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Retrieve info about a certain debuff on a certain unit.

debuffName, debuffRank, debuffTexture, debuffApplications = UnitDebuff( unitID, debuffIndex [, showDispellable] );

Parameters

Arguments

unitName
The unit id you want debuff information for
debuffIndex
Number - The index of the debuff to retrieve info for. Starts at 1.
The maximum numbers used by the Blizzard code are 16 for party/pet/target debuffs.
showDispellable
Boolean - (optional) - Can be 0, 1, or nil. If present and 1, then only debuffs will be returned which are dispellable by the player. Index is still starting with 1 and counting up. (new in 1.9, works in 1.9.3)

Returns

debuffName
String - The name of the spell or effect of the debuff. This is the name shown in yellow when you mouse over the icon. (Added in 2.0)
debuffRank
String - The rank of the spell or effect that caused the debuff. Returns "" if there is no rank. (Added in 2.0)
debuffTexture
String - The identifier of (path and filename to) the indicated debuff, or nil if no debuff
debuffApplications
Number - The number of times the debuff has been applied to the target. Returns 0 for any debuff which doesn't stack. ( Changed in 1.11 ).

Example

debuff, debuffR, debuffT = UnitDebuff("pet", i);

Retrieves the texture of the player's pet's debuff along with the name and rank of the spell that caused the debuff with the index i.

See Also

UnitBuff
FAQ: Why doesn't UnitDebuff accurately report the spell I just cast?
Sample Code Check Hunter's Mark Aspect
List of known buff and debuff effects that can be queried
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