Magmaw | |||||||
---|---|---|---|---|---|---|---|
Race | Lava worm (Beast) | ||||||
Level | ?? Boss | ||||||
Location | Magmaw's Fissure, Blackwing Descent | ||||||
|
Magmaw is a boss in Blackwing Descent.
Abilities
- Mangle — Deals 110464 to 128377 damage every 5 seconds. Target will be mangled lifeless after 30 sec. Used on current tank.
- Magma Spit — Inflicts 39375 to 50625 Fire damage to the enemy target when no player is in melee range. Triggers Molten Tantrum.
- Molten Tantrum — With nobody nearby to attack, Magmaw goes into a frenzy. Increases Fire damage dealt by 100%. Stacks 10 times.
- Lava Spew — Deals 31450 to 36550 Fire damage per second for three seconds to all players within 60 yards.
- Parasitic Infection — Deals 12025 to 13975 damage every 2 seconds. Infectious lava parasites burrow inside of you and multiply in the cool linings of your entrails. Triggers Infectious Vomit after 10 seconds.
- Ignition — Ignites the ground in multiple directions, causing 23125 to 26875 Fire damage per second.
- Pillar of Flame — Hurls a burst of boiling magma at an enemy, blasting them for 24375 to 25625 damage and sundering the ground. After X seconds 115625 to 134375 Fire damage and knockback to enemies near the sundered ground.
- Infectious Vomit — Deals 39000 to 41000 damage to all friends within 8 yards, and expels Lava Parasites.
When Magmaw slumps forward multiple players can jump on his head and use constricting chains to impale him on the spike in the room causing him to be debuffed with point of vulnerability. Magmaw will break free of just one chain.
- Constricting Chains — Encases the targets in chains, dealing 18500 to 21500 Physical damage every 1 sec. and stunning the target for 5 sec.
- Point of Vulnerability — The tender backside of Magmaw's head is exposed! Damage dealt to this area is increased 100%. Health is shared between head and body.
On heroic difficulty Blazing Animated Skeletons will be summoned by Lord Victor Nefarius.
Strategy
At all times keep the ranged & healers in one tight bunch, at distance from the boss
Phase 1
- Move the raid from one spot to another when Pillar of Flame is casting
- Worms will spawn from the Pillar of Flame location, it's a good idea to have traps in place to slow them from the start.
- Kite worms around the raid (using traps, misdirects, etc) and kill them. Using knockbacks is useful.
This phase is more about surviving and killing worms than anything else
Transition
- Magmaw covers a third of the room in fire. Don't stand in it.
- The tank will be picked up and be Mangled until the head is pinned down. Cooldowns can be used while Mangled.
- Heal the tank being mangled
- When "Magmaw slumps forward, exposing his pincers!", have players pin the head down (using chains).
- When the head is pinned down, you see "Magmaw becomes impaled on the spike, exposing his head!" and Phase 2 begins.
The tank will receive the armor debuff a after being freed, so a new tank is needed for the next P1.
Phase 2
This phase is about DPS for dpsers, and regenerating mana for healers
- DPS hard
- Healers regenerate mana
Transition
Aggro resets completely, watch it :-)
Loot
|
Related achievements
Quotes
- Intro
- Lord Victor Nefarius yells: I found this fascinating speciman in the lava underneath this very room. Magmaw should provide an adequate challenge for your pathetic little band!
- During the brawl
- Lord Victor Nefarius yells: INCONCEIVEABLE! You may actually defeat my lava worm! Perhaps I can help... TIP the scales.
- Lord Victor Nefarius yells: On second thought, what fun is an adequate challenge?
- Death
- Lord Victor Nefarius yells: You won! How... disappointing. I could've easily watched you all continue to stand in the fire.
Videos
Magmaw Boss Strategy Guide, 10 Man by OMFGCATA on YouTube |
---|
Magmaw: First Look and Kill, 10 Man by The Yogscast on YouTube |
---|
Magmaw: First look, 10 Man Regular by TGN on YouTube |
---|
Patch changes
- Template:Patched
- Patch 4.0.3a (2010-11-23): Added.