Returns the armor statistics relevant to the specified target.
base, effectiveArmor, armor, posBuff, negBuff = UnitArmor(unit);
- Arguments
- ("unit")
- unit
- String - The UnitId to get information from. (Only seems to work for "player" and "pet") (Also works for "target" if that is a beast on which the player has cast Beast Lore.)
- Returns
- base, effectiveArmor, armor, posBuff, negBuff
- base
- Number - The unit's base armor without buffs, armor kits or enchantments.
- effectiveArmor
- Number - The unit's effective armor after buffs (and ??)
- armor
- Number - The unit's armor after adding armor kits and enchantments but without buffs.
- posBuff
- Number - Amount of armor increase due to positive buffs
- negBuff
- Number - Amount of armor reduction due to negative buffs (a negative number)
- Example
local base, effectiveArmor, armor, posBuff, negBuff = UnitArmor(unit);
- Result
- Description
- Returns the armor statistics relevant to the specified target.
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