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− | <center>'''MoveBackwardStart''' ''-Documentation by AlexanderYoshi-''</center> |
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+ | {{protectedapi|1.10|}} |
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The player begins moving backward at the specified time. |
The player begins moving backward at the specified time. |
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;''Description'' |
;''Description'' |
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− | : The player begins moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStart(GetTime()*1000 + 1000); would cause you to start moving backward in one |
+ | : The player begins moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStart(GetTime()*1000 + 1000); would cause you to start moving backward in one second's time. |
+ | : As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press. |
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− | {{Template:WoW API}} |
Revision as of 09:55, 18 June 2006
Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
This function is protected.
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The player begins moving backward at the specified time.
MoveBackwardStart(startTime);
- Arguments
- (Number startTime)
- startTime
- Begin moving backward at this time
- Returns
- nil
- Example
MoveBackwardStart(GetTime()*1000 + 1000);
- Result
- Description
- The player begins moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStart(GetTime()*1000 + 1000); would cause you to start moving backward in one second's time.
- As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.