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<onlyinclude>{{Infobox ability
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{{Wikify}}
 
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|name=Consecration
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{{RPG}}
 
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|image=Spell_Holy_InnerFire
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'''Allavan''' was a tinker mage. Allavan was well-known for his use of technological devices to to aid his arcane casting abilities. He found, through much experimentation, that many of the disadvantages arcane casters suffered could be countered through appropriate use of science. One problem in particular was that if he found himself silenced, he couldn't cast spells with verbal components – that is to say most of his spells. To deal with this eventuality, he developed the [[Voice Amplification Modulator|voice amplification modulator]], a technical device that replicated sounds as a series of vibrations. Although he never perfected the item, he did find that it worked well enough to suit his purposes. He also invented the [[Spellpower Goggles Xtreme|spellpower goggles xtreme]] to improve his spellcasting abilities. They allowed him to collect and focus his power when worn.{{cite|APG|121, 122}}
 
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|description=Consecrates the land beneath the Paladin, doing [8 * (X + 0.04 * Holy Power + 0.04 * AP)] Holy damage over 10 sec to enemies who enter the area.
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|class=Paladin
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|type=Offensive
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|school=[[Holy]]
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|cost=55% of [[base mana]]
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|range=Self
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|cast_time=Instant
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|cooldown=30 sec
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|improvement=
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}}</onlyinclude>
   
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{{AbilityFlavor|"My church is the field of battle." — Uther Lightbringer.|TCG Through the Dark Portal|57}}
[[Category:Techno mages]]
 
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[[Category:Humans]]
 
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The [[paladin]]'s only baseline [[AoE]] spell without a target requirement ([[Holy Wrath]]), '''Consecrate''' temporarily infuses the ground with holy power, damaging all {{reputation|hostile}} creatures who tread upon it.
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{| class="darktable" style="text-align: center;"
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|-
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! Rank || Level || Cost
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|-
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| 1 || 24 || {{cost||51}}
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|}
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== Improvements ==
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===Talents===
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*'''Protection'''
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**[[Hallowed Ground]] increases the damage of Consecration by 40% and decreases its mana cost by 80%.
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===Glyphs===
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*[[Glyph of Consecration]] (major glyph) increases the duration and cooldown of Consecration by 20%.
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===Equipment Sets===
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*[[File:Inv chest plate 22.png|18px]] [[Righteous Armor]] - 2/5: Your Consecration ability costs 15% less mana.
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*[[File:Inv chest plate 22.png|18px]] [[Lightbringer Armor]] - 4/8: Increases the damage dealt by your Consecration ability by 10%.
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==Coefficient==
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*Consecration deals 40% of bonus spell damage, and 40% of Attack Power, distributed evenly among 10 seconds.
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== Notes ==
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*Consecration used to be a talent in Holy tree. It has since become a baseline skill. [[Aura Mastery]] has taken its place in the talent tree.
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*[[Spell hit]] '''does''' affect this spell meaningfully. This is a reversal of Consecrate's independence from spell hit Pre-3.0. New [http://elitistjerks.com/f76/t37843-retribution_paladin_thread_wrath_3_0_a/p52/#post1101771 tests] from Elitist Jerks shows that Consecrate ticks can miss. If the first tick misses, it will show up as a Miss in the floating combat text, but subsequent misses will not show up in the combat log. In the event of a miss or misses you will see fewer than 8 ticks during the time consecrate is active.
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== Patch changes ==
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* {{Patch 4.0.1|note=Consecrate now lasts 10 seconds but has a 30-second cooldown, and works with Holy Power instead of spell power. Major talent-tree revamps have eliminated many of the talents that formerly improved Consecration's performance. Many of the items that used to affect Consecration no longer have those attributes.}}
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* {{Patch 3.0.2|note=Now scales with [[attack power]] and [[spell power]].}}
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* {{Patch 2.2.0|note=Now properly hits large creatures.}}
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* {{Patch 2.1.0|note=Corrected a tooltip typo. Low ranks of this ability being cast by high-level players are now being properly penalized. }}
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* {{Patch 1.10.0|note=
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**Fixed problem where occasionally repeated casts of Consecration will not deal damage.
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**The charges from the {{item|Zandalarian Hero Charm}} will now be consumed by melee and ranged abilities and spells which do non-physical damage. This includes: [[Hammer of Wrath]], [[Judgement of Righteousness]], [[Seal of Command]], [[Judgement of Command]], [[Volley]], and [[Arcane Shot]]. The trinket will also now burn charges from each casting of a damage over time spell, heal over time spell, and area aura spells such as [[Blizzard]] and Consecration. Only one charge will be burned per area spell cast, rather than multiple charges per target hit as was previously the case. }}
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* {{Patch 1.9.0|note=No longer displays a debuff icon on targets in the area of effect. }}
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* {{Patch 1.7.0|note=
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**Fixed a bug where area of effect periodic damage spells were being resisted more frequently than they should have been when casting lower level ranks of the spell (affected spells were [[Blizzard]], Consecration, [[Explosive Trap]], [[Flamestrike]], [[Hurricane]], [[Rain of Fire]] and [[Volley]]).
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**Consecration and other similar spells can no longer be used by non-PvP flagged players to damage PvP flagged enemies. }}
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* {{Patch 1.6.0|note=No longer resets weapon timer when cast.}}
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==References==
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{{Reflist}}
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== External links ==
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{elinks-spell|26573}}
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{{classfooter|Paladin}}
 
[[Category:Paladin abilities]]
 
[[Category:Holy spells]]

Revision as of 12:17, 15 March 2011

Consecration
Spell holy innerfire
  • Consecration
  • Paladin ability
  • Self yd range
  • 55% of base mana
  • 30 sec cooldown
  • Instant
  • Consecrates the land beneath the Paladin, doing [8 * (X + 0.04 * Holy Power + 0.04 * AP)] Holy damage over 10 sec to enemies who enter the area.
Properties
Class Paladin
School Holy
Cooldown 30 sec
"My church is the field of battle." — Uther Lightbringer.[1]

The paladin's only baseline AoE spell without a target requirement (Spell holy excorcism [Holy Wrath]), Consecrate temporarily infuses the ground with holy power, damaging all hostile creatures who tread upon it.

Rank Level Cost
1 24 51s

Improvements

Talents

  • Protection
    • Hallowed Ground increases the damage of Consecration by 40% and decreases its mana cost by 80%.

Glyphs

Equipment Sets

Coefficient

  • Consecration deals 40% of bonus spell damage, and 40% of Attack Power, distributed evenly among 10 seconds.

Notes

  • Consecration used to be a talent in Holy tree. It has since become a baseline skill. Spell holy auramastery [Aura Mastery] has taken its place in the talent tree.
  • Spell hit does affect this spell meaningfully. This is a reversal of Consecrate's independence from spell hit Pre-3.0. New tests from Elitist Jerks shows that Consecrate ticks can miss. If the first tick misses, it will show up as a Miss in the floating combat text, but subsequent misses will not show up in the combat log. In the event of a miss or misses you will see fewer than 8 ticks during the time consecrate is active.

Patch changes

  • Cataclysm Patch 4.0.1 (2010-10-12): Consecrate now lasts 10 seconds but has a 30-second cooldown, and works with Holy Power instead of spell power. Major talent-tree revamps have eliminated many of the talents that formerly improved Consecration's performance. Many of the items that used to affect Consecration no longer have those attributes.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Now scales with attack power and spell power.
  • Bc icon Patch 2.2.0 (2007-09-25): Now properly hits large creatures.
  • Bc icon Patch 2.1.0 (2007-05-22): Corrected a tooltip typo. Low ranks of this ability being cast by high-level players are now being properly penalized.
  • WoW Icon update Patch 1.10.0 (2006-03-28):
  • WoW Icon update Patch 1.9.0 (2006-01-03): No longer displays a debuff icon on targets in the area of effect.
  • WoW Icon update Patch 1.7.0 (2005-09-13):
    • Fixed a bug where area of effect periodic damage spells were being resisted more frequently than they should have been when casting lower level ranks of the spell (affected spells were Spell frost icestorm [Blizzard], Consecration, Spell fire selfdestruct [Explosive Trap], Spell fire selfdestruct [Flamestrike], Spell nature cyclone [Hurricane], Spell shadow rainoffire [Rain of Fire] and Ability hunter rapidkilling [Volley]).
    • Consecration and other similar spells can no longer be used by non-PvP flagged players to damage PvP flagged enemies.
  • WoW Icon update Patch 1.6.0 (2005-07-12): No longer resets weapon timer when cast.

References

 
  1. ^ TCG Through the Dark Portal, #57

External links