Eirik Ratcatcher@legacy41591109 (talk | contribs) mNo edit summary |
Hawkspur24107@legacy41544664 (talk | contribs) m (minor spelling and grammatical corrections) |
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{{Patched|patch=2.1.0|note=Seaforium now opens locked chests as well as locked doors}} |
{{Patched|patch=2.1.0|note=Seaforium now opens locked chests as well as locked doors}} |
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− | {{Patched|patch=2.1.0|note=Items in chests now fall under group looting rules. In default group settings ([[Group Loot]], item |
+ | {{Patched|patch=2.1.0|note=Items in chests now fall under group looting rules. In default group settings ([[Group Loot]], item threshold of Uncommon), uncommon or better items in a chest will be rolled on in the same way dropped items are.}} |
''Did you mean [[:Category:Armor:Chest|Chest (armor)]]?'' |
''Did you mean [[:Category:Armor:Chest|Chest (armor)]]?'' |
Revision as of 08:08, 3 July 2007
A container item that needs to be looted (right-clicked to open and see its contents) like a corpse, but takes a certain amount of time to open.
Most chests are fixed devices, but some can be put in bags.
Additional notes:
- Some chests are locked and need to be opened with a key, an Engineer's seaforium charge, or lockpicked by a Rogue.
- In parties, it is generally considered polite to roll before you loot a chest.
- Money in a fixed device type chest is always split between the party's members.
Template:Patched
Template:Patched
Did you mean Chest (armor)?