Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
(6 intermediate revisions by 2 users not shown)
Line 3: Line 3:
 
A '''civilian''' (aka '''civies''' or '''civs''') was a type of [[NPC]] that would garner a '''dishonorable kill''' ("DK") if killed during [[PvP]] combat in the [[honor system (pre-2.0)|pre-2.0 honor system]]. The civilian status would appear in their description when the pointer was moved over them. Their names would also have a white background when targeted. The number of civilians one killed would affect one's [[ranking|rank]].
 
A '''civilian''' (aka '''civies''' or '''civs''') was a type of [[NPC]] that would garner a '''dishonorable kill''' ("DK") if killed during [[PvP]] combat in the [[honor system (pre-2.0)|pre-2.0 honor system]]. The civilian status would appear in their description when the pointer was moved over them. Their names would also have a white background when targeted. The number of civilians one killed would affect one's [[ranking|rank]].
   
Many complaints had been raised since their existence due to the fact that it almost completely destroyed town/city raiding; one Dishonorable Kill could destroy weeks of work for a high ranked players.
+
Many complaints had been raised since their existence due to the fact that it almost completely destroyed town/city raiding; one Dishonorable Kill could destroy weeks of work for high ranking players.
   
 
The civilian tag was added to the game by Blizzard in an effort to stop high level players [[camping]] quest NPCs or vendors without penalty, as this could become a major source of [[grief]] for lower level players on older servers.
 
The civilian tag was added to the game by Blizzard in an effort to stop high level players [[camping]] quest NPCs or vendors without penalty, as this could become a major source of [[grief]] for lower level players on older servers.
 
==Myths and facts==
 
;Killing Civilians will lower your rep with your home cities (Faction controlled) and cause guards to attack you if it gets low enough.
 
:Killing civilians does not, as far as I can see, lower your reputation with anyone. I killed 106 civs in a single day, and my reputation remained solid. I even checked through all of my combat logs, and found no loss of reputation. This is a serious myth because it was (at one point) going to be implemented, but pulled at the last second. Those who say it does, or that it gives the debuff ‘Mark of Shame’ are pulling your leg (The Mark of Shame is actually a debuff you receive for failing the quest {{quest|Test of Lore (6)|Test of Lore}} ...NOT for killing Civilians)
 
;Killing a Civilian gives an immediate Honor loss of 5k.
 
:This one is 100% false, unless I’m reading honor wrong. But, having tested this over a period of days, I feel I know exactly what the depreciation is. I killed 106 civs in a single day, starting at 77% into Rank 6. At the end I was at 63% into Rank 4. So, I only lost 2 ranks. If the 5k of honor loss were true, then I would have lost an effective 500k+ of honor. I haven’t even gained that much in all my PvPing! So how on earth could a civilian be worth a negative 5k of honor? They CAN’T! But what I –did- find was the actual amount lost is a static 2%. At one point that may be worth 5k of honor (To ranks 10 and up possibly, hence where the rumor may have got its start.) Now, this was only for those lower ranks, so a confirmation on this from someone in a higher rank would be excellent. As far as I can tell, however, it is a static 2%
 
;The amount of rank lost increases for each dishonorable kill made that day.
 
:This is a direct quote from Blizzard’s site, located at http://www.worldofwarcraft.com/pvp/pvp-article-part2.html Now, I’m not sure if this information is outdated or not, but this is actually true…were it reversed. You only lose a static 2% of your rank with each DK you accumulate. So at higher ranks, it’s more honor you lose, and thus a higher loss. But when you’re in lower ranks, it’s the same percentage, but a lower effective loss altogether. When I took down the 106 civlians in the single day, my loss was never more than 2% per each kill.
 
;DKs will reduce the amount of Honor and bonus honor you have for the day.
 
:Nope, not a chance. After I did my mass murder spree of 106, I went out and did a few BGs, earning a modest amount of honor (only 3.1k to add to what I already had for a total of 6.5k) and went out and killed a few more civs. The honor I gained for that day (and for that week) wasn’t touched in the slightest the next day.
 
;DKs will not only reduce your rank immediately, but will also reduce even more on Maintenance Day, much like how you gain rank with honor.
 
:Another myth, destroyed! Remember how I told you I went out and got honor on top of my huge amount of DKs? Well, instead of losing almost all my rank (as I sort of expected) I went UP in rank. I ended the week with about 117 HKs, 31% into Rank 4, and only 6.5k of honor. When I came back in after maintenance, I was up to 42% into Rank 4. So DKs only hit you once, and never again.
 
   
 
==Patch changes ==
 
==Patch changes ==
* {{patch 2.0.1|comment=Removed from game.}}
+
* {{patch 2.0.1|note=Dishonorable kills have been removed from game.}}
  +
* {{Patch 1.8.0|note=Guardians and pets in aggressive mode no longer attack civilians.}}
* {{patch 1.5.0|comment=Dishonorable kills - gained by killing a trivial Civilian NPC - now has a negative impact on a player's honor. Enough dishonorable kills will reduce a player's rank all the way to zero.}}
 
  +
* {{Patch 1.6.0|note=
  +
**NPCs which give dishonorable kills have the rank of Civilian and show up with a white title background in the targeting frame.
  +
**Several NPCs that were not marked as Civilians are now correctly labeled.}}
  +
* {{patch 1.5.0|note=Added.}}

Revision as of 20:00, 18 September 2010

A civilian (aka civies or civs) was a type of NPC that would garner a dishonorable kill ("DK") if killed during PvP combat in the pre-2.0 honor system. The civilian status would appear in their description when the pointer was moved over them. Their names would also have a white background when targeted. The number of civilians one killed would affect one's rank.

Many complaints had been raised since their existence due to the fact that it almost completely destroyed town/city raiding; one Dishonorable Kill could destroy weeks of work for high ranking players.

The civilian tag was added to the game by Blizzard in an effort to stop high level players camping quest NPCs or vendors without penalty, as this could become a major source of grief for lower level players on older servers.

Patch changes

  • Bc icon Patch 2.0.1 (2006-12-05): Dishonorable kills have been removed from game.
  • WoW Icon update Patch 1.8.0 (2005-10-10): Guardians and pets in aggressive mode no longer attack civilians.
  • WoW Icon update Patch 1.6.0 (2005-07-12):
    • NPCs which give dishonorable kills have the rank of Civilian and show up with a white title background in the targeting frame.
    • Several NPCs that were not marked as Civilians are now correctly labeled.
  • WoW Icon update Patch 1.5.0 (2005-06-07): Added.