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Get the name of the unit which initiated the players summon. |
Get the name of the unit which initiated the players summon. |
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playerName = GetSummonConfirmSummoner() |
playerName = GetSummonConfirmSummoner() |
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− | == Arguments == |
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− | none |
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== Returns == |
== Returns == |
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− | ;playerName : String - |
+ | ;playerName : String - Name of the player summoning you, or nil if no summon is currently pending. |
== Details == |
== Details == |
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− | The function returns correct results after the |
+ | The function returns correct results after the {{api|t=e|CONFIRM_SUMMON}} event. |
Revision as of 20:13, 3 May 2010
Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Get the name of the unit which initiated the players summon.
playerName = GetSummonConfirmSummoner()
Returns
- playerName
- String - Name of the player summoning you, or nil if no summon is currently pending.
Details
The function returns correct results after the CONFIRM_SUMMON event.