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<onlyinclude>{{Infobox ability |
<onlyinclude>{{Infobox ability |
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− | |name= |
+ | |name=Holy Wrath |
− | |image= |
+ | |image=spell_holy_purifyingpower |
− | |description= |
+ | |description=Sends bolts of holy power in all directions, causing (0.3 * holy power + X) Holy damage divided among all targets within 10 yds and stunning all Demons and Undead for 3 sec.] |
− | |class=[[ |
+ | |class=[[Paladin]] |
|type=Offensive |
|type=Offensive |
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− | |school=[[ |
+ | |school=[[Holy]] |
+ | |radius=10 yd. |
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− | |target=Unfriendly |
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⚫ | |||
− | |range=10 yds. |
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|cast_time=Instant |
|cast_time=Instant |
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⚫ | |||
− | |cooldown= |
+ | |cooldown=15 seconds |
− | |improvement=[[Improved Frost Nova]], [[Arctic Reach]], [[Piercing Ice]], [[Ice Shards]], [[Frost Channeling]], [[Precision (mage talent)|Precision]], [[Winter's Chill]], [[Arctic Winds]], [[Arcane Instability]], [[Spell Power]], [[Playing with Fire]], [[Molten Fury]], [[Shatter]] |
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+ | |improvement=[[Holy Wrath#Improvements|See below]] |
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|ranks=5 |
|ranks=5 |
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+ | |debuff_desc=Stunned. |
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− | |buff_name=Frost Nova |
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⚫ | |||
− | |buff_type=Magic |
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+ | |debuff_type=Magic |
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− | |buff_image=Spell_Frost_FrostNova |
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⚫ | |||
− | |buff_desc=Frozen in place. |
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⚫ | |||
− | |debuff= |
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⚫ | |||
− | {{AbilityFlavor|Litori's pursuers found themselves quite literally frozen in their tracks.|TCG Heroes of Azeroth|55}} |
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− | {{For|the [[Warcraft III]] ability|Lich (Warcraft III)}} |
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− | '''Frost Nova''' is a point-blank [[area of effect]] spell that does light damage and freezes all enemies within 10 yards of the mage, [[root]]ing them in place for 8 seconds. [[Root]]ed enemies have a chance to break out each time they take damage; this check is made every time damage is dealt from any source. |
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+ | '''Holy Wrath''' is an [[AoE]] spell used by Paladins, targeting multiple targets around the Paladin. It is used by Retribution-Paladins for damage, and by Protection-Paladins (tankadins) for drawing [[aggro]]/generating [[threat]]. |
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⚫ | |||
+ | |||
− | Frost Nova is available at level 8 for {{cost||3|70}}. |
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+ | == Damage dealt == |
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+ | Holy Wrath is available at level 28 for {{cost||75|}}. This table shows the value of X (see tooltip formula) of each fifth level starting from 30 (28 included). |
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{| class="darktable zebra" style="text-align: center;" |
{| class="darktable zebra" style="text-align: center;" |
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|- |
|- |
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− | ! Level !! |
+ | ! Level !! X |
|- |
|- |
||
− | | |
+ | | 28 || 171 |
|- |
|- |
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− | | |
+ | | 30 || 183 |
|- |
|- |
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− | | |
+ | | 35 || 233 |
|- |
|- |
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− | | |
+ | | 40 || 291 |
|- |
|- |
||
− | | |
+ | | 45 || 356 |
|- |
|- |
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− | | |
+ | | 50 || 428 |
|- |
|- |
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− | | |
+ | | 55 || 507 |
|- |
|- |
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− | | |
+ | | 60 || 1295 |
|- |
|- |
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− | | |
+ | | 65 || 1489 |
|- |
|- |
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− | | |
+ | | 70 || 1696 |
|- |
|- |
||
− | | |
+ | | 75 || 1918 |
|- |
|- |
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− | | |
+ | | 80 || 2153 |
− | |- |
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− | | 13 || 3 % || 19 |
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− | |- |
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− | | 14 || 3 % || 21 |
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− | |- |
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− | | 15 || 3 % || 22 |
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|} |
|} |
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− | ==Improvements== |
+ | == Improvements == |
⚫ | |||
− | The [[Ice Floes]] talent will reduce the cooldown to 20 seconds at max rank. [[Cold Snap]] will simply finish its cooldown. The [[Glyph of Ice Block]] also resets its cooldown every time the mage uses Ice Block. |
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+ | *{{item|icon=|Glyph of Holy Wrath}} (Major Glyph) causes your Holy Wrath to also stun [[Elemental]]s and [[Dragonkin]]. This glyph is intended for the primary enemies the player will encounter in [[Cataclysm]]; the [[black dragonflight]] and the denizens of the [[Elemental Plane]]. |
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⚫ | |||
− | [[Arctic Reach]] talent will increase the radius of Frost Nova to 12 yds. |
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+ | *'''Holy Wrath''' cannot damage [[Forsaken]] [[NPC]]s or [[player]]s, who are [[Humanoid]] (not Undead), except for the [[Abomination]] guards in [[Undercity]] because they are classified as [[Undead]]. |
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+ | == Tips & tricks == |
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− | [[Elemental Precision (mage talent)|Elemental Precision]] and [[Frost Channeling]] reduce the mana cost of the spell, while Frost Channeling also lowers its threat. Frost Nova deals [[Frost]] damage, so the bonuses from [[Piercing Ice]], [[Ice Shards]], [[Arctic Winds]] and [[Winter's Chill]] apply to the spell. [[Master of Elements]] will refund a percentage of the mana cost of the spell if it critically hits at least one target. |
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+ | *Holy Wrath is the second best aggro-grab spell that the paladin has, the first being [[Avenger's Shield]]. Holy Wrath, unlike Avenger's Shield, will hit all surrounding targets and must thus be used carefully if casted in instances with large amounts of clustered mobs. |
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− | |||
+ | *While Holy Wrath is intended for causing damage and generating threat, Holy Paladins may also make use of it via the stun. A three-second stun on several opponents may be a lifesaver if one or more players in your group are about to die. When using this trick, be careful not to draw aggro. |
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− | As with all mage spells capable of critical hits, [[Arcane Instability]], [[Spell Power]], [[Molten Fury]], [[Playing with Fire]], and [[Shatter]] can increase the effective damage output of this spell. |
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− | |||
− | As of Patch 3.0.2, [[Impact]] from the Fire talent tree will work with Frost Nova. |
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− | |||
⚫ | |||
− | {{:Glyph of Frost Nova}} |
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− | {{clrl}} |
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− | |||
− | ==Tips and tactics== |
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− | Use Frost Nova to root enemies in place and then gain some range to cast spells without getting hit. This is especially effective against melee-only enemies, as they will not have any other way to attack you. Against caster-type enemies, use Frost Nova to gain range along with [[Counterspell]] to interrupt their casting. Also use Frost nova to root enemies that you may have pulled off the tank, and allow them to regain aggro. |
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− | |||
− | Frost Nova is an important ability in frost talent specs that use [[Shatter]], as it is a guaranteed freeze effect. The [[Shatter]] talent works on any target [[root]]ed by one of your frost spells. With [[Frostbite (mage talent)|Frostbite]] fully upgraded, any cold spell that [[snare]]s has a 15% chance to root. Frost Nova, on the other hand, will always root, guaranteeing you can [[Shatter]] away with your next cast. |
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− | |||
− | All ranks of this spell [[root]] the target(s) in place for the same amount of time and with the same resistance rates, and spell damage is never very much. Prior to [[Patch 3.0.2]], some magi opted to always use the first rank due to the lower mana cost. However this is no longer an effective strategy as all spells are calculated as a percentage of [[base mana]]. Prior to [[Patch 3.3.0]], this is especially true as spells under level 70 suffered from an increased mana cost compared to their higher level equivalents. |
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== Patch changes == |
== Patch changes == |
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+ | * {{Patch 4.0.1|note=No longer uses ranks. Affected by new talents, along with the new resource Holy Power.}} |
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− | * {{Patch 2.1.0|note=Changed to crowd control. All targets over level 60 have a slightly larger chance to break out of crowd-controlling effects when they take damage.}} |
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+ | * {{patched|date=2009-09-09|bluenote=We just deployed a hotfix to modify Holy Wrath so this spell has the same [[diminishing returns|diminishing return]] mechanics that other player [[stun]] spells and abilities currently have. This will prevent [[Undead]] creatures that we wish to be susceptible to stun from being permanently stunned if you include enough [[Paladin]]s in your raid who then rotate their Holy Wrath casts.<br/><br/>This will affect the difficulty of {{NPC||Anub'arak}}, but we didn't want the "right way" to defeat this fight to involve bringing five Paladins who [[Glyph of Holy Wrath|glyphed]] their Holy Wrath spell.|link=http://blue.mmo-champion.com/12/19820321968-holy-wrath-hotfix.html|link=http://blue.mmo-champion.com/12/19820321968-holy-wrath-hotfix.html}} |
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− | * {{Patch 2.0.10|note=Increased the chance Frozen effects are broken when the target is critically struck by a spell.}} |
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− | * {{Patch |
+ | * {{Patch 2.4.0|note={{loot|uncommon|Libram of Wracking}}: This item now increases the damage on Holy Wrath and [[Exorcism]] instead of decreasing their mana cost.}} |
− | * {{Patch |
+ | * {{Patch 2.3.0|note=Mana cost reduced.}} |
+ | * {{Patch 1.6.0|note=Now actually shoots bolts as per spell description.}} |
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− | |||
− | ==References== |
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− | {{reflist}} |
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== External links == |
== External links == |
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− | <!-- Read http://www. |
+ | <!-- Read http://www.wowpedia.org/WoWpedia:External_links before posting your links here. |
Links that do not conform to the rules will be DELETED. |
Links that do not conform to the rules will be DELETED. |
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Repeat violations may result in a BAN. |
Repeat violations may result in a BAN. |
||
Have a nice day. :) --> |
Have a nice day. :) --> |
||
− | {{ |
+ | {{Elinks-spell|2812}} |
⚫ | |||
− | |||
− | |||
⚫ | |||
− | [[Category: |
+ | [[Category:Paladin abilities]] |
− | [[Category: |
+ | [[Category:Holy spells]] |
− | [[Category:Frost spells]] |
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− | [[Category:Magic debuffs]] |
Revision as of 12:22, 22 December 2010
Holy Wrath | |
---|---|
| |
Properties | |
Class | Paladin |
School | Holy |
Cooldown | 15 seconds |
Radius | 10 yd. |
Improvements | See below |
Related debuff | |
|
[[Category:paladin abilities]][[Category:paladin abilities]]
Holy Wrath is an AoE spell used by Paladins, targeting multiple targets around the Paladin. It is used by Retribution-Paladins for damage, and by Protection-Paladins (tankadins) for drawing aggro/generating threat.
Damage dealt
Holy Wrath is available at level 28 for 75. This table shows the value of X (see tooltip formula) of each fifth level starting from 30 (28 included).
Level | X |
---|---|
28 | 171 |
30 | 183 |
35 | 233 |
40 | 291 |
45 | 356 |
50 | 428 |
55 | 507 |
60 | 1295 |
65 | 1489 |
70 | 1696 |
75 | 1918 |
80 | 2153 |
Improvements
Glyphs
- [Glyph of Holy Wrath] (Major Glyph) causes your Holy Wrath to also stun Elementals and Dragonkin. This glyph is intended for the primary enemies the player will encounter in Cataclysm; the black dragonflight and the denizens of the Elemental Plane.
Notes
- Holy Wrath cannot damage Forsaken NPCs or players, who are Humanoid (not Undead), except for the Abomination guards in Undercity because they are classified as Undead.
Tips & tricks
- Holy Wrath is the second best aggro-grab spell that the paladin has, the first being [Avenger's Shield]. Holy Wrath, unlike Avenger's Shield, will hit all surrounding targets and must thus be used carefully if casted in instances with large amounts of clustered mobs.
- While Holy Wrath is intended for causing damage and generating threat, Holy Paladins may also make use of it via the stun. A three-second stun on several opponents may be a lifesaver if one or more players in your group are about to die. When using this trick, be careful not to draw aggro.
Patch changes
- Patch 4.0.1 (2010-10-12): No longer uses ranks. Affected by new talents, along with the new resource Holy Power.
- Template:Patched
- Patch 2.4.0 (2008-03-25): [Libram of Wracking]: This item now increases the damage on Holy Wrath and [Exorcism] instead of decreasing their mana cost.
- Patch 2.3.0 (2007-11-13): Mana cost reduced.
- Patch 1.6.0 (2005-07-12): Now actually shoots bolts as per spell description.
External links
|