Create Healthstone | |
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Properties | |
Class | Warlock |
School | Shadow |
Cooldown | None/Global Cooldown |
Other information | |
Requirements | Consumes one soul shard. |
Improvements | Improved Healthstone |
[[Category:warlock abilities]][[Category:warlock abilities]]
Create Healthstone is a warlock Demonology spell that creates Healthstones, which can be carried by any player and used to restore health.
Rank | Mana Cost | Healthstone Type | HP Restored | Level | Cost |
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1 | 95 | [Minor] | 100 | 10 | 3 |
2 | 240 | [Lesser] | 250 | 22 | 40 |
3 | 475 | [Healthstone] | 500 | 34 | 1 10 |
4 | 750 | [Greater] | 800 | 46 | 2 20 |
5 | 1120 | [Major] | 1200 | 58 | 4 30 |
6 | 1390 | [Master] | 2080 | 68 | 5 67 |
How Skill Operates
Conjures a [Healthstone] (Diffrent [Healthstone] depending on level of skill) which will heal various amounts of Health depending on skill level (Which will make an upgraded kind of [Healthstone]. First [Healthstone] heals 400 HP.
Notes
Only one Healthstone may be carried at a time, although different improved Healthstones (with 0, 10%, and 20% bonus) are considered different objects.
Healthstones disappear after being logged out for 15 min.
Healthstones are also sometimes called "Green Candy", but instead of rotting your teeth, they are said to rot your soul.
The health restored by a healthstone is increased by +healing (it could be the +heal of the creating warlock or the players own +heal).
Unlike HP potions, healthstone healing can crit.
[Create Healthstone] is similar to a Mage's Conjure Mana Stone, except this heals Health instead of Mana.
Talent improvement
[Improved Healthstone] increases the HP restored by healthstones by 10/20%.
Tips and tactics
When shards are plentiful, it may be wise to give a Healthstone to each of your Party members, thus improving their chance of survival.
Healthstones are somewhat versatile in that multiple ranks and strengths can be carried. If you have, in your raid, a warlock with 2/2 [Improved Healthstone], 1/2, and 0/2, you can carry, for example, Healthstones with 2496, 2288, and 2080 health restoration values. This is very useful for longer boss fights in the endgame.
Past changes
- Patch 2.1 - "These abilities will now be sorted in rank order in your spellbook."
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