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{{infobox instance
[[Image:Arathi Basin Banner.jpg|thumb|]]
 
  +
|name=Naxxramas
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|aka=Naxx, Naxx10, Naxx25
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|ss=Naxxramas loading screen.jpg
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|caption=Naxxramas loading graphic
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|loc=[[The Carrion Fields]], [[Dragonblight]]
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|race={{Race|Cultist}}<br />{{Race|Scourge }}
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|boss=[[Kel'Thuzad (tactics)|Kel'Thuzad]]
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|type=Raid
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|level=80
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|players=10/25
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|key=None
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|bosses={{Naxxramas}}
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}}
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[[File:Naxxramas bosses.jpg|thumb|300px|The Naxxramas bosses]]
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[[File:Naxxramas removed bosses.jpg|thumb|270px|Naxxramas removed boss]]
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[[File:NaxxramasBossMap v4.jpg|thumb|Naxxramas map with boss locations]]
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{{this|the 10- and 25-player version of Naxxramas introduced with ''[[World of Warcraft: Wrath of the Lich King|Wrath of the Lich King]]''|the original 40-player raid introduced in [[Patch 1.11]] and removed in Patch 3.0.2|Naxxramas (original)}}
   
  +
'''Naxxramas''' is an introductory level-80 raid [[dungeon]] floating above [[Dragonblight]] in [[Northrend]]. It is a [[Scourge]] [[necropolis]], the seat of the [[lich|archlich]] [[Kel'Thuzad]].
The '''Farm Banner''' is located in the [[battleground]] [[Arathi Basin]] near the farm. {{coords|55.2|59.5|Arathi Basin}}
 
   
  +
The [[Naxxramas (original)|original incarnation of the dungeon]] was regarded as the most difficult pre-''[[World of Warcraft: The Burning Crusade|Burning Crusade]]'' raid, requiring 40 well-equipped, skilled players to complete. In the ''[[World of Warcraft: Wrath of the Lich King]]'' expansion, Naxxramas was moved to [[Northrend]] and retuned as an entry-level raid dungeon for level 80 players. Like all other [[Wrath of the Lich King|Wrath]] raid dungeons, Naxxramas has both 10- and 25-player versions.
This is used to claim the [[Farm (Arathi Basin)|farm]] to help win the battleground.
 
   
  +
==History==
==Patches and hotfixes==
 
  +
An ancient [[Nerubian]] ziggurat, Naxxramas was torn free from the ground by agents of the [[Lich King]] to serve as [[Kel'Thuzad]]'s base of operations as he spreads the plague throughout [[Lordaeron]].<ref>{{ref web |url=http://www.worldofwarcraft.com/info/underdev/1p11/roadtodamnation.html |title=Road to Damnation |accessdate=2010-11-06 |author=Fredericksen, Evelyn |authorlink=Evelyn Fredericksen |pages=3}}</ref> Other sources say [[Obrahiim, the Traveler]], a great skeletal architect, was pivotal in the conception of Naxxramas, hinting that it was altered or retooled. See the ''[[Compendium of Fallen Heroes]]'' for more details.
{{Patch 1.7.0|note=Added}}
 
  +
  +
Due to his fighting a war against the [[Scarlet Crusade]], the [[Argent Dawn]], the [[Forsaken]] and the Humans of the [[Alliance]], as well as constant incursions of adventurers from every race and nation into the Scourge-controlled Plaguelands on a daily basis, the forces of Kel'Thuzad have been severely taxed to maintain the security of the necropolis. But now the gates of Naxxramas are open, and Kel'Thuzad's new forces are rapidly sweeping away all opposition to the Scourge.
  +
  +
===Road to Damnation===
  +
Blizzard has posted a short back story for Naxxramas on the official site: [http://worldofwarcraft.com/info/underdev/1p11/roadtodamnation.html Road to Damnation]
  +
  +
===Recent history===
  +
After the defeat of Kel'Thuzad in the Eastern Plaguelands, Naxxramas has returned to Northrend and now hovers above the [[Carrion Fields]] in eastern [[Dragonblight]], where it lays siege to the Alliance stronghold of [[Wintergarde Keep]].
  +
  +
==Raid setup==
  +
;The 10-man version
  +
*Raid composition – three of the wings can be completed with 2 healers, 2 tanks, and 6 DPS, although a common setup (and one better suited for beginning Naxxramas) is 2 tanks, 3 healers, and 5 DPS.
  +
*General gear check – level 80 rares and/or epics from crafting or heroic dungeons.
  +
*Tanks: A good start is to have 540 Defense, 22,000 HP, and 21k Armor rating.
  +
*DPS: Ideally each DPS should have at least 1.5k DPS, 2.5k AP or 1350 Spell Power. Also a hit rating near 7.5% is also desirable.
  +
*Healers: Shoot for 1500 bonus heal (now equivalent to approximately 900 spell power) and 160 MP5.<ref>{{ref web|url=http://www.license-to-kill.org/naxxramas-raid-minimum-gearstat-requirement-119
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|title=Naxxramas Raid (Level 80) Minimum Gear/Stat Requirement| publisher=License to Kill| accessdate=2009-06-26}}</ref>
  +
;The 25-man version
  +
*Raid composition – aim for 3-4 tanks, 6-7 healers and 14-16 DPS.
  +
*General gear check – level 80 epics from crafting and normal mode raids.
  +
*Tanks – at least ~25,000 unbuffed HP.
  +
*DPS spellcasters should have 17% to hit.
  +
  +
==NPC Breakdown by Quarter==
  +
{| class="darktable"
  +
! Bosses || Monsters|||Map
  +
|- class="alt"
  +
|
  +
;The Arachnid Quarter
  +
*A web-covered wing of spiders and cultists of the [[Cult of the Damned]] that contains three bosses.
  +
*An entry-level quarter, this is usually the first one targeted by guilds to gear up their players.
  +
*The trash clear to Anub'Rekhan is short, with the clears to Grand Widow Faerlina and Maexxna being progressively longer.
  +
;Bosses
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*{{RaceIconExt|CryptLord|Small}} [[Anub'Rekhan]]: A Nerubian Crypt Lord.
  +
*{{RaceIcon|Cultist|Female|Small}} [[Grand Widow Faerlina]]: High ranking Cult-mistress of the Cult of the Damned.
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*{{RaceIconExt|Spider|Small}} [[Maexxna]]: A colossal highly poisonous Spider.
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|
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*[[Carrion Spinner]]
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*[[Dread Creeper]]
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*[[Poisonous Skitterer]]
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*[[Venom Stalker]]
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*[[Tomb Horror]]
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*[[Crypt Reaver]]
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*[[Vigilant Shade]]
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*[[Naxxramas Acolyte]]
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*[[Naxxramas Cultist]]
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| [[File:InstanceMap-Naxxramas2.jpg|thumb|Arachnid quarter]]
  +
|-
  +
|
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;The Plague Quarter
  +
*A wing of strange fungus, ghouls, gargoyles, maggots and other plagued monstrosities.
  +
*This wing has three bosses and is only very slightly more difficult than the Arachnid Quarter, with Noth the Plaguebringer being arguably the easiest boss in the instance. The trash clear to Noth the Plaguebringer and Heigan the Unclean is of medium length with Loatheb having a short gauntlet of quickly respawning maggots and eye stalks rather than a trash clear.
  +
;Bosses
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*{{RaceIcon|Cultist|Male|Small}} [[Noth the Plaguebringer]]: A Necromancer specialized in curses and summoning.
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*{{RaceIconExt|Necromancer|Small}} [[Heigan the Unclean]]: A Necromancer specialized in diseases and dancing.
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*{{RaceIconExt|FungalMonster|Small}} [[Loatheb]]: A giant Fungal Monster.
  +
|
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*[[Infectious Ghoul]]
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*[[Plague Slime]]
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*[[Stoneskin Gargoyle]]
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*[[Rotting Maggot]]
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*[[Diseased Maggot]]
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*[[Frenzied Bat]]
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*[[Plague Beast]]
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*[[Eye Stalk]]
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| [[File:InstanceMap-Naxxramas4.jpg|thumb|Plague quarter]]
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|- class="alt"
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|
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;The Military Quarter
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*A wing of Death Knights, their students, and their steeds.
  +
*This wing also has three bosses and requires slightly more coordination than the Arachnid or Plague wings, but has no higher gear requirements. The trash clear to Instructor Razuvious is the longest in the instance, with considerable trash clears for Gothik the Harvester and The Four Horsemen.
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;Bosses
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*{{RaceIcon|Cultist|Male|Small}} [[Instructor Razuvious]]: The Death Knight trainer of Naxxramas.
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*{{RaceIconExt|Necromancer|Small}} [[Gothik the Harvester]]: Grand Necromancer of the Lich King and the legions he commands.
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*{{RaceIconExt|DeathKnight|Small}}{{RaceIconExt|Blaumeux|Small}}{{RaceIconExt|Korth'azz|Small}}{{RaceIconExt|Zeliek|Small}} The [[Four Horsemen]]: Four mounted, high ranking Death Knight bosses at once.
  +
|
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*[[Death Knight (mob)|Death Knight]]
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*[[Death Knight Captain]]
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*[[Skeletal Construct]]
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*[[Shade of Naxxramas]]
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*[[Necro Knight]]
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*[[Skeletal Smith]]
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*[[Death Knight Cavalier]]
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*[[Deathcharger Steed]]
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*[[Dark Touched Warrior]]
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*[[Risen Squire]]
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*[[Unholy Axe]]
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*[[Unholy Swords]]
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*[[Unholy Staff]]
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| [[File:InstanceMap-Naxxramas3.jpg|thumb|Military quarter]]
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|-
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|
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;The Construct Quarter
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*A wing of toxic slime filled with abominations and their creators.
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*Previously known as the Abomination wing in level 60 Naxxramas.
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*This quarter contains four bosses and requires slightly higher gear and coordination than the first three wings.
  +
*It is recommended new groups tackle this quarter last. Patchwerk is a considerable healer test on Heroic difficulty and Thaddius is a considerable DPS check on Heroic difficulty. The trash clear to Patchwerk is long but Grobbulus and Thaddius have short clears. Gluth has no trash whatsoever.
  +
;Bosses
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*{{RaceIconExt|Abomination|Small}} [[Patchwerk]]: A titanic standard Abomination.
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*{{RaceIconExt|Cyborg|Small}} [[Grobbulus]]: A slime based Abomination.
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*{{RaceIconExt|Plague-dog|Small}} [[Gluth]]: An Abomination-Dog created from animal parts.
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*{{RaceIconExt|FleshTitan|Small}} [[Thaddius]]: A massive abomination with electricity based powers.
  +
|
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*[[Patchwork Golem]]
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*[[Bile Retcher]]
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*[[Sewage Slime]]
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*[[Embalming Slime]]
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*[[Mad Scientist]]
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*[[Living Monstrosity]]
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*[[Stitched Colossus]]
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*[[Marauding Geist]]
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*[[Vigilant Shade]]
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| [[File:InstanceMap-Naxxramas1.jpg|thumb|Construct quarter]]
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|- class="alt"
  +
|
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;Frostwyrm Lair
  +
*The Frozen Heart of Naxxramas which contains the two bosses, Sapphiron and Kel'Thuzad, and can be accessed by teleportation orbs.
  +
*Pre-[[Patch 3.3.0]] you had to clear each of the four final bosses in the four wings.
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*Neither boss has any trash to clear.
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*Sapphiron will severely test the healers of new groups. Kel'Thuzad is considerably easier on 10-man difficulty but is arguably the hardest boss in the instance on Heroic difficulty and will require top effort from all of the raid.
  +
;Bosses
  +
*{{RaceIconExt|FrostWyrm|Small}} [[Sapphiron (tactics)|Sapphiron]]: Kel'Thuzad's gigantic frost wyrm guardian.
  +
*{{RaceIcon|Lich|Male|Small}} [[Kel'Thuzad (tactics)|Kel'Thuzad]]: Master of Naxxramas.
  +
|
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*[[Soldier of the Frozen Wastes]]
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*[[Soul Weaver]]
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*[[Unstoppable Abomination]]
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*[[Guardian of Icecrown]]
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| [[File:InstanceMap-Naxxramas6.jpg|thumb|Frostwrym Lair & Kel'Thuzad's Chamber]]
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|}
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==Naxxramas Loot==
  +
Naxxramas loot includes the [[Tier 7]] raid sets, which are based on the [[Tier 3]] raid sets that dropped in the original Naxxramas. There are two versions: The Tier 7 "Heroes'" sets from the normal mode 10-man, and the Tier 7.5 "Valorous" sets from the heroic mode 25-man. While these sets are inspired by the original Tier 3 sets, they have received significant model updates.<ref>{{ref web
  +
|url=http://www.mmo-champion.com/index.php?topic=15674.0|title=WotLK Beta - Build 8926 Dungeon Loot |author=Boubouille|date=2008-09-11|accessdate=2008-09-11}}</ref>
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Since [[Patch 3.3.0]], 10 and 25 player both drop a total of 16 {{item|icon=|Emblem of Triumph}}.
  +
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==Achievements==
  +
{| class="darktable zebra" align=center
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! 10-player mode !! 25-player mode !! Objective
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|-
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! colspan=2 | Arachnid Quarter
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|-
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| {{achievementlong|The Arachnid Quarter (10 player)|The Arachnid Quarter}}
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| {{achievementlong|The Arachnid Quarter (25 player)|The Arachnid Quarter}}
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| Defeat the bosses of the Arachnid Quarter of Naxxramas
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|-
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| {{achievementlong|Momma Said Knock You Out (10 player)|Momma Said Knock You Out}}
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| {{achievementlong|Momma Said Knock You Out (25 player)|Momma Said Knock You Out}}
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| Defeat Grand Widow Faerlina in Naxxramas without dispelling frenzy
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|-
  +
| {{achievementlong|Arachnophobia (10 player)|Arachnophobia}}
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| {{achievementlong|Arachnophobia (25 player)|Arachnophobia}}
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| Defeat Maexxna in Naxxramas within 20 minutes of Anub'Rekhan's death
  +
|-
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! colspan=2 | Construct Quarter
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|-
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| {{achievementlong|The Construct Quarter (10 player)|The Construct Quarter}}
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| {{achievementlong|The Construct Quarter (25 player)|The Construct Quarter}}
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| Defeat the bosses of the Construct Quarter of Naxxramas
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|-
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| {{achievementlong|Make Quick Werk Of Him (10 player)|Make Quick Werk Of Him}}
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| {{achievementlong|Make Quick Werk Of Him (25 player)|Make Quick Werk Of Him}}
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| Kill Patchwerk in Naxxramas in 3 minutes or less
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|-
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| {{achievementlong|Shocking! (10 player)|Shocking!}}
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| {{achievementlong|Shocking! (25 player)|Shocking!}}
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| Defeat Thaddius in Naxxramas without anyone in the raid crossing the negative and positive charges
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|-
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| {{achievementlong|Subtraction (10 player)|Subtraction}}
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| {{achievementlong|Subtraction (25 player)|Subtraction}}
  +
| Defeat Thaddius in Naxxramas with less than 9/21 people
  +
|-
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! colspan=2 | Plague Quarter
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|-
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| {{achievementlong|The Plague Quarter (10 player)|The Plague Quarter}}
  +
| {{achievementlong|The Plague Quarter (25 player)|The Plague Quarter}}
  +
| Defeat the bosses of the Plague Quarter of Naxxramas
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|-
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| {{achievementlong|The Safety Dance (10 player)|The Safety Dance}}
  +
| {{achievementlong|The Safety Dance (25 player)|The Safety Dance}}
  +
| Defeat Heigan the Unclean in Naxxramas without anyone in the raid dying
  +
|-
  +
| {{achievementlong|Spore Loser (10 player)|Spore Loser}}
  +
| {{achievementlong|Spore Loser (25 player)|Spore Loser}}
  +
| Defeat Loatheb in Naxxramas without killing any spores
  +
|-
  +
! colspan=2 | Military Quarter
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|-
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| {{achievementlong|The Military Quarter (10 player)|The Military Quarter}}
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| {{achievementlong|The Military Quarter (25 player)|The Military Quarter}}
  +
| Defeat the bosses of the Military Quarter of Naxxramas
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|-
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| {{achievementlong|And They Would All Go Down Together (10 player)|And They Would All Go Down Together}}
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| {{achievementlong|And They Would All Go Down Together (25 player)|And They Would All Go Down Together}}
  +
| Defeat the Four Horsemen in Naxxramas, ensuring that they all die within 15 seconds of each other
  +
|-
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! colspan=2 | Frostwyrm Lair
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|-
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| {{achievementlong|Sapphiron's Demise (10 player)|Sapphiron's Demise}}
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| {{achievementlong|Sapphiron's Demise (25 player)|Sapphiron's Demise}}
  +
| Defeat Sapphiron in Naxxramas
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|-
  +
| {{achievementlong|The Hundred Club (10 player)|The Hundred Club}}
  +
| {{achievementlong|The Hundred Club (25 player)|The Hundred Club}}
  +
| Defeat Sapphiron in Naxxramas without any member of the raid having a frost resist value over 100
  +
|-
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| {{achievementlong|Kel'Thuzad's Defeat (10 player)|Kel'Thuzad's Defeat}}
  +
| {{achievementlong|Kel'Thuzad's Defeat (25 player)|Kel'Thuzad's Defeat}}
  +
| Defeat Kel'thuzad in Naxxramas
  +
|-
  +
| {{achievementlong|The Fall of Naxxramas (10 player)|The Fall of Naxxramas}}
  +
| {{achievementlong|The Fall of Naxxramas (25 player)|The Fall of Naxxramas}}
  +
| Defeat every boss in Naxxramas
  +
|-
  +
| {{achievementlong|Just Can't Get Enough (10 player)|Just Can't Get Enough}}
  +
| {{achievementlong|Just Can't Get Enough (25 player)|Just Can't Get Enough}}
  +
| Defeat Kel'Thuzad in Naxxramas while killing at least 18 abominations in his chamber
  +
|-
  +
| {{achievementlong|The Dedicated Few (10 player)|The Dedicated Few}}
  +
| {{achievementlong|The Dedicated Few (25 player)|The Dedicated Few}}
  +
| Defeat the bosses of Naxxramas with less than 9/21 people
  +
|-
  +
| {{achievementlong|The Undying (achievement)|The Undying}}
  +
| {{achievementlong|The Immortal (achievement)|The Immortal}}
  +
| Within one raid lockout period, defeat every boss in Naxxramas without allowing any raid member to die during any of the boss encounters
  +
|}
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  +
==Videos==
  +
[[File:Naxxramas.jpg|thumb|250px|Naxxramas]]
  +
<youtube>atzqT4ZtlFE&feature=PlayList&p=6DEDB1EBC19957E8&index=0</youtube>
  +
  +
== Patch changes ==
  +
*{{Patch 3.3.0|note=Players no longer need to kill the final bosses in all four wings of this dungeon in order to teleport to {{NPC||Sapphiron (tactics)||Sapphiron}}. Teleportation orbs have been added to allow players access back and forth from [[Sapphiron's Lair|Sapphiron's lair]].}}
  +
*{{Patch 3.2.0|note=Any dungeons that previously dropped {{loot|epic|Emblem of Heroism|Emblems of Heroism}} or {{loot|epic|Emblem of Valor|Valor}}, such as Naxxramas or [[Heroic]] [[Halls of Stone]], will now drop {{loot|epic|Emblem of Conquest|Emblems of Conquest}} instead. Emblems of Conquest can still be converted to Valor or Heroism.|comment=Previously 10-player and 25-player dropped {{item|Emblem of Heroism|Emblems of Heroism}} and {{item|Emblem of Valor|Emblems of Valor}} respectively}}
  +
  +
== See also ==
  +
*[[Changes between Patch 1.11 Naxxramas and Patch 3.0 Naxxramas]]
  +
  +
==References==
  +
{{Reflist}}
   
 
==External links==
 
==External links==
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Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
Have a nice day. :) -->
{{elinks-object|180089||noaid=true}}
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{{elinks-zone|3456|armory=1}}
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{{elink|site=AlmostGaming|link=http://almostgaming.com/wiki/naxxramas|desc=Naxxramas Boss Strategy Guide and Loot Lists|icon=almostgaming}}
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{{elink|site=guildprogress.com|link=http://wow.guildprogress.com/naxxramas-heroic|desc=Naxxramas Guild Progression|icon=guildprogress}}
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{{elink|site=License To Kill|link=http://www.license-to-kill.org/?p=119|desc=Naxxramas Minimum Gear Requirements}}
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{{elink|site=License To Kill|link=http://www.license-to-kill.org/?p=130|desc=Naxxramas All Boss Fight and Strategy Videos}}
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{{Naxxramas Subzones}}
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{{Dragonblight}}
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{{Instancefooter|Wrath of the Lich King}}
   
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[[fr:Naxxramas]]
[[Category:Arathi Basin objects]]
 
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[[ru:Наксрамас]]
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[[Category:Instances]]
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[[Category:Raids]]
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[[Category:Crypts]]
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[[Category:Naxxramas| ]]
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[[Category:Wrath of the Lich King]]
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[[Category:Necropolises]]

Revision as of 16:27, 12 November 2010

Naxxramas
Naxx, Naxx10, Naxx25
Naxxramas loading screen
Naxxramas loading graphic
Location The Carrion Fields, Dragonblight
Race(s) CultistCultist Cultist
ScourgeScourgeScourgeScourge Scourge
End boss Kel'Thuzad
Instance info
Type Raid
Advised level 80
Player limit 10/25
Key None
Bosses
Arachnid Quarter

Anub'Rekhan
Grand Widow Faerlina
Maexxna

(lore)
(lore)
(lore)

Construct Quarter

Patchwerk
Grobbulus
Gluth
Thaddius

(lore)
(lore)
(lore)
(lore)

Plague Quarter

Noth the Plaguebringer
Heigan the Unclean
Loatheb

(lore)
(lore)
(lore)

Military Quarter

Instructor Razuvious
Gothik the Harvester
The Four Horsemen

(lore)
(lore)
(lore)

The Four Horsemen

Lady Blaumeux
Thane Korth'azz
Baron Rivendare
Sir Zeliek

(lore)
(lore)
(lore)
(lore)

Frostwyrm Lair

Sapphiron
Kel'Thuzad

(lore)
(lore)

Other NPCs

Mr. Bigglesworth

(lore)

Loot
Naxxramas bosses

The Naxxramas bosses

File:Naxxramas removed bosses.jpg

Naxxramas removed boss

NaxxramasBossMap v4

Naxxramas map with boss locations

This article is about the 10- and 25-player version of Naxxramas introduced with Wrath of the Lich King. For the original 40-player raid introduced in Patch 1.11 and removed in Patch 3.0.2, see Naxxramas (original).

Naxxramas is an introductory level-80 raid dungeon floating above Dragonblight in Northrend. It is a Scourge necropolis, the seat of the archlich Kel'Thuzad.

The original incarnation of the dungeon was regarded as the most difficult pre-Burning Crusade raid, requiring 40 well-equipped, skilled players to complete. In the World of Warcraft: Wrath of the Lich King expansion, Naxxramas was moved to Northrend and retuned as an entry-level raid dungeon for level 80 players. Like all other Wrath raid dungeons, Naxxramas has both 10- and 25-player versions.

History

An ancient Nerubian ziggurat, Naxxramas was torn free from the ground by agents of the Lich King to serve as Kel'Thuzad's base of operations as he spreads the plague throughout Lordaeron.[1] Other sources say Obrahiim, the Traveler, a great skeletal architect, was pivotal in the conception of Naxxramas, hinting that it was altered or retooled. See the Compendium of Fallen Heroes for more details.

Due to his fighting a war against the Scarlet Crusade, the Argent Dawn, the Forsaken and the Humans of the Alliance, as well as constant incursions of adventurers from every race and nation into the Scourge-controlled Plaguelands on a daily basis, the forces of Kel'Thuzad have been severely taxed to maintain the security of the necropolis. But now the gates of Naxxramas are open, and Kel'Thuzad's new forces are rapidly sweeping away all opposition to the Scourge.

Road to Damnation

Blizzard has posted a short back story for Naxxramas on the official site: Road to Damnation

Recent history

After the defeat of Kel'Thuzad in the Eastern Plaguelands, Naxxramas has returned to Northrend and now hovers above the Carrion Fields in eastern Dragonblight, where it lays siege to the Alliance stronghold of Wintergarde Keep.

Raid setup

The 10-man version
  • Raid composition – three of the wings can be completed with 2 healers, 2 tanks, and 6 DPS, although a common setup (and one better suited for beginning Naxxramas) is 2 tanks, 3 healers, and 5 DPS.
  • General gear check – level 80 rares and/or epics from crafting or heroic dungeons.
  • Tanks: A good start is to have 540 Defense, 22,000 HP, and 21k Armor rating.
  • DPS: Ideally each DPS should have at least 1.5k DPS, 2.5k AP or 1350 Spell Power. Also a hit rating near 7.5% is also desirable.
  • Healers: Shoot for 1500 bonus heal (now equivalent to approximately 900 spell power) and 160 MP5.[2]
The 25-man version
  • Raid composition – aim for 3-4 tanks, 6-7 healers and 14-16 DPS.
  • General gear check – level 80 epics from crafting and normal mode raids.
  • Tanks – at least ~25,000 unbuffed HP.
  • DPS spellcasters should have 17% to hit.

NPC Breakdown by Quarter

Bosses Monsters Map
The Arachnid Quarter
  • A web-covered wing of spiders and cultists of the Cult of the Damned that contains three bosses.
  • An entry-level quarter, this is usually the first one targeted by guilds to gear up their players.
  • The trash clear to Anub'Rekhan is short, with the clears to Grand Widow Faerlina and Maexxna being progressively longer.
Bosses
File:InstanceMap-Naxxramas2.jpg

Arachnid quarter

The Plague Quarter
  • A wing of strange fungus, ghouls, gargoyles, maggots and other plagued monstrosities.
  • This wing has three bosses and is only very slightly more difficult than the Arachnid Quarter, with Noth the Plaguebringer being arguably the easiest boss in the instance. The trash clear to Noth the Plaguebringer and Heigan the Unclean is of medium length with Loatheb having a short gauntlet of quickly respawning maggots and eye stalks rather than a trash clear.
Bosses
File:InstanceMap-Naxxramas4.jpg

Plague quarter

The Military Quarter
  • A wing of Death Knights, their students, and their steeds.
  • This wing also has three bosses and requires slightly more coordination than the Arachnid or Plague wings, but has no higher gear requirements. The trash clear to Instructor Razuvious is the longest in the instance, with considerable trash clears for Gothik the Harvester and The Four Horsemen.
Bosses
File:InstanceMap-Naxxramas3.jpg

Military quarter

The Construct Quarter
  • A wing of toxic slime filled with abominations and their creators.
  • Previously known as the Abomination wing in level 60 Naxxramas.
  • This quarter contains four bosses and requires slightly higher gear and coordination than the first three wings.
  • It is recommended new groups tackle this quarter last. Patchwerk is a considerable healer test on Heroic difficulty and Thaddius is a considerable DPS check on Heroic difficulty. The trash clear to Patchwerk is long but Grobbulus and Thaddius have short clears. Gluth has no trash whatsoever.
Bosses
File:InstanceMap-Naxxramas1.jpg

Construct quarter

Frostwyrm Lair
  • The Frozen Heart of Naxxramas which contains the two bosses, Sapphiron and Kel'Thuzad, and can be accessed by teleportation orbs.
  • Pre-Patch 3.3.0 you had to clear each of the four final bosses in the four wings.
  • Neither boss has any trash to clear.
  • Sapphiron will severely test the healers of new groups. Kel'Thuzad is considerably easier on 10-man difficulty but is arguably the hardest boss in the instance on Heroic difficulty and will require top effort from all of the raid.
Bosses
File:InstanceMap-Naxxramas6.jpg

Frostwrym Lair & Kel'Thuzad's Chamber

Naxxramas Loot

Naxxramas loot includes the Tier 7 raid sets, which are based on the Tier 3 raid sets that dropped in the original Naxxramas. There are two versions: The Tier 7 "Heroes'" sets from the normal mode 10-man, and the Tier 7.5 "Valorous" sets from the heroic mode 25-man. While these sets are inspired by the original Tier 3 sets, they have received significant model updates.[3]

Since Patch 3.3.0, 10 and 25 player both drop a total of 16 [Emblem of Triumph].

Achievements

10-player mode 25-player mode Objective
Arachnid Quarter
Inv trinket naxxramas04 [The Arachnid Quarter (10 player)] Inv trinket naxxramas04 [The Arachnid Quarter (25 player)] Defeat the bosses of the Arachnid Quarter of Naxxramas
Spell shadow curseofmannoroth [Momma Said Knock You Out (10 player)] Spell shadow curseofmannoroth [Momma Said Knock You Out (25 player)] Defeat Grand Widow Faerlina in Naxxramas without dispelling frenzy
Achievement halloween spider 01 [Arachnophobia (10 player)] Achievement halloween spider 01 [Arachnophobia (25 player)] Defeat Maexxna in Naxxramas within 20 minutes of Anub'Rekhan's death
Construct Quarter
Ability rogue deviouspoisons [The Construct Quarter (10 player)] Ability rogue deviouspoisons [The Construct Quarter (25 player)] Defeat the bosses of the Construct Quarter of Naxxramas
Make Quick Werk Of Him (10 player) Make Quick Werk Of Him (25 player) Kill Patchwerk in Naxxramas in 3 minutes or less
Spell chargepositive [Shocking! (10 player)] Spell chargepositive [Shocking! (25 player)] Defeat Thaddius in Naxxramas without anyone in the raid crossing the negative and positive charges
Spell chargenegative [Subtraction (10 player)] Spell chargenegative [Subtraction (25 player)] Defeat Thaddius in Naxxramas with less than 9/21 people
Plague Quarter
Inv misc cauldron nature [The Plague Quarter (10 player)] Inv misc cauldron nature [The Plague Quarter (25 player)] Defeat the bosses of the Plague Quarter of Naxxramas
Ability rogue quickrecovery [The Safety Dance (10 player)] Ability rogue quickrecovery [The Safety Dance (25 player)] Defeat Heigan the Unclean in Naxxramas without anyone in the raid dying
Inv misc herb ragveil [Spore Loser (10 player)] Inv misc herb ragveil [Spore Loser (25 player)] Defeat Loatheb in Naxxramas without killing any spores
Military Quarter
Spell deathknight classicon [The Military Quarter (10 player)] Spell deathknight classicon [The Military Quarter (25 player)] Defeat the bosses of the Military Quarter of Naxxramas
Spell deathknight summondeathcharger [And They Would All Go Down Together (10 player)] Spell deathknight summondeathcharger [And They Would All Go Down Together (25 player)] Defeat the Four Horsemen in Naxxramas, ensuring that they all die within 15 seconds of each other
Frostwyrm Lair
Inv misc head dragon blue [Sapphiron's Demise (10 player)] Inv misc head dragon blue [Sapphiron's Demise (25 player)] Defeat Sapphiron in Naxxramas
Inv misc head dragon blue [The Hundred Club (10 player)] Inv misc head dragon blue [The Hundred Club (25 player)] Defeat Sapphiron in Naxxramas without any member of the raid having a frost resist value over 100
Inv trinket naxxramas06 [Kel'Thuzad's Defeat (10 player)] Inv trinket naxxramas06 [Kel'Thuzad's Defeat (25 player)] Defeat Kel'thuzad in Naxxramas
Achievement dungeon naxxramas normal [The Fall of Naxxramas (10 player)] Achievement dungeon naxxramas 10man [The Fall of Naxxramas (25 player)] Defeat every boss in Naxxramas
Spell deathknight plaguestrike [Just Can't Get Enough (10 player)] Spell deathknight plaguestrike [Just Can't Get Enough (25 player)] Defeat Kel'Thuzad in Naxxramas while killing at least 18 abominations in his chamber
Spell shadow raisedead [The Dedicated Few (10 player)] Spell shadow raisedead [The Dedicated Few (25 player)] Defeat the bosses of Naxxramas with less than 9/21 people
Spell holy sealofvengeance [The Undying] Spell holy weaponmastery [The Immortal] Within one raid lockout period, defeat every boss in Naxxramas without allowing any raid member to die during any of the boss encounters

Videos

Naxxramas

Naxxramas

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Patch changes

See also

References

 
  1. ^ Fredericksen, Evelyn. Road to Damnation 3. Retrieved on 2010-11-06.
  2. ^ Naxxramas Raid (Level 80) Minimum Gear/Stat Requirement. License to Kill. Retrieved on 2009-06-26.
  3. ^ Boubouille 2008-09-11. WotLK Beta - Build 8926 Dungeon Loot. Retrieved on 2008-09-11.

External links


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