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General Information

Background

  • Tall, gaunt undead, the Deathknight appears more like a normal human than most undead. Heavily armored, they swing two-handed swords.

Attacks and Abilities

  • Raise Dead - A deathknight will animate any slain humanoid or undead companion into a skeleton called Deathchill Servant, save another deathknight, in an effort to overwhelm your raid group.
  • Ability golemthunderclap [Intimidating Shout] - Deathknights will randomly use AE fear and will then target the person highest on their threat list who isn't feared.
  • Curse - Deathknights place a curse on their target which renders them immune to direct healing spells, Heal over Time spells and Spell holy powerwordshield [Power Word: Shield] can still be used on the victim. Mages and Druids should remove this curse as soon as possible.

Strategies

  • Kill them first. Have a tank ready with Spell shadow deathpact [Death Wish] or Spell nature ancestralguardian [Berserker Rage], in case they shout.
  • Spreading them away from each other in the room appears to prevent them from being able to use Raise Dead.

Quotes

Reward

Reputation:

Experience:

Quests

Notes

The guys hit decently hard, but that's not the main issue. After finding out that they raised undead creatures from the dead that lay around us made these beasties our first target in kills to come

Written by Lockdown of WowVault


External Links

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