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(Note that getAll param doesn't actually do anything yet.)
(Updated with new information)
(6 intermediate revisions by 2 users not shown)
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{{wowapi}}
 
{{wowapi}}
   
Will return information about items in the auction house. There must be a delay of about 3 second between queries. Use [[API CanSendAuctionQuery|CanSendAuctionQuery]]() to determine if a query can be done.
+
Will return information about items in the auction house. There must be a delay of about 0.3 second between regular queries and 15 minutes between getall queries. Use [[API CanSendAuctionQuery|CanSendAuctionQuery]]() to determine if a query can be done.
   
QueryAuctionItems("name", "minLevel", "maxLevel",
+
QueryAuctionItems("name", minLevel, maxLevel,
 
invTypeIndex, classIndex, subclassIndex,
 
invTypeIndex, classIndex, subclassIndex,
 
page, isUsable, qualityIndex, getAll
 
page, isUsable, qualityIndex, getAll
Line 9: Line 9:
   
 
== Arguments ==
 
== Arguments ==
:(string type, string type, string type, index value, )
+
:(string type, integer type, integer type, integer type, integer type, integer type, integer type, integer type, integer type, boolean type)
   
:;name : A part of the item's name (or the complete name) or "" for no retrenchment.
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:;name : A part of the item's name (or the complete name) or "" for no retrenchment. Must be 63 bytes or less.
:;minLevel : Items below this level won't be returned. Either a number or "" for no restrictions.
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:;minLevel : Items below this level won't be returned. Either a number or nil for no restrictions.
:;maxLevel : Items above this level won't be returned. Either a number or "" for no restrictions.
+
:;maxLevel : Items above this level won't be returned. Either a number or nil for no restrictions.
:;invtypeIndex : Character's slotposition in which the item can be placed in. Can be one of the following values:
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:;invtypeIndex : Character's slotposition in which the item can be placed in. Can be one of the following values
:::;INVTYPE_HEAD : Head slot
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:::;1 - Head slot (INVTYPE_HEAD)
:::;INVTYPE_NECK : Neck slot
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:::;2 - Neck slot (INVTYPE_NECK)
:::;INVTYPE_SHOULDER : Shoulder slot
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:::;3 - Shoulder slot (INVTYPE_SHOULDER)
:::;INVTYPE_BODY : Body slot
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:::;4 - Shirt slot (INVTYPE_BODY)
:::;INVTYPE_CHEST : Chest slot
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:::;5 - Chest slot (INVTYPE_CHEST)
:::;INVTYPE_WAIST : Waist slot
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:::;6 - Waist slot (INVTYPE_WAIST)
:::;INVTYPE_LEGS : Leg slot
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:::;7 - Leg slot (INVTYPE_LEGS)
:::;INVTYPE_FEET : Feet slot
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:::;8 - Feet slot (INVTYPE_FEET)
:::;INVTYPE_WRIST : Wrist slot
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:::;9 - Wrist slot (INVTYPE_WRIST)
:::;INVTYPE_HAND : Hand slot
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:::;10 - Hand slot (INVTYPE_HAND)
:::;INVTYPE_FINGER : Finger slot
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:::;11 - Finger slot (INVTYPE_FINGER)
:::;INVTYPE_TRINKET : Trinket slot
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:::;12 - Trinket slot (INVTYPE_TRINKET)
:::;INVTYPE_CLOAK : Cloak slot
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:::;13 - Back slot (INVTYPE_CLOAK)
  +
:::;14 - Weapon offhand slot (INVTYPE_HOLDABLE)
:::;INVTYPE_HOLDABLE : unknown
 
:::;INVTYPE_WEAPONMAINHAND : Weapon mainhand slot
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:::;15 - Weapon mainhand slot (INVTYPE_WEAPONMAINHAND)
:::;INVTYPE_ROBE : Robe slot
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:::;16 - Robe slot (INVTYPE_ROBE)
:::;INVTYPE_TABARD : Tabard slot
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:::;17 - Tabard slot (INVTYPE_TABARD)
:::;INVTYPE_BAG : Container slot
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:::;18 - Container slot (INVTYPE_BAG)
:::;INVTYPE_2HWEAPON : 2handed weapon (takes two slots)
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:::;19 - 2handed weapon (takes two slots) (INVTYPE_2HWEAPON)
:::;INVTYPE_RANGED : Ranged weapon slot
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:::;20 - Ranged weapon slot (INVTYPE_RANGED)
:::;INVTYPE_SHIELD : Shield slot
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:::;21 - Shield slot (INVTYPE_SHIELD)
:::;INVTYPE_WEAPON : Both weapon slots
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:::;22 - Both weapon slots (INVTYPE_WEAPON)
:::;nil : no restrictions
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:::;0 - no restrictions
:;classIndex : Items not in this class won't be returned. Index corresponds to the index returned by [[API GetAuctionItemClasses|GetAuctionItemClasses]]() or nil for no restrictions.
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:;classIndex : Returns only item in this class. Integer corresponds to the row number of the table returned by [[API GetAuctionItemClasses|GetAuctionItemClasses]]() or 0 for no restrictions.
:;subclassIndex : Items not in this subclass won't be returned. Index corresponds to the index used in [[API GetAuctionItemSubClasses|GetAuctionItemSubClasses]](index) or nil for no restrictions.
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:;subclassIndex : Returns only items in this subclass. Integer corresponds to the row number of the table returned by [[API GetAuctionItemSubClasses|GetAuctionItemSubClasses]](index) or 0 for no restrictions.
:;page : What page in the auctionhouse this shows up
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:;page : What page in the auctionhouse this shows up. Note that pages start at 0.
:;isUsable : Is useable by the player (nil = no restrictions)
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:;isUsable : Is useable by the player (1 = true, 0 = no restrictions)
:;qualityIndex : The items' quality (nil = no restrictions)
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:;qualityIndex : Can be one of the following values
  +
:::;0 - No restriction
:;getAll : Download the ENTIRE auction house as one single page. Only allowed when [[API CanSendAuctionQuery|CanSendAuctionQuery]]() returns true as its second return (~every 15 minutes). May disconnect people with low bandwidth. Also see notes on client-to-server traffic in [[API GetAuctionItemInfo|GetAuctionItemInfo]]() (Added in 2.3) While this has been 'added', it is marked as [http://forums.worldofwarcraft.com/thread.html?topicId=879058320&sid=1 **DISABLED UNTIL A FUTURE PATCH** ] and does appear to do nothing.
 
  +
:::;1 - Common Quality (white) or better
  +
:::;2 - Uncommon Quality (green) or better
  +
:::;3 - Rare Quality (blue) or better
  +
:::;4 - Epic Quality (purple) or better
   
 
:;getAll : Download the ENTIRE auction house as one single page. Only allowed when [[API CanSendAuctionQuery|CanSendAuctionQuery]]() returns true as its second return (~every 15 minutes). May disconnect people with low bandwidth. Also see notes on client-to-server traffic in [[API GetAuctionItemInfo|GetAuctionItemInfo]]() (Added in 2.3, though initially disabled. Appears to be enabled as of 2.4)
   
  +
== Example ==
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== Examples ==
QueryAuctionItems("",10, 19, "", 2, nil, 0, nil, 3)
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QueryAuctionItems("", 10, 19, 0, 2, 0, 0, 0, 3, 0)
   
 
=== Result ===
 
=== Result ===
   
 
:Finds twink gear! (blue armor between lvl 10 and 19)
 
:Finds twink gear! (blue armor between lvl 10 and 19)
  +
:
:still unsure how to use the forth argument
 
 
:also, the First page is page (0) zero
 
:also, the First page is page (0) zero
  +
  +
/script QueryAuctionItems("Nobles", 0, 0, 0, 0, 0, 0, 0, 0, 0)
  +
  +
=== Result ===
  +
:Finds anything on the AH with the word 'Nobles' in it. Useful for hunting down that elusive last and final Darkmoon Card. :)
  +
:Hint: AH window has to be open before you click the macro.
   
 
== Notes ==
 
== Notes ==
  +
:;If name is longer than 63 bytes, you'll be disconnected from the server.
  +
:;invTypeIndex does not appear to work for values past 14.
  +
:;If any of the entered arguments is of the wrong type, the search assumes a nil value.

Revision as of 05:10, 8 January 2009

Will return information about items in the auction house. There must be a delay of about 0.3 second between regular queries and 15 minutes between getall queries. Use CanSendAuctionQuery() to determine if a query can be done.

QueryAuctionItems("name", minLevel, maxLevel, 
  invTypeIndex, classIndex, subclassIndex, 
  page, isUsable, qualityIndex, getAll
)

Arguments

(string type, integer type, integer type, integer type, integer type, integer type, integer type, integer type, integer type, boolean type)
name
A part of the item's name (or the complete name) or "" for no retrenchment. Must be 63 bytes or less.
minLevel
Items below this level won't be returned. Either a number or nil for no restrictions.
maxLevel
Items above this level won't be returned. Either a number or nil for no restrictions.
invtypeIndex
Character's slotposition in which the item can be placed in. Can be one of the following values
1 - Head slot (INVTYPE_HEAD)
2 - Neck slot (INVTYPE_NECK)
3 - Shoulder slot (INVTYPE_SHOULDER)
4 - Shirt slot (INVTYPE_BODY)
5 - Chest slot (INVTYPE_CHEST)
6 - Waist slot (INVTYPE_WAIST)
7 - Leg slot (INVTYPE_LEGS)
8 - Feet slot (INVTYPE_FEET)
9 - Wrist slot (INVTYPE_WRIST)
10 - Hand slot (INVTYPE_HAND)
11 - Finger slot (INVTYPE_FINGER)
12 - Trinket slot (INVTYPE_TRINKET)
13 - Back slot (INVTYPE_CLOAK)
14 - Weapon offhand slot (INVTYPE_HOLDABLE)
15 - Weapon mainhand slot (INVTYPE_WEAPONMAINHAND)
16 - Robe slot (INVTYPE_ROBE)
17 - Tabard slot (INVTYPE_TABARD)
18 - Container slot (INVTYPE_BAG)
19 - 2handed weapon (takes two slots) (INVTYPE_2HWEAPON)
20 - Ranged weapon slot (INVTYPE_RANGED)
21 - Shield slot (INVTYPE_SHIELD)
22 - Both weapon slots (INVTYPE_WEAPON)
0 - no restrictions
classIndex
Returns only item in this class. Integer corresponds to the row number of the table returned by GetAuctionItemClasses() or 0 for no restrictions.
subclassIndex
Returns only items in this subclass. Integer corresponds to the row number of the table returned by GetAuctionItemSubClasses(index) or 0 for no restrictions.
page
What page in the auctionhouse this shows up. Note that pages start at 0.
isUsable
Is useable by the player (1 = true, 0 = no restrictions)
qualityIndex
Can be one of the following values
0 - No restriction
1 - Common Quality (white) or better
2 - Uncommon Quality (green) or better
3 - Rare Quality (blue) or better
4 - Epic Quality (purple) or better
getAll
Download the ENTIRE auction house as one single page. Only allowed when CanSendAuctionQuery() returns true as its second return (~every 15 minutes). May disconnect people with low bandwidth. Also see notes on client-to-server traffic in GetAuctionItemInfo() (Added in 2.3, though initially disabled. Appears to be enabled as of 2.4)


Examples

QueryAuctionItems("", 10, 19, 0, 2, 0, 0, 0, 3, 0)

Result

Finds twink gear! (blue armor between lvl 10 and 19)
also, the First page is page (0) zero
/script QueryAuctionItems("Nobles", 0, 0, 0, 0, 0, 0, 0, 0, 0)

Result

Finds anything on the AH with the word 'Nobles' in it. Useful for hunting down that elusive last and final Darkmoon Card. :)
Hint: AH window has to be open before you click the macro.

Notes

If name is longer than 63 bytes, you'll be disconnected from the server.
invTypeIndex does not appear to work for values past 14.
If any of the entered arguments is of the wrong type, the search assumes a nil value.