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== Parameters ==
 
== Parameters ==
 
=== Arguments ===
 
=== Arguments ===
:;target : String - indicates who to chekc for elite status. Basically only "target" makes sense, since only mobs can be elite
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:;target : String - indicates who to check for elite status. Basically, only "target" makes sense, because only mobs can be elite.
   
 
=== Returns ===
 
=== Returns ===

Revision as of 19:00, 8 October 2007

UnitIsPlusMob("target") will return 1 if it is an elite mob or nothing if it is a normal mob

LoadAddOn - Documentation by Iznobad

Check whether a mob is elite

isElite = UnitIsPlusMob("target")

Parameters

Arguments

target
String - indicates who to check for elite status. Basically, only "target" makes sense, because only mobs can be elite.

Returns

isElite
Flag - Indicates if the mob is elite, 1 if it is, nil if it is not.

Usage

local isElite = UnitIsPlusMob("target")
 if ( isElite ) then
    -- run away code
 else
    -- cast a nasty spell on the mob
 end