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** A Warlock's pet [[Succubus (Warlock pet)|Succubus]] can use the [[Seduction]] skill which is technically a "Charm" effect and can be dispelled as such, but acts more like a regular [[Sleep effect]].
 
** A Warlock's pet [[Succubus (Warlock pet)|Succubus]] can use the [[Seduction]] skill which is technically a "Charm" effect and can be dispelled as such, but acts more like a regular [[Sleep effect]].
   
==See also==
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== Counters ==
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* Items earned from [[PvP]] that can dispel charm:
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** {{loot|rare|Insignia of the Alliance}}
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** {{loot|rare|Insignia of the Horde}}
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** {{loot|rare|Medallion of the Alliance}}
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** {{loot|rare|Medallion of the Horde}}
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* [[Hunter]] [[pet]]s of hunter's with the [[Bestial Wrath]] [[talent]] are immune to charm.
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* [[Commanding Shout]] may dispel charm.{{fact}}
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* [[Forsaken]] characters can use their [[racial trait]] [[Will of the Forsaken]] to dispel charm.
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* Some [[object]]s can apply a [[debuff]] that grants immunity to charm.
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== See also ==
 
* [[Crowd Control]]
 
* [[Crowd Control]]
 
*[[Daze]]
 
*[[Daze]]

Revision as of 06:19, 22 November 2007

Charm effects are a form of crowd control that gives control of a victim to the caster. This control can either be direct, giving the caster the same control as a Hunter pet (or his own character) or indirect, causing the victim to "switch sides" and physically attack his former allies with no additional actions needed from the caster. Some charm spells effectively put the caster to sleep while he controls his target.

The Undead racial ability Spell shadow raisedead [Will of the Forsaken] breaks charms and renders a player immune to sleep, charm, and fear effects for 5 seconds as of the 1.6.0 patch. Charmed creatures will not neccessarily be freed by damage, but damaging and "waking" the caster usually will.

Any charm, no matter the duration listed, will last a maximum of 15 seconds when used against players in PvP.

Examples of abilities that charm opponents:

Counters

See also