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{{wowapi}}
<center>'''MoveBackwardStart''' ''-Documentation by AlexanderYoshi-''</center>
 
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{{protectedapi|1.10|}}
 
 
The player begins moving backward at the specified time.
 
The player begins moving backward at the specified time.
   
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;''Description''
 
;''Description''
   
: The player begins moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStart(GetTime()*1000 + 1000); would cause you to start moving backward in one seconds time.
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: The player begins moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStart(GetTime()*1000 + 1000); would cause you to start moving backward in one second's time.
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: As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.
 
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{{Template:WoW API}}
 

Revision as of 09:55, 18 June 2006

The player begins moving backward at the specified time.

MoveBackwardStart(startTime);

Arguments
(Number startTime)
startTime
Begin moving backward at this time

Returns
nil

Example
MoveBackwardStart(GetTime()*1000 + 1000);
Result

Description
The player begins moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStart(GetTime()*1000 + 1000); would cause you to start moving backward in one second's time.
As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.