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==Talent improvement==
 
==Talent improvement==
The talent [[Arcane Impact]] will increase the critical strike chance of this spell by up to 6% at max rank. Arcane Blast deals arcane damage, thus it is affected by the talents [[Arcane Subtlety]], which reduces threat caused, and [[Arcane Focus]], which reduces the chance the spell can be resisted.
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The talent [[Arcane Impact]] will increase the critical strike chance of this spell by up to 6% at max rank. Arcane Blast deals [[Arcane]] damage, thus it is affected by the talents [[Arcane Subtlety]], which reduces threat caused, and [[Arcane Focus]], which reduces the chance the spell can be resisted.
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As with all mage spells capable of critical hits [[Arcane Instability]], [[Spell Power]], [[Molten Fury]], [[Playing with Fire]] and [[Shatter]] can increase the effective damage output of this spell.
   
 
==Notes==
 
==Notes==

Revision as of 21:44, 7 August 2007

Arcane Explosion
Inv misc questionmark
  • Arcane Explosion (8 ranks)
  • Mage ability
  • 10 s PBAoE yd range
  • 545 Mana at max rank
  • gcd cooldown
  • Instant sec cast
  • Causes an explosion of arcane magic around the caster, causing X Arcane damage to all targets within 10 yards.
Properties
Class Mage
School Arcane
Cooldown GCD
Improvements Spell holy devotion [Arcane Focus], Spell holy dispelmagic [Arcane Subtlety], Spell nature wispsplode [Arcane Impact]

[[Category:mage abilities]][[Category:mage abilities]]

Arcane Explosion is a point blank area of effect spell that deals arcane damage to all enemies within 10 yards of the caster. It is used most often to quickly kill many weak enemies. It is often abbreviated as "AE".

Rank Mana Cost Damage Level Cost
1 75 32 - 36 14 9s
2 120 57 - 63 22 30s
3 185 97 - 105 30 80s
4 250 139 - 151 38 1g 40s
5 315 186 - 202 46 2g 60s
6 390 243 - 263 54 3g 60s
7 465 306 - 330 62 5g 10s
8 545 377 - 407 70 12g

Talent improvement

The talent Spell nature wispsplode [Arcane Impact] will increase the critical strike chance of this spell by up to 6% at max rank. Arcane Blast deals Arcane damage, thus it is affected by the talents Spell holy dispelmagic [Arcane Subtlety], which reduces threat caused, and Spell holy devotion [Arcane Focus], which reduces the chance the spell can be resisted.

As with all mage spells capable of critical hits Spell shadow teleport [Arcane Instability], Spell Power, Spell fire lavaspawn [Molten Fury], Spell fire playingwithfire [Playing with Fire] and Spell frost frostshock [Shatter] can increase the effective damage output of this spell.

Notes

Even though it is instant, the practical casting time is limited by the Universal Cooldown.

The 5 pc. set bonus from the Netherwind Regalia set will increase the radius of the spell by 25%, for a 12.5 yd radius.

Tips and tactics

This spell is very popular (even more so when fully upgraded by talents). In instances especially, there are often groups of small non-elites either alone or surrounding a "leader" elite. Some instance groups bring a mage along solely to quickly deal with these pests. You won't mind being pigeonholed this way... it's both fun and a challenge to test your ability to stay alive.

You can use this spell to "ping" for stealthed enemies, such as a Rogue or Druid. Repeatedly casting the Rank 1 version is a cheap way to force them out of stealth with damage, provided they are within 10 yards of you and they don't resist. This isn't likely to succeed if the rogue is much higher than you, such as you might meet out in the killing fields. Spell frost icestorm [Blizzard] is also similarly useful.

This is used by higher level characters for farming instances for friends, and game friends usually. It can be used for other farming purposes as well.

Past changes

Prior to Patch 1.11 the spell had a base cast of 1.5 seconds and could only be made instant cast through a talent, Spell nature wispsplode [Improved Arcane Explosion]. This talent was replaced with Spell nature wispsplode [Arcane Impact] and the base cast time of Arcane Explosion was made instant for all mages.