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|school=[[Nature]]
 
|school=[[Nature]]
 
|target=Unfriendly
 
|target=Unfriendly
|cost=Up to 760
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|cost=26% base mana
 
|costunit=Mana
 
|costunit=Mana
 
|range=30
 
|range=30
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|cooldown=6 sec
 
|cooldown=6 sec
 
|improvement=[[Convection]], [[Concussion]], [[Call of Thunder]], [[Storm Reach]], [[Elemental Focus]], [[Elemental Fury]], [[Elemental Precision (shaman talent)|Elemental Precision]], [[Elemental Mastery]], [[Lightning Mastery]], [[Lightning Overload]], [[Stormstrike]], [[Nature's Guidance]], [[Tidal Mastery]], [[Nature's Swiftness]], [[Nature's Blessing]], [[Storm, Earth and Fire]]
 
|improvement=[[Convection]], [[Concussion]], [[Call of Thunder]], [[Storm Reach]], [[Elemental Focus]], [[Elemental Fury]], [[Elemental Precision (shaman talent)|Elemental Precision]], [[Elemental Mastery]], [[Lightning Mastery]], [[Lightning Overload]], [[Stormstrike]], [[Nature's Guidance]], [[Tidal Mastery]], [[Nature's Swiftness]], [[Nature's Blessing]], [[Storm, Earth and Fire]]
|ranks=6
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|ranks=8
 
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}}
   
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! Rank !! [[Mana]] Cost !! Damage !! Level !! Cost
 
! Rank !! [[Mana]] Cost !! Damage !! Level !! Cost
 
|-
 
|-
| 1 || 255 || 191-217 || 32 || {{Cost|s=72}}
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| 1 || 26% base mana || 191-217 || 32 || {{Cost|s=72}}
 
|- class="alt"
 
|- class="alt"
| 2 || 345 || 277-311 || 40 || {{Cost|g=1|s=8}}
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| 2 || 26% base mana || 277-311 || 40 || {{Cost|g=1|s=8}}
 
|-
 
|-
| 3 || 445 || 378-424 || 48 || {{Cost|g=1|s=98}}
+
| 3 || 26% base mana || 378-424 || 48 || {{Cost|g=1|s=98}}
 
|- class="alt"
 
|- class="alt"
| 4 || 550 || 493-551 || 56 || {{Cost|g=2|s=70}}
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| 4 || 26% base mana || 493-551 || 56 || {{Cost|g=2|s=70}}
 
|-
 
|-
| 5 || 650 || 603-687 || 63 || {{Cost|g=3|s=78}}
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| 5 || 26% base mana || 603-687 || 63 || {{Cost|g=3|s=78}}
 
|- class="alt"
 
|- class="alt"
| 6 || 760 || 734-838 || 70 || {{Cost|g=7|s=92}}
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| 6 || 26% base mana || 734-838 || 70 || {{Cost|g=7|s=92}}
  +
|-
  +
| 7 {{wotlk-inline}}|| 26% base mana || 806-920 || 74 || {{Cost|g=18}}
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|- class="alt"
  +
| 8 {{wotlk-inline}}|| 26% base mana || 973-1111 || 80 || {{Cost|g=18}}
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|-
 
|}
 
|}
   

Revision as of 11:04, 3 February 2009

Chain Lightning
Inv misc questionmark
  • Chain Lightning (8 ranks)
  • Shaman ability
  • 30 yd range
  • 26% base mana Mana
  • 6 sec cooldown
  • 2 sec cast
  • Hurls a lightning bolt at the enemy, dealing X to Y Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Properties
Class Shaman
School Nature
Cooldown 6 sec
Improvements Spell fire lavaspawn [Convection], Spell fire fireball [Concussion], Ability thunderking balllightning [Call of Thunder], Spell nature stormreach [Storm Reach], Spell frost manaburn [Elemental Focus], Spell fire volcano [Elemental Fury], Elemental Precision, Spell nature wispheal [Elemental Mastery], Spell lightning lightningbolt01 [Lightning Mastery], Spell nature lightningoverload [Lightning Overload], Ability shaman stormstrike [Stormstrike], Spell frost stun [Nature's Guidance], Spell nature tranquility [Tidal Mastery], Spell nature ravenform [Nature's Swiftness], Spell nature natureblessing [Nature's Blessing], Storm, Earth and Fire

[[Category:shaman abilities]][[Category:shaman abilities]]

The air crackled with electricity as the bolt leapt from body to body, leaving the scent of charred flesh in its wake. Template:TCG quote

Chain Lightning is a shaman spell that deals direct damage to up to 3 targets. Each successive hit deals 30% less damage.

Rank table

Rank Mana Cost Damage Level Cost
1 26% base mana 191-217 32 72s
2 26% base mana 277-311 40 1g 8s
3 26% base mana 378-424 48 1g 98s
4 26% base mana 493-551 56 2g 70s
5 26% base mana 603-687 63 3g 78s
6 26% base mana 734-838 70 7g 92s
7 Wrath-Logo-Small 26% base mana 806-920 74 18g
8 Wrath-Logo-Small 26% base mana 973-1111 80 18g

Notes

  • Chain Lightning's initial hit deals 100% of the damage, its second hit 70% and its third hit 40%. In total, Chain Lightning can do up to 210% of its damage.
  • Chain Lightning's initial hit receives 71% of your spell damage. It is not affected by any AoE reduction.
  • All three hits are calculated individually. As such, it possible (and fairly common) that only one or two hits critically hit.
  • Unlike Spell nature lightning [Lightning Bolt], Chain Lightning has no projectile animation; instead, it instantly hits all targets.

Talent improvement

  • Ability shaman stormstrike [Stormstrike] increases damage of your 2 next nature spells by 20%.
  • Spell nature lightningoverload [Lightning Overload] gives your Chain Lightning spell a chance to cast a second, half damage spell of the same type, at no additional mana cost.
  • Spell nature wispheal [Elemental Mastery] - this spell gives you 20% increased critical strike chance with Nature, Frost and Fire spells, and reduces mana cost by 20% for 30 seconds. 3 min cd.

Tips and tactics

  • Chain Lightning has a fairly high chance of triggering Spell frost manaburn [Elemental Focus] due to hitting multiple targets.
  • Chain Lightning has a high mana cost considering other Elemental offensive spells, so be sure to cast it after Spell shaman lavaburst [Lava Burst] when the Clearcasting buff is active.
  • Be careful when using this spell if more mobs are nearby that aren't meant to be aggroed. While Chain Lightning may be more tempting to use for its lower cast time and higher damage output, it can easily cause adds.

Past changes

  • In Patch 2.3, cast time was reduced to 2.0 (from 2.5), mana costs reduced, benefit from spell damage reduced appropriately.