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End "Left click" in the 3D game world.

CameraOrSelectOrMoveStop([stickyFlag])

Parameters

Arguments

([stickyFlag])
stickyFlag
Flag (optional) - If present and set then any camera offset is 'sticky' and remains until explicitly cancelled.

Returns

nil


Details

This function is called when left clicking in the 3-D world.
When used alone, can cancel a "mouselook" started by a call to CameraOrSelectOrMoveStart.
IMPORTANT: The normal restrictions regarding hardware event initiations still apply to anything this function might do.
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