, since it only affects the first number in the final formula and will otherwise reduce your aggro gained by spamming heroic strike.

  • Useful when solo leveling or rep farming with a Protection-tree Warrior, since it is an instant attack and has no extended cooldown.