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Returns the number of instances the player is currently saved to.
numInstances = GetNumSavedInstances()
Parameters
Returns
- numInstances
- Number - number of instances saved to, zero if none
Details
- Added in 1.11
- Actually it returns the number of records that can be queried via GetSavedInstanceInfo(...). This is not the same as the number of locked instances, as historic records are kept as well.